texture_3d.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29
30
31 #pragma once
32
33 #include "texture.h"
34
35 namespace clan
36 {
39
41 class Texture3D : public Texture
42 {
45 public:
47 Texture3D();
48
52 Texture3D(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
53
62 Texture3D(GraphicContext &context, int width, int height, int depth, TextureFormat texture_format = tf_rgba8, int levels = 1);
63
70 Texture3D(GraphicContext &context, const Vec3i &size, TextureFormat texture_format = tf_rgba8, int levels = 1);
72
75 public:
77 int get_width() const;
78
80 int get_height() const;
81
83 int get_depth() const;
84
86 Vec3i get_size() const;
87
89 TextureWrapMode get_wrap_mode_s() const;
90
92 TextureWrapMode get_wrap_mode_t() const;
93
95 TextureWrapMode get_wrap_mode_r() const;
97
100 public:
106 void set_image(
107 GraphicContext &context,
108 PixelBuffer &image,
109 int depth,
110 int level = 0);
111
117 void set_subimage(
118 GraphicContext &context,
119 int x,
120 int y,
121 int z,
122 const PixelBuffer &image,
123 const Rect &src_rect,
124 int level = 0);
125
127 void set_wrap_mode(
128 TextureWrapMode wrap_s,
129 TextureWrapMode wrap_t,
130 TextureWrapMode wrap_r);
132 };
133
134 }
135
clan::Texture3D
3D texture object class.
Definition: texture_3d.h:41
clan
Definition: clanapp.h:35
clan::TextureWrapMode
TextureWrapMode
Texture coordinate wrapping modes.
Definition: texture.h:65
clan::Texture
Texture object class.
Definition: texture.h:103
clan::PixelBuffer
Pixel data container.
Definition: pixel_buffer.h:68
clan::Key::x
clan::Texture3D::set_image
void set_image(GraphicContext &context, PixelBuffer &image, int depth, int level=0)
Upload image to texture.
clan::BrushType::image
clan::Texture3D::get_size
Vec3i get_size() const
Get the texture size.
clan::Texture3D::set_subimage
void set_subimage(GraphicContext &context, int x, int y, int z, const PixelBuffer &image, const Rect &src_rect, int level=0)
Upload image to sub texture.
clan::Rect
2D (left,top,right,bottom) rectangle structure - Integer
Definition: rect.h:470
clan::Texture3D::set_wrap_mode
void set_wrap_mode(TextureWrapMode wrap_s, TextureWrapMode wrap_t, TextureWrapMode wrap_r)
Set the texture wrapping mode.
clan::Texture::impl
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:271
clan::Key::y
clan::Texture3D::Texture3D
Texture3D(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_3d.h:52
clan::TextureFormat
TextureFormat
Texture format.
Definition: texture_format.h:40
clan::Vec3< int >
clan::GraphicContext
Interface to drawing graphics.
Definition: graphic_context.h:257
clan::Texture3D::get_depth
int get_depth() const
Get the texture depth.
clan::Texture3D::get_height
int get_height() const
Get the texture height.
clan::Texture3D::get_width
int get_width() const
Get the texture width.
clan::Texture3D::get_wrap_mode_t
TextureWrapMode get_wrap_mode_t() const
Get the texture wrap mode for the t coordinate.
clan::Texture3D::get_wrap_mode_s
TextureWrapMode get_wrap_mode_s() const
Get the texture wrap mode for the s coordinate.
clan::Texture3D::Texture3D
Texture3D()
Constructs a null instance.
clan::tf_rgba8
Definition: texture_format.h:43
clan::Texture3D::get_wrap_mode_r
TextureWrapMode get_wrap_mode_r() const
Get the texture wrap mode for the r coordinate.
clan::Key::z