shader_object_provider.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Harry Storbacka
27 ** Kenneth Gangstoe
28 */
29
30
31 #pragma once
32
33 #include "shader_object_provider.h"
34 #include "../Render/shader_object.h"
35
36 namespace clan
37 {
40
42 class ShaderObjectProvider
43 {
46
47 public:
48 virtual ~ShaderObjectProvider() {};
49
51 virtual void create(ShaderType type, const std::string &source)=0;
52
54 virtual void create(ShaderType type, const void *source, int source_size)=0;
55
60 virtual void create(ShaderType type, const std::vector<std::string> &sources)=0;
61
65
66 public:
68 virtual unsigned int get_handle() const=0;
69
71 virtual bool get_compile_status() const=0;
72
74 virtual ShaderType get_shader_type() const=0;
75
77 virtual std::string get_info_log() const=0;
78
80 virtual std::string get_shader_source() const=0;
81
85
86 public:
88 virtual void compile()=0;
89
93
94 private:
96 };
97
98 }
99
clan
Definition: clanapp.h:35
clan::ShaderObjectProvider::get_shader_source
virtual std::string get_shader_source() const =0
Get shader source code.
clan::ShaderObjectProvider::compile
virtual void compile()=0
Compile program.
clan::ShaderObjectProvider::create
virtual void create(ShaderType type, const std::string &source)=0
Creates a shader object.
clan::ShaderObjectProvider::~ShaderObjectProvider
virtual ~ShaderObjectProvider()
Definition: shader_object_provider.h:48
clan::StyleTokenType::string
@ keyword
clan::ShaderObjectProvider::get_handle
virtual unsigned int get_handle() const =0
Returns the OpenGL shader handle.
clan::ShaderObjectProvider
Shader Object provider.
Definition: shader_object_provider.h:42
clan::ShaderObjectProvider::get_info_log
virtual std::string get_info_log() const =0
Get shader object's info log.
clan::ShaderType
ShaderType
Shader Type.
Definition: shader_object.h:50
clan::ShaderObjectProvider::get_shader_type
virtual ShaderType get_shader_type() const =0
Gets the shader type.
clan::ShaderObjectProvider::get_compile_status
virtual bool get_compile_status() const =0
Returns true if compile succeeded.