soundprovider_factory.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28
29
30 #pragma once
31
32 #include <map>
33
34 namespace clan
35 {
38
39 class SoundProvider;
40 class InputSourceProvider;
41 class SoundProviderType;
42 class FileSystem;
43 class IODevice;
44
46 class SoundProviderFactory
47 {
50
51 public:
52
56
57 public:
59
64 static SoundProvider *load(
65 const std::string &filename,
66 bool streamed,
67 const FileSystem &fs,
68 const std::string &type = std::string()
69 );
70
72 static SoundProvider *load(
73 const std::string &fullname,
74 bool streamed,
75 const std::string &type = std::string());
76
78 static SoundProvider *load(
79 IODevice &file,
80 bool streamed,
81 const std::string &type);
83 };
84
85 }
86
clan
Definition: clanapp.h:35
clan::SoundProvider
Sound provider.
Definition: soundprovider.h:45
clan::IODevice
I/O Device interface.
Definition: iodevice.h:50
clan::SoundProviderFactory::load
static SoundProvider * load(const std::string &filename, bool streamed, const FileSystem &fs, const std::string &type=std::string())
Loads an sample file from 'filename', using the provider identified by 'type'.
clan::StyleTokenType::string
@ keyword
clan::FileSystem
Virtual File System (VFS).
Definition: file_system.h:47
clan::SoundProviderFactory
Sound Provider Factor class.
Definition: soundprovider_factory.h:46