Network Module Reference

## NetGame

- clan::SocketName - Address and port for an IP end point
- clan::NetGameClient - Client main class
- clan::NetGameServer - Server main class
- clan::NetGameConnection - Represents a connection between a client and the server
- clan::NetGameEvent, clan::NetGameEventValue - Class for sending or receiving a NetGame network event
- clan::NetGameEventDispatcher - Helper template classes for calling functions based on an event name