transfer_texture.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Mark Page
28 */
29
30
31 #pragma once
32
33 #include <memory>
34 #include "graphic_context.h"
35 #include "../Image/image_import_description.h"
36 #include "../Image/texture_format.h"
37 #include "../Image/pixel_buffer.h"
38
39 namespace clan
40 {
43
44 class Color;
45 class Point;
46 class PixelBuffer;
47 class PixelFormat;
48 class DataBuffer;
49 class PixelBufferProvider;
50 class TransferTexture_Impl;
51 class SharedGCData_Impl;
52
54 class TransferTexture : public PixelBuffer
55 {
58 public:
60 TransferTexture();
61
65 TransferTexture(PixelBufferProvider *provider);
66
76 TransferTexture(GraphicContext &gc, int width, int height, PixelBufferDirection direction = data_to_gpu, TextureFormat texture_format = tf_rgba8, const void *data = nullptr, BufferUsage usage = usage_stream_draw);
77
84 TransferTexture(GraphicContext &gc, const PixelBuffer &pbuff, PixelBufferDirection direction = data_to_gpu, BufferUsage usage = usage_stream_draw);
85
86 ~TransferTexture();
88
91 public:
92
94
97 public:
98
100
103 public:
104
106
109 protected:
110
111
113 };
114
115 }
116
clan
Definition: clanapp.h:35
clan::PixelBuffer
Pixel data container.
Definition: pixel_buffer.h:68
clan::data_to_gpu
Use of the pixel buffer is to send data to the gpu.
Definition: pixel_buffer.h:61
clan::PixelBufferProvider
Element Array Buffer provider.
Definition: pixel_buffer_provider.h:42
clan::PixelBufferDirection
PixelBufferDirection
Pixel buffer prefered direction.
Definition: pixel_buffer.h:58
clan::TransferTexture
Texture Transfer class.
Definition: transfer_texture.h:54
clan::BufferUsage
BufferUsage
Array Buffer usage enum.
Definition: buffer_usage.h:40
clan::TextureFormat
TextureFormat
Texture format.
Definition: texture_format.h:40
clan::GraphicContext
Interface to drawing graphics.
Definition: graphic_context.h:257
clan::usage_stream_draw
Definition: buffer_usage.h:42
clan::TransferTexture::~TransferTexture
~TransferTexture()
clan::tf_rgba8
Definition: texture_format.h:43
clan::TransferTexture::TransferTexture
TransferTexture()
Constructs a null instance.