d3d.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Kenneth Gangstoe
28 */
29
32
33 #pragma once
34
35 #ifdef WIN32
36
37 #ifdef __cplusplus_cli
38 #pragma managed(push, off)
39 #endif
40
41 #include "D3D/d3d_target.h"
42
43 #ifdef __cplusplus_cli
44 #pragma managed(pop)
45 #endif
46
47 #if defined(_MSC_VER)
48 #if !defined(_MT)
49 #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded.
50 #endif
51 #if !defined(_DEBUG)
52 #if defined(DLL)
53 #pragma comment(lib, "clanD3D-dll.lib")
54 #elif defined(_DLL)
55 #pragma comment(lib, "clanD3D-static-mtdll.lib")
56 #else
57 #pragma comment(lib, "clanD3D-static-mt.lib")
58 #endif
59 #else
60 #if defined(DLL)
61 #pragma comment(lib, "clanD3D-dll-debug.lib")
62 #elif defined(_DLL)
63 #pragma comment(lib, "clanD3D-static-mtdll-debug.lib")
64 #else
65 #pragma comment(lib, "clanD3D-static-mt-debug.lib")
66 #endif
67 #endif
68 #pragma comment(lib, "winmm.lib")
69 //#pragma comment(lib, "D3D11.lib")
70 #endif
71
72 #else
73 // Not win32 - Stub
74 namespace clan
75 {
76
77 class SetupD3D
78 {
79 public:
80 SetupD3D() {}
81 ~SetupD3D() {}
82 };
83
84 class D3DTarget
85 {
86 public:
87 D3DTarget() {};
88 ~D3DTarget() {};
89 static bool is_current() {return false;}
90 static void set_current() {};
91 static void enable() {};
92 };
93
94 }
95
96 #endif
97
clan
Definition: clanapp.h:35
clan::SetupD3D::SetupD3D
SetupD3D()
Definition: d3d.h:80
clan::D3DTarget::is_current
static bool is_current()
Definition: d3d.h:89
clan::SetupD3D
Definition: d3d.h:77
clan::SetupD3D::~SetupD3D
~SetupD3D()
Definition: d3d.h:81
clan::D3DTarget::~D3DTarget
~D3DTarget()
Definition: d3d.h:88
clan::D3DTarget::set_current
static void set_current()
Definition: d3d.h:90
clan::D3DTarget::enable
static void enable()
Definition: d3d.h:91
clan::D3DTarget::D3DTarget
D3DTarget()
Definition: d3d.h:87