Box2D 2.3.0 A 2D Physics Engine for Games

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b2GrowableStack.h
1 /*
2 * Copyright (c) 2010 Erin Catto http://www.box2d.org
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 * 1. The origin of this software must not be misrepresented; you must not
11 * claim that you wrote the original software. If you use this software
12 * in a product, an acknowledgment in the product documentation would be
13 * appreciated but is not required.
14 * 2. Altered source versions must be plainly marked as such, and must not be
15 * misrepresented as being the original software.
16 * 3. This notice may not be removed or altered from any source distribution.
17 */
18
19 #ifndef B2_GROWABLE_STACK_H
20 #define B2_GROWABLE_STACK_H
21 #include <Box2D/Common/b2Settings.h>
22 #include <memory.h>
23
27 template <typename T, int32 N>
28 class b2GrowableStack
29 {
30 public:
31 b2GrowableStack()
32 {
33 m_stack = m_array;
34 m_count = 0;
35 m_capacity = N;
36 }
37
38 ~b2GrowableStack()
39 {
40 if (m_stack != m_array)
41 {
42 b2Free(m_stack);
43 m_stack = NULL;
44 }
45 }
46
47 void Push(const T& element)
48 {
49 if (m_count == m_capacity)
50 {
51 T* old = m_stack;
52 m_capacity *= 2;
53 m_stack = (T*)b2Alloc(m_capacity * sizeof(T));
54 memcpy(m_stack, old, m_count * sizeof(T));
55 if (old != m_array)
56 {
57 b2Free(old);
58 }
59 }
60
61 m_stack[m_count] = element;
62 ++m_count;
63 }
64
65 T Pop()
66 {
67 b2Assert(m_count > 0);
68 --m_count;
69 return m_stack[m_count];
70 }
71
72 int32 GetCount()
73 {
74 return m_count;
75 }
76
77 private:
78 T* m_stack;
79 T m_array[N];
80 int32 m_count;
81 int32 m_capacity;
82 };
83
84
85 #endif
b2Free
void b2Free(void *mem)
If you implement b2Alloc, you should also implement this function.
Definition: b2Settings.cpp:32
b2Alloc
void * b2Alloc(int32 size)
Implement this function to use your own memory allocator.
Definition: b2Settings.cpp:27
b2GrowableStack
Definition: b2GrowableStack.h:28
b2Settings.h