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clan::GLFunctions Class Reference
clanGL System

GLFunctions. More...

`#include <opengl_wrap.h>`

## Public Types
Typedefs
typedef void(GLFUNC * | ptr_glCullFace) (GLenum mode)
typedef void(GLFUNC * | ptr_glFrontFace) (GLenum mode)
typedef void(GLFUNC * | ptr_glHint) (GLenum target, GLenum mode)
typedef void(GLFUNC * | ptr_glLineWidth) (GLfloat width)
typedef void(GLFUNC * | ptr_glPointSize) (GLfloat size)
typedef void(GLFUNC * | ptr_glPolygonMode) (GLenum face, GLenum mode)
typedef void(GLFUNC * | ptr_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glTexParameterf) (GLenum target, GLenum pname, GLfloat param)
typedef void(GLFUNC * | ptr_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLFUNC * | ptr_glTexParameteri) (GLenum target, GLenum pname, GLint param)
typedef void(GLFUNC * | ptr_glTexParameteriv) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLFUNC * | ptr_glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(GLFUNC * | ptr_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(GLFUNC * | ptr_glDrawBuffer) (GLenum mode)
typedef void(GLFUNC * | ptr_glClear) (GLbitfield mask)
typedef void(GLFUNC * | ptr_glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(GLFUNC * | ptr_glClearStencil) (GLint s)
typedef void(GLFUNC * | ptr_glClearDepth) (GLdouble depth)
typedef void(GLFUNC * | ptr_glStencilMask) (GLuint mask)
typedef void(GLFUNC * | ptr_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(GLFUNC * | ptr_glDepthMask) (GLboolean flag)
typedef void(GLFUNC * | ptr_glDisable) (GLenum cap)
typedef void(GLFUNC * | ptr_glEnable) (GLenum cap)
typedef void(GLFUNC * | ptr_glFinish) (void)
typedef void(GLFUNC * | ptr_glFlush) (void)
typedef void(GLFUNC * | ptr_glBlendFunc) (GLenum sfactor, GLenum dfactor)
typedef void(GLFUNC * | ptr_glLogicOp) (GLenum opcode)
typedef void(GLFUNC * | ptr_glStencilFunc) (GLenum func, GLint ref, GLuint mask)
typedef void(GLFUNC * | ptr_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass)
typedef void(GLFUNC * | ptr_glDepthFunc) (GLenum func)
typedef void(GLFUNC * | ptr_glPixelStoref) (GLenum pname, GLfloat param)
typedef void(GLFUNC * | ptr_glPixelStorei) (GLenum pname, GLint param)
typedef void(GLFUNC * | ptr_glReadBuffer) (GLenum mode)
typedef void(GLFUNC * | ptr_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
typedef void(GLFUNC * | ptr_glGetBooleanv) (GLenum pname, GLboolean *params)
typedef void(GLFUNC * | ptr_glGetDoublev) (GLenum pname, GLdouble *params)
typedef GLenum(GLFUNC * | ptr_glGetError) (void)
typedef void(GLFUNC * | ptr_glGetFloatv) (GLenum pname, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetIntegerv) (GLenum pname, GLint *params)
typedef const GLubyte *(GLFUNC * | ptr_glGetString) (GLenum name)
typedef void(GLFUNC * | ptr_glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
typedef void(GLFUNC * | ptr_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params)
typedef GLboolean(GLFUNC * | ptr_glIsEnabled) (GLenum cap)
typedef void(GLFUNC * | ptr_glDepthRange) (GLdouble near, GLdouble far)
typedef void(GLFUNC * | ptr_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glDrawArrays) (GLenum mode, GLint first, GLsizei count)
typedef void(GLFUNC * | ptr_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(GLFUNC * | ptr_glGetPointerv) (GLenum pname, GLvoid **params)
typedef void(GLFUNC * | ptr_glPolygonOffset) (GLfloat factor, GLfloat units)
typedef void(GLFUNC * | ptr_glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(GLFUNC * | ptr_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(GLFUNC * | ptr_glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(GLFUNC * | ptr_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(GLFUNC * | ptr_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(GLFUNC * | ptr_glBindTexture) (GLenum target, GLuint texture)
typedef void(GLFUNC * | ptr_glDeleteTextures) (GLsizei n, const GLuint *textures)
typedef void(GLFUNC * | ptr_glGenTextures) (GLsizei n, GLuint *textures)
typedef GLboolean(GLFUNC * | ptr_glIsTexture) (GLuint texture)
typedef void(GLFUNC * | ptr_glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(GLFUNC * | ptr_glBlendEquation) (GLenum mode)
typedef void(GLFUNC * | ptr_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(GLFUNC * | ptr_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(GLFUNC * | ptr_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(GLFUNC * | ptr_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glActiveTexture) (GLenum texture)
typedef void(GLFUNC * | ptr_glSampleCoverage) (GLfloat value, GLboolean invert)
typedef void(GLFUNC * | ptr_glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(GLFUNC * | ptr_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(GLFUNC * | ptr_glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(GLFUNC * | ptr_glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(GLFUNC * | ptr_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(GLFUNC * | ptr_glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(GLFUNC * | ptr_glGetCompressedTexImage) (GLenum target, GLint level, GLvoid *img)
typedef void(GLFUNC * | ptr_glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(GLFUNC * | ptr_glMultiDrawArrays) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
typedef void(GLFUNC * | ptr_glMultiDrawElements) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount)
typedef void(GLFUNC * | ptr_glPointParameterf) (GLenum pname, GLfloat param)
typedef void(GLFUNC * | ptr_glPointParameterfv) (GLenum pname, const GLfloat *params)
typedef void(GLFUNC * | ptr_glPointParameteri) (GLenum pname, GLint param)
typedef void(GLFUNC * | ptr_glPointParameteriv) (GLenum pname, const GLint *params)
typedef void(GLFUNC * | ptr_glGenQueries) (GLsizei n, GLuint *ids)
typedef void(GLFUNC * | ptr_glDeleteQueries) (GLsizei n, const GLuint *ids)
typedef GLboolean(GLFUNC * | ptr_glIsQuery) (GLuint id)
typedef void(GLFUNC * | ptr_glBeginQuery) (GLenum target, GLuint id)
typedef void(GLFUNC * | ptr_glEndQuery) (GLenum target)
typedef void(GLFUNC * | ptr_glGetQueryiv) (GLenum target, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetQueryObjectiv) (GLuint id, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint *params)
typedef void(GLFUNC * | ptr_glBindBuffer) (GLenum target, GLuint buffer)
typedef void(GLFUNC * | ptr_glDeleteBuffers) (GLsizei n, const GLuint *buffers)
typedef void(GLFUNC * | ptr_glGenBuffers) (GLsizei n, GLuint *buffers)
typedef GLboolean(GLFUNC * | ptr_glIsBuffer) (GLuint buffer)
typedef void(GLFUNC * | ptr_glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef void(GLFUNC * | ptr_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef void(GLFUNC * | ptr_glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef GLvoid *(GLFUNC * | ptr_glMapBuffer) (GLenum target, GLenum access)
typedef GLboolean(GLFUNC * | ptr_glUnmapBuffer) (GLenum target)
typedef void(GLFUNC * | ptr_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid **params)
typedef void(GLFUNC * | ptr_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha)
typedef void(GLFUNC * | ptr_glDrawBuffers) (GLsizei n, const GLenum *bufs)
typedef void(GLFUNC * | ptr_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(GLFUNC * | ptr_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask)
typedef void(GLFUNC * | ptr_glStencilMaskSeparate) (GLenum face, GLuint mask)
typedef void(GLFUNC * | ptr_glAttachShader) (GLuint program, GLuint shader)
typedef void(GLFUNC * | ptr_glBindAttribLocation) (GLuint program, GLuint index, const GLchar *name)
typedef void(GLFUNC * | ptr_glCompileShader) (GLuint shader)
typedef GLuint(GLFUNC * | ptr_glCreateProgram) (void)
typedef GLuint(GLFUNC * | ptr_glCreateShader) (GLenum type)
typedef void(GLFUNC * | ptr_glDeleteProgram) (GLuint program)
typedef void(GLFUNC * | ptr_glDeleteShader) (GLuint shader)
typedef void(GLFUNC * | ptr_glDetachShader) (GLuint program, GLuint shader)
typedef void(GLFUNC * | ptr_glDisableVertexAttribArray) (GLuint index)
typedef void(GLFUNC * | ptr_glEnableVertexAttribArray) (GLuint index)
typedef void(GLFUNC * | ptr_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(GLFUNC * | ptr_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(GLFUNC * | ptr_glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(GLFUNC * | ptr_glGetAttribLocation) (GLuint program, const GLchar *name)
typedef void(GLFUNC * | ptr_glGetProgramiv) (GLuint program, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(GLFUNC * | ptr_glGetShaderiv) (GLuint shader, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(GLFUNC * | ptr_glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
typedef GLint(GLFUNC * | ptr_glGetUniformLocation) (GLuint program, const GLchar *name)
typedef void(GLFUNC * | ptr_glGetUniformfv) (GLuint program, GLint location, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetUniformiv) (GLuint program, GLint location, GLint *params)
typedef void(GLFUNC * | ptr_glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLFUNC * | ptr_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetVertexAttribPointerv) (GLuint index, GLenum pname, GLvoid **pointer)
typedef GLboolean(GLFUNC * | ptr_glIsProgram) (GLuint program)
typedef GLboolean(GLFUNC * | ptr_glIsShader) (GLuint shader)
typedef void(GLFUNC * | ptr_glLinkProgram) (GLuint program)
typedef void(GLFUNC * | ptr_glShaderSource) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
typedef void(GLFUNC * | ptr_glUseProgram) (GLuint program)
typedef void(GLFUNC * | ptr_glUniform1f) (GLint location, GLfloat v0)
typedef void(GLFUNC * | ptr_glUniform2f) (GLint location, GLfloat v0, GLfloat v1)
typedef void(GLFUNC * | ptr_glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(GLFUNC * | ptr_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(GLFUNC * | ptr_glUniform1i) (GLint location, GLint v0)
typedef void(GLFUNC * | ptr_glUniform2i) (GLint location, GLint v0, GLint v1)
typedef void(GLFUNC * | ptr_glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2)
typedef void(GLFUNC * | ptr_glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(GLFUNC * | ptr_glUniform1fv) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniform2fv) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniform3fv) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniform4fv) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniform1iv) (GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glUniform2iv) (GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glUniform3iv) (GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glUniform4iv) (GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glValidateProgram) (GLuint program)
typedef void(GLFUNC * | ptr_glVertexAttrib1d) (GLuint index, GLdouble x)
typedef void(GLFUNC * | ptr_glVertexAttrib1dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttrib1f) (GLuint index, GLfloat x)
typedef void(GLFUNC * | ptr_glVertexAttrib1fv) (GLuint index, const GLfloat *v)
typedef void(GLFUNC * | ptr_glVertexAttrib1s) (GLuint index, GLshort x)
typedef void(GLFUNC * | ptr_glVertexAttrib1sv) (GLuint index, const GLshort *v)
typedef void(GLFUNC * | ptr_glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLFUNC * | ptr_glVertexAttrib2dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y)
typedef void(GLFUNC * | ptr_glVertexAttrib2fv) (GLuint index, const GLfloat *v)
typedef void(GLFUNC * | ptr_glVertexAttrib2s) (GLuint index, GLshort x, GLshort y)
typedef void(GLFUNC * | ptr_glVertexAttrib2sv) (GLuint index, const GLshort *v)
typedef void(GLFUNC * | ptr_glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLFUNC * | ptr_glVertexAttrib3dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLFUNC * | ptr_glVertexAttrib3fv) (GLuint index, const GLfloat *v)
typedef void(GLFUNC * | ptr_glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(GLFUNC * | ptr_glVertexAttrib3sv) (GLuint index, const GLshort *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4Nbv) (GLuint index, const GLbyte *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4Niv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4Nsv) (GLuint index, const GLshort *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(GLFUNC * | ptr_glVertexAttrib4Nubv) (GLuint index, const GLubyte *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4Nuiv) (GLuint index, const GLuint *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4Nusv) (GLuint index, const GLushort *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4bv) (GLuint index, const GLbyte *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLFUNC * | ptr_glVertexAttrib4dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLFUNC * | ptr_glVertexAttrib4fv) (GLuint index, const GLfloat *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4iv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(GLFUNC * | ptr_glVertexAttrib4sv) (GLuint index, const GLshort *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4ubv) (GLuint index, const GLubyte *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4uiv) (GLuint index, const GLuint *v)
typedef void(GLFUNC * | ptr_glVertexAttrib4usv) (GLuint index, const GLushort *v)
typedef void(GLFUNC * | ptr_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(GLFUNC * | ptr_glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
typedef void(GLFUNC * | ptr_glGetBooleani_v) (GLenum target, GLuint index, GLboolean *data)
typedef void(GLFUNC * | ptr_glGetIntegeri_v) (GLenum target, GLuint index, GLint *data)
typedef void(GLFUNC * | ptr_glEnablei) (GLenum target, GLuint index)
typedef void(GLFUNC * | ptr_glDisablei) (GLenum target, GLuint index)
typedef GLboolean(GLFUNC * | ptr_glIsEnabledi) (GLenum target, GLuint index)
typedef void(GLFUNC * | ptr_glBeginTransformFeedback) (GLenum primitiveMode)
typedef void(GLFUNC * | ptr_glEndTransformFeedback) (void)
typedef void(GLFUNC * | ptr_glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLFUNC * | ptr_glBindBufferBase) (GLenum target, GLuint index, GLuint buffer)
typedef void(GLFUNC * | ptr_glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
typedef void(GLFUNC * | ptr_glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef void(GLFUNC * | ptr_glClampColor) (GLenum target, GLenum clamp)
typedef void(GLFUNC * | ptr_glBeginConditionalRender) (GLuint id, GLenum mode)
typedef void(GLFUNC * | ptr_glEndConditionalRender) (void)
typedef void(GLFUNC * | ptr_glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(GLFUNC * | ptr_glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint *params)
typedef void(GLFUNC * | ptr_glVertexAttribI1i) (GLuint index, GLint x)
typedef void(GLFUNC * | ptr_glVertexAttribI2i) (GLuint index, GLint x, GLint y)
typedef void(GLFUNC * | ptr_glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z)
typedef void(GLFUNC * | ptr_glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(GLFUNC * | ptr_glVertexAttribI1ui) (GLuint index, GLuint x)
typedef void(GLFUNC * | ptr_glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y)
typedef void(GLFUNC * | ptr_glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z)
typedef void(GLFUNC * | ptr_glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(GLFUNC * | ptr_glVertexAttribI1iv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI2iv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI3iv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI4iv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI1uiv) (GLuint index, const GLuint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI2uiv) (GLuint index, const GLuint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI3uiv) (GLuint index, const GLuint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI4uiv) (GLuint index, const GLuint *v)
typedef void(GLFUNC * | ptr_glVertexAttribI4bv) (GLuint index, const GLbyte *v)
typedef void(GLFUNC * | ptr_glVertexAttribI4sv) (GLuint index, const GLshort *v)
typedef void(GLFUNC * | ptr_glVertexAttribI4ubv) (GLuint index, const GLubyte *v)
typedef void(GLFUNC * | ptr_glVertexAttribI4usv) (GLuint index, const GLushort *v)
typedef void(GLFUNC * | ptr_glGetUniformuiv) (GLuint program, GLint location, GLuint *params)
typedef void(GLFUNC * | ptr_glBindFragDataLocation) (GLuint program, GLuint color, const GLchar *name)
typedef GLint(GLFUNC * | ptr_glGetFragDataLocation) (GLuint program, const GLchar *name)
typedef void(GLFUNC * | ptr_glUniform1ui) (GLint location, GLuint v0)
typedef void(GLFUNC * | ptr_glUniform2ui) (GLint location, GLuint v0, GLuint v1)
typedef void(GLFUNC * | ptr_glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(GLFUNC * | ptr_glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(GLFUNC * | ptr_glUniform1uiv) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glUniform2uiv) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glUniform3uiv) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glUniform4uiv) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glTexParameterIiv) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLFUNC * | ptr_glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint *params)
typedef void(GLFUNC * | ptr_glGetTexParameterIiv) (GLenum target, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint *params)
typedef void(GLFUNC * | ptr_glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint *value)
typedef void(GLFUNC * | ptr_glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint *value)
typedef void(GLFUNC * | ptr_glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat *value)
typedef void(GLFUNC * | ptr_glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
typedef const GLubyte *(GLFUNC * | ptr_glGetStringi) (GLenum name, GLuint index)
typedef void(GLFUNC * | ptr_glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
typedef void(GLFUNC * | ptr_glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount)
typedef void(GLFUNC * | ptr_glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer)
typedef void(GLFUNC * | ptr_glPrimitiveRestartIndex) (GLuint index)
typedef void(GLFUNC * | ptr_glGetInteger64i_v) (GLenum target, GLuint index, CLint64 *data)
typedef void(GLFUNC * | ptr_glGetBufferParameteri64v) (GLenum target, GLenum pname, CLint64 *params)
typedef void(GLFUNC * | ptr_glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(GLFUNC * | ptr_glVertexAttribDivisor) (GLuint index, GLuint divisor)
typedef void(GLFUNC * | ptr_glMinSampleShading) (GLfloat value)
typedef void(GLFUNC * | ptr_glBlendEquationi) (GLuint buf, GLenum mode)
typedef void(GLFUNC * | ptr_glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(GLFUNC * | ptr_glBlendFunci) (GLuint buf, GLenum src, GLenum dst)
typedef void(GLFUNC * | ptr_glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef GLboolean(GLFUNC * | ptr_glIsRenderbuffer) (GLuint renderbuffer)
typedef void(GLFUNC * | ptr_glBindRenderbuffer) (GLenum target, GLuint renderbuffer)
typedef void(GLFUNC * | ptr_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers)
typedef void(GLFUNC * | ptr_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers)
typedef void(GLFUNC * | ptr_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(GLFUNC * | ptr_glIsFramebuffer) (GLuint framebuffer)
typedef void(GLFUNC * | ptr_glBindFramebuffer) (GLenum target, GLuint framebuffer)
typedef void(GLFUNC * | ptr_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers)
typedef void(GLFUNC * | ptr_glGenFramebuffers) (GLsizei n, GLuint *framebuffers)
typedef GLenum(GLFUNC * | ptr_glCheckFramebufferStatus) (GLenum target)
typedef void(GLFUNC * | ptr_glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLFUNC * | ptr_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLFUNC * | ptr_glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(GLFUNC * | ptr_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(GLFUNC * | ptr_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGenerateMipmap) (GLenum target)
typedef void(GLFUNC * | ptr_glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(GLFUNC * | ptr_glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef GLvoid *(GLFUNC * | ptr_glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(GLFUNC * | ptr_glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length)
typedef void(GLFUNC * | ptr_glBindVertexArray) (GLuint array)
typedef void(GLFUNC * | ptr_glDeleteVertexArrays) (GLsizei n, const GLuint *arrays)
typedef void(GLFUNC * | ptr_glGenVertexArrays) (GLsizei n, GLuint *arrays)
typedef GLboolean(GLFUNC * | ptr_glIsVertexArray) (GLuint array)
typedef void(GLFUNC * | ptr_glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
typedef void(GLFUNC * | ptr_glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
typedef GLuint(GLFUNC * | ptr_glGetUniformBlockIndex) (GLuint program, const GLchar *uniformBlockName)
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
typedef void(GLFUNC * | ptr_glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
typedef void(GLFUNC * | ptr_glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(GLFUNC * | ptr_glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(GLFUNC * | ptr_glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex)
typedef void(GLFUNC * | ptr_glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex)
typedef void(GLFUNC * | ptr_glProvokingVertex) (GLenum mode)
typedef CLsync(GLFUNC * | ptr_glFenceSync) (GLenum condition, GLbitfield flags)
typedef GLboolean(GLFUNC * | ptr_glIsSync) (CLsync sync)
typedef void(GLFUNC * | ptr_glDeleteSync) (CLsync sync)
typedef GLenum(GLFUNC * | ptr_glClientWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout)
typedef void(GLFUNC * | ptr_glWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout)
typedef void(GLFUNC * | ptr_glGetInteger64v) (GLenum pname, CLint64 *params)
typedef void(GLFUNC * | ptr_glGetSynciv) (CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef void(GLFUNC * | ptr_glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLFUNC * | ptr_glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLFUNC * | ptr_glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat *val)
typedef void(GLFUNC * | ptr_glSampleMaski) (GLuint index, GLbitfield mask)
typedef void(GLFUNC * | ptr_glBlendEquationiARB) (GLuint buf, GLenum mode)
typedef void(GLFUNC * | ptr_glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(GLFUNC * | ptr_glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst)
typedef void(GLFUNC * | ptr_glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(GLFUNC * | ptr_glMinSampleShadingARB) (GLfloat value)
typedef void(GLFUNC * | ptr_glNamedStringARB) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
typedef void(GLFUNC * | ptr_glDeleteNamedStringARB) (GLint namelen, const GLchar *name)
typedef void(GLFUNC * | ptr_glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
typedef GLboolean(GLFUNC * | ptr_glIsNamedStringARB) (GLint namelen, const GLchar *name)
typedef void(GLFUNC * | ptr_glGetNamedStringARB) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
typedef void(GLFUNC * | ptr_glGetNamedStringivARB) (GLint namelen, const GLchar *name, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
typedef GLint(GLFUNC * | ptr_glGetFragDataIndex) (GLuint program, const GLchar *name)
typedef void(GLFUNC * | ptr_glGenSamplers) (GLsizei count, GLuint *samplers)
typedef void(GLFUNC * | ptr_glDeleteSamplers) (GLsizei count, const GLuint *samplers)
typedef GLboolean(GLFUNC * | ptr_glIsSampler) (GLuint sampler)
typedef void(GLFUNC * | ptr_glBindSampler) (GLuint unit, GLuint sampler)
typedef void(GLFUNC * | ptr_glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param)
typedef void(GLFUNC * | ptr_glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint *param)
typedef void(GLFUNC * | ptr_glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param)
typedef void(GLFUNC * | ptr_glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat *param)
typedef void(GLFUNC * | ptr_glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint *param)
typedef void(GLFUNC * | ptr_glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint *param)
typedef void(GLFUNC * | ptr_glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint *params)
typedef void(GLFUNC * | ptr_glQueryCounter) (GLuint id, GLenum target)
typedef void(GLFUNC * | ptr_glGetQueryObjecti64v) (GLuint id, GLenum pname, CLint64 *params)
typedef void(GLFUNC * | ptr_glGetQueryObjectui64v) (GLuint id, GLenum pname, CLuint64 *params)
typedef void(GLFUNC * | ptr_glVertexP2ui) (GLenum type, GLuint value)
typedef void(GLFUNC * | ptr_glVertexP2uiv) (GLenum type, const GLuint *value)
typedef void(GLFUNC * | ptr_glVertexP3ui) (GLenum type, GLuint value)
typedef void(GLFUNC * | ptr_glVertexP3uiv) (GLenum type, const GLuint *value)
typedef void(GLFUNC * | ptr_glVertexP4ui) (GLenum type, GLuint value)
typedef void(GLFUNC * | ptr_glVertexP4uiv) (GLenum type, const GLuint *value)
typedef void(GLFUNC * | ptr_glTexCoordP1ui) (GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glTexCoordP1uiv) (GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glTexCoordP2ui) (GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glTexCoordP2uiv) (GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glTexCoordP3ui) (GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glTexCoordP3uiv) (GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glTexCoordP4ui) (GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glTexCoordP4uiv) (GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glNormalP3ui) (GLenum type, GLuint coords)
typedef void(GLFUNC * | ptr_glNormalP3uiv) (GLenum type, const GLuint *coords)
typedef void(GLFUNC * | ptr_glColorP3ui) (GLenum type, GLuint color)
typedef void(GLFUNC * | ptr_glColorP3uiv) (GLenum type, const GLuint *color)
typedef void(GLFUNC * | ptr_glColorP4ui) (GLenum type, GLuint color)
typedef void(GLFUNC * | ptr_glColorP4uiv) (GLenum type, const GLuint *color)
typedef void(GLFUNC * | ptr_glSecondaryColorP3ui) (GLenum type, GLuint color)
typedef void(GLFUNC * | ptr_glSecondaryColorP3uiv) (GLenum type, const GLuint *color)
typedef void(GLFUNC * | ptr_glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLFUNC * | ptr_glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLFUNC * | ptr_glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLFUNC * | ptr_glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLFUNC * | ptr_glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLFUNC * | ptr_glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLFUNC * | ptr_glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLFUNC * | ptr_glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLFUNC * | ptr_glDrawArraysIndirect) (GLenum mode, const GLvoid *indirect)
typedef void(GLFUNC * | ptr_glDrawElementsIndirect) (GLenum mode, GLenum type, const GLvoid *indirect)
typedef void(GLFUNC * | ptr_glUniform1d) (GLint location, GLdouble x)
typedef void(GLFUNC * | ptr_glUniform2d) (GLint location, GLdouble x, GLdouble y)
typedef void(GLFUNC * | ptr_glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLFUNC * | ptr_glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLFUNC * | ptr_glUniform1dv) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniform2dv) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniform3dv) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniform4dv) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glGetUniformdv) (GLuint program, GLint location, GLdouble *params)
typedef GLint(GLFUNC * | ptr_glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar *name)
typedef GLuint(GLFUNC * | ptr_glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar *name)
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(GLFUNC * | ptr_glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(GLFUNC * | ptr_glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint *indices)
typedef void(GLFUNC * | ptr_glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint *params)
typedef void(GLFUNC * | ptr_glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
typedef void(GLFUNC * | ptr_glPatchParameteri) (GLenum pname, GLint value)
typedef void(GLFUNC * | ptr_glPatchParameterfv) (GLenum pname, const GLfloat *values)
typedef void(GLFUNC * | ptr_glBindTransformFeedback) (GLenum target, GLuint id)
typedef void(GLFUNC * | ptr_glDeleteTransformFeedbacks) (GLsizei n, const GLuint *ids)
typedef void(GLFUNC * | ptr_glGenTransformFeedbacks) (GLsizei n, GLuint *ids)
typedef GLboolean(GLFUNC * | ptr_glIsTransformFeedback) (GLuint id)
typedef void(GLFUNC * | ptr_glPauseTransformFeedback) (void)
typedef void(GLFUNC * | ptr_glResumeTransformFeedback) (void)
typedef void(GLFUNC * | ptr_glDrawTransformFeedback) (GLenum mode, GLuint id)
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream)
typedef void(GLFUNC * | ptr_glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id)
typedef void(GLFUNC * | ptr_glEndQueryIndexed) (GLenum target, GLuint index)
typedef void(GLFUNC * | ptr_glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glReleaseShaderCompiler) (void)
typedef void(GLFUNC * | ptr_glShaderBinary) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
typedef void(GLFUNC * | ptr_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
typedef void(GLFUNC * | ptr_glDepthRangef) (GLfloat n, GLfloat f)
typedef void(GLFUNC * | ptr_glClearDepthf) (GLfloat d)
typedef void(GLFUNC * | ptr_glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
typedef void(GLFUNC * | ptr_glProgramBinary) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
typedef void(GLFUNC * | ptr_glProgramParameteri) (GLuint program, GLenum pname, GLint value)
typedef void(GLFUNC * | ptr_glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program)
typedef void(GLFUNC * | ptr_glActiveShaderProgram) (GLuint pipeline, GLuint program)
typedef GLuint(GLFUNC * | ptr_glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const *strings)
typedef void(GLFUNC * | ptr_glBindProgramPipeline) (GLuint pipeline)
typedef void(GLFUNC * | ptr_glDeleteProgramPipelines) (GLsizei n, const GLuint *pipelines)
typedef void(GLFUNC * | ptr_glGenProgramPipelines) (GLsizei n, GLuint *pipelines)
typedef GLboolean(GLFUNC * | ptr_glIsProgramPipeline) (GLuint pipeline)
typedef void(GLFUNC * | ptr_glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glProgramUniform1i) (GLuint program, GLint location, GLint v0)
typedef void(GLFUNC * | ptr_glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glProgramUniform1f) (GLuint program, GLint location, GLfloat v0)
typedef void(GLFUNC * | ptr_glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniform1d) (GLuint program, GLint location, GLdouble v0)
typedef void(GLFUNC * | ptr_glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniform1ui) (GLuint program, GLint location, GLuint v0)
typedef void(GLFUNC * | ptr_glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1)
typedef void(GLFUNC * | ptr_glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1)
typedef void(GLFUNC * | ptr_glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1)
typedef void(GLFUNC * | ptr_glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1)
typedef void(GLFUNC * | ptr_glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
typedef void(GLFUNC * | ptr_glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(GLFUNC * | ptr_glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
typedef void(GLFUNC * | ptr_glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(GLFUNC * | ptr_glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(GLFUNC * | ptr_glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLFUNC * | ptr_glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(GLFUNC * | ptr_glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
typedef void(GLFUNC * | ptr_glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(GLFUNC * | ptr_glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLFUNC * | ptr_glValidateProgramPipeline) (GLuint pipeline)
typedef void(GLFUNC * | ptr_glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(GLFUNC * | ptr_glVertexAttribL1d) (GLuint index, GLdouble x)
typedef void(GLFUNC * | ptr_glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLFUNC * | ptr_glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLFUNC * | ptr_glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLFUNC * | ptr_glVertexAttribL1dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttribL2dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttribL3dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttribL4dv) (GLuint index, const GLdouble *v)
typedef void(GLFUNC * | ptr_glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(GLFUNC * | ptr_glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLFUNC * | ptr_glViewportArrayv) (GLuint first, GLsizei count, const GLfloat *v)
typedef void(GLFUNC * | ptr_glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
typedef void(GLFUNC * | ptr_glViewportIndexedfv) (GLuint index, const GLfloat *v)
typedef void(GLFUNC * | ptr_glScissorArrayv) (GLuint first, GLsizei count, const GLint *v)
typedef void(GLFUNC * | ptr_glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glScissorIndexedv) (GLuint index, const GLint *v)
typedef void(GLFUNC * | ptr_glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble *v)
typedef void(GLFUNC * | ptr_glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f)
typedef void(GLFUNC * | ptr_glGetFloati_v) (GLenum target, GLuint index, GLfloat *data)
typedef void(GLFUNC * | ptr_glGetDoublei_v) (GLenum target, GLuint index, GLdouble *data)
typedef CLsync(GLFUNC * | ptr_glCreateSyncFromCLeventARB) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
typedef void(GLFUNC * | ptr_glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(GLFUNC * | ptr_glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef void(GLFUNC * | ptr_glDebugMessageCallbackARB) (CLDEBUGPROCARB callback, const GLvoid *userParam)
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLogARB) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef GLenum(GLFUNC * | ptr_glGetGraphicsResetStatusARB) (void)
typedef void(GLFUNC * | ptr_glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
typedef void(GLFUNC * | ptr_glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
typedef void(GLFUNC * | ptr_glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)
typedef void(GLFUNC * | ptr_glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat *values)
typedef void(GLFUNC * | ptr_glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint *values)
typedef void(GLFUNC * | ptr_glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort *values)
typedef void(GLFUNC * | ptr_glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte *pattern)
typedef void(GLFUNC * | ptr_glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
typedef void(GLFUNC * | ptr_glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
typedef void(GLFUNC * | ptr_glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
typedef void(GLFUNC * | ptr_glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(GLFUNC * | ptr_glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(GLFUNC * | ptr_glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
typedef void(GLFUNC * | ptr_glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
typedef void(GLFUNC * | ptr_glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
typedef void(GLFUNC * | ptr_glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
typedef void(GLFUNC * | ptr_glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint *params)
typedef void(GLFUNC * | ptr_glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
typedef void(GLFUNC * | ptr_glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
typedef void(GLFUNC * | ptr_glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount)
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
typedef void(GLFUNC * | ptr_glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
typedef void(GLFUNC * | ptr_glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
typedef void(GLFUNC * | ptr_glMemoryBarrier) (GLbitfield barriers)
typedef void(GLFUNC * | ptr_glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
typedef void(GLFUNC * | ptr_glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLFUNC * | ptr_glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
typedef void(GLFUNC * | ptr_glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLFUNC * | ptr_glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(GLFUNC * | ptr_glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef void(GLFUNC * | ptr_glDebugMessageCallback) (CLDEBUGPROC callback, const void *userParam)
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLog) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef void(GLFUNC * | ptr_glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar *message)
typedef void(GLFUNC * | ptr_glPopDebugGroup) (void)
typedef void(GLFUNC * | ptr_glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
typedef void(GLFUNC * | ptr_glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
typedef void(GLFUNC * | ptr_glObjectPtrLabel) (const void *ptr, GLsizei length, const GLchar *label)
typedef void(GLFUNC * | ptr_glGetObjectPtrLabel) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
typedef void(GLFUNC * | ptr_glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
typedef void(GLFUNC * | ptr_glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
typedef void(GLFUNC * | ptr_glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
typedef void(GLFUNC * | ptr_glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data)
typedef void(GLFUNC * | ptr_glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
typedef void(GLFUNC * | ptr_glDispatchComputeIndirect) (GLintptr indirect)
typedef void(GLFUNC * | ptr_glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
typedef void(GLFUNC * | ptr_glFramebufferParameteri) (GLenum target, GLenum pname, GLint param)
typedef void(GLFUNC * | ptr_glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param)
typedef void(GLFUNC * | ptr_glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint *params)
typedef void(GLFUNC * | ptr_glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params)
typedef void(GLFUNC * | ptr_glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLFUNC * | ptr_glInvalidateTexImage) (GLuint texture, GLint level)
typedef void(GLFUNC * | ptr_glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length)
typedef void(GLFUNC * | ptr_glInvalidateBufferData) (GLuint buffer)
typedef void(GLFUNC * | ptr_glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments)
typedef void(GLFUNC * | ptr_glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLFUNC * | ptr_glMultiDrawArraysIndirect) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
typedef void(GLFUNC * | ptr_glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)
typedef void(GLFUNC * | ptr_glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint *params)
typedef GLuint(GLFUNC * | ptr_glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar *name)
typedef void(GLFUNC * | ptr_glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
typedef void(GLFUNC * | ptr_glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar *name)
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar *name)
typedef void(GLFUNC * | ptr_glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
typedef void(GLFUNC * | ptr_glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLFUNC * | ptr_glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLFUNC * | ptr_glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLFUNC * | ptr_glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLFUNC * | ptr_glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLFUNC * | ptr_glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLFUNC * | ptr_glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
typedef void(GLFUNC * | ptr_glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
typedef void(GLFUNC * | ptr_glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
typedef void(GLFUNC * | ptr_glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLFUNC * | ptr_glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLFUNC * | ptr_glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex)
typedef void(GLFUNC * | ptr_glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor)
typedef void(GLFUNC * | ptr_glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex)
typedef void(GLFUNC * | ptr_glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor)
typedef void(GLFUNC * | ptr_glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
typedef void(GLFUNC * | ptr_glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
typedef void(GLFUNC * | ptr_glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
typedef void(GLFUNC * | ptr_glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers)
typedef void(GLFUNC * | ptr_glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)
typedef void(GLFUNC * | ptr_glBindTextures) (GLuint first, GLsizei count, const GLuint *textures)
typedef void(GLFUNC * | ptr_glBindSamplers) (GLuint first, GLsizei count, const GLuint *samplers)
typedef void(GLFUNC * | ptr_glBindImageTextures) (GLuint first, GLsizei count, const GLuint *textures)
typedef void(GLFUNC * | ptr_glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
typedef GLvoid(GLFUNC * | ptr_glClientActiveTextureARB) (GLenum)

## Public Attributes
Functions
ptr_glCullFace | cullFace
ptr_glFrontFace | frontFace
ptr_glHint | hint
ptr_glLineWidth | lineWidth
ptr_glPointSize | pointSize
ptr_glPolygonMode | polygonMode
ptr_glScissor | scissor
ptr_glTexParameterf | texParameterf
ptr_glTexParameterfv | texParameterfv
ptr_glTexParameteri | texParameteri
ptr_glTexParameteriv | texParameteriv
ptr_glTexImage1D | texImage1D
ptr_glTexImage2D | texImage2D
ptr_glDrawBuffer | drawBuffer
ptr_glClear | clear
ptr_glClearColor | clearColor
ptr_glClearStencil | clearStencil
ptr_glClearDepth | clearDepth
ptr_glStencilMask | stencilMask
ptr_glColorMask | colorMask
ptr_glDepthMask | depthMask
ptr_glDisable | disable
ptr_glEnable | enable
ptr_glFinish | finish
ptr_glFlush | flush
ptr_glBlendFunc | blendFunc
ptr_glLogicOp | logicOp
ptr_glStencilFunc | stencilFunc
ptr_glStencilOp | stencilOp
ptr_glDepthFunc | depthFunc
ptr_glPixelStoref | pixelStoref
ptr_glPixelStorei | pixelStorei
ptr_glReadBuffer | readBuffer
ptr_glReadPixels | readPixels
ptr_glGetBooleanv | getBooleanv
ptr_glGetDoublev | getDoublev
ptr_glGetError | getError
ptr_glGetFloatv | getFloatv
ptr_glGetIntegerv | getIntegerv
ptr_glGetString | getString
ptr_glGetTexImage | getTexImage
ptr_glGetTexParameterfv | getTexParameterfv
ptr_glGetTexParameteriv | getTexParameteriv
ptr_glGetTexLevelParameterfv | getTexLevelParameterfv
ptr_glGetTexLevelParameteriv | getTexLevelParameteriv
ptr_glIsEnabled | isEnabled
ptr_glDepthRange | depthRange
ptr_glViewport | viewport
ptr_glDrawArrays | drawArrays
ptr_glDrawElements | drawElements
ptr_glGetPointerv | getPointerv
ptr_glPolygonOffset | polygonOffset
ptr_glCopyTexImage1D | copyTexImage1D
ptr_glCopyTexImage2D | copyTexImage2D
ptr_glCopyTexSubImage1D | copyTexSubImage1D
ptr_glCopyTexSubImage2D | copyTexSubImage2D
ptr_glTexSubImage1D | texSubImage1D
ptr_glTexSubImage2D | texSubImage2D
ptr_glBindTexture | bindTexture
ptr_glDeleteTextures | deleteTextures
ptr_glGenTextures | genTextures
ptr_glIsTexture | isTexture
ptr_glBlendColor | blendColor
ptr_glBlendEquation | blendEquation
ptr_glDrawRangeElements | drawRangeElements
ptr_glTexImage3D | texImage3D
ptr_glTexSubImage3D | texSubImage3D
ptr_glCopyTexSubImage3D | copyTexSubImage3D
ptr_glActiveTexture | activeTexture
ptr_glSampleCoverage | sampleCoverage
ptr_glCompressedTexImage3D | compressedTexImage3D
ptr_glCompressedTexImage2D | compressedTexImage2D
ptr_glCompressedTexImage1D | compressedTexImage1D
ptr_glCompressedTexSubImage3D | compressedTexSubImage3D
ptr_glCompressedTexSubImage2D | compressedTexSubImage2D
ptr_glCompressedTexSubImage1D | compressedTexSubImage1D
ptr_glGetCompressedTexImage | getCompressedTexImage
ptr_glBlendFuncSeparate | blendFuncSeparate
ptr_glMultiDrawArrays | multiDrawArrays
ptr_glMultiDrawElements | multiDrawElements
ptr_glPointParameterf | pointParameterf
ptr_glPointParameterfv | pointParameterfv
ptr_glPointParameteri | pointParameteri
ptr_glPointParameteriv | pointParameteriv
ptr_glGenQueries | genQueries
ptr_glDeleteQueries | deleteQueries
ptr_glIsQuery | isQuery
ptr_glBeginQuery | beginQuery
ptr_glEndQuery | endQuery
ptr_glGetQueryiv | getQueryiv
ptr_glGetQueryObjectiv | getQueryObjectiv
ptr_glGetQueryObjectuiv | getQueryObjectuiv
ptr_glBindBuffer | bindBuffer
ptr_glDeleteBuffers | deleteBuffers
ptr_glGenBuffers | genBuffers
ptr_glIsBuffer | isBuffer
ptr_glBufferData | bufferData
ptr_glBufferSubData | bufferSubData
ptr_glGetBufferSubData | getBufferSubData
ptr_glMapBuffer | mapBuffer
ptr_glUnmapBuffer | unmapBuffer
ptr_glGetBufferParameteriv | getBufferParameteriv
ptr_glGetBufferPointerv | getBufferPointerv
ptr_glBlendEquationSeparate | blendEquationSeparate
ptr_glDrawBuffers | drawBuffers
ptr_glStencilOpSeparate | stencilOpSeparate
ptr_glStencilFuncSeparate | stencilFuncSeparate
ptr_glStencilMaskSeparate | stencilMaskSeparate
ptr_glAttachShader | attachShader
ptr_glBindAttribLocation | bindAttribLocation
ptr_glCompileShader | compileShader
ptr_glCreateProgram | createProgram
ptr_glCreateShader | createShader
ptr_glDeleteProgram | deleteProgram
ptr_glDeleteShader | deleteShader
ptr_glDetachShader | detachShader
ptr_glDisableVertexAttribArray | disableVertexAttribArray
ptr_glEnableVertexAttribArray | enableVertexAttribArray
ptr_glGetActiveAttrib | getActiveAttrib
ptr_glGetActiveUniform | getActiveUniform
ptr_glGetAttachedShaders | getAttachedShaders
ptr_glGetAttribLocation | getAttribLocation
ptr_glGetProgramiv | getProgramiv
ptr_glGetProgramInfoLog | getProgramInfoLog
ptr_glGetShaderiv | getShaderiv
ptr_glGetShaderInfoLog | getShaderInfoLog
ptr_glGetShaderSource | getShaderSource
ptr_glGetUniformLocation | getUniformLocation
ptr_glGetUniformfv | getUniformfv
ptr_glGetUniformiv | getUniformiv
ptr_glGetVertexAttribdv | getVertexAttribdv
ptr_glGetVertexAttribfv | getVertexAttribfv
ptr_glGetVertexAttribiv | getVertexAttribiv
ptr_glGetVertexAttribPointerv | getVertexAttribPointerv
ptr_glIsProgram | isProgram
ptr_glIsShader | isShader
ptr_glLinkProgram | linkProgram
ptr_glShaderSource | shaderSource
ptr_glUseProgram | useProgram
ptr_glUniform1f | uniform1f
ptr_glUniform2f | uniform2f
ptr_glUniform3f | uniform3f
ptr_glUniform4f | uniform4f
ptr_glUniform1i | uniform1i
ptr_glUniform2i | uniform2i
ptr_glUniform3i | uniform3i
ptr_glUniform4i | uniform4i
ptr_glUniform1fv | uniform1fv
ptr_glUniform2fv | uniform2fv
ptr_glUniform3fv | uniform3fv
ptr_glUniform4fv | uniform4fv
ptr_glUniform1iv | uniform1iv
ptr_glUniform2iv | uniform2iv
ptr_glUniform3iv | uniform3iv
ptr_glUniform4iv | uniform4iv
ptr_glUniformMatrix2fv | uniformMatrix2fv
ptr_glUniformMatrix3fv | uniformMatrix3fv
ptr_glUniformMatrix4fv | uniformMatrix4fv
ptr_glValidateProgram | validateProgram
ptr_glVertexAttrib1d | vertexAttrib1d
ptr_glVertexAttrib1dv | vertexAttrib1dv
ptr_glVertexAttrib1f | vertexAttrib1f
ptr_glVertexAttrib1fv | vertexAttrib1fv
ptr_glVertexAttrib1s | vertexAttrib1s
ptr_glVertexAttrib1sv | vertexAttrib1sv
ptr_glVertexAttrib2d | vertexAttrib2d
ptr_glVertexAttrib2dv | vertexAttrib2dv
ptr_glVertexAttrib2f | vertexAttrib2f
ptr_glVertexAttrib2fv | vertexAttrib2fv
ptr_glVertexAttrib2s | vertexAttrib2s
ptr_glVertexAttrib2sv | vertexAttrib2sv
ptr_glVertexAttrib3d | vertexAttrib3d
ptr_glVertexAttrib3dv | vertexAttrib3dv
ptr_glVertexAttrib3f | vertexAttrib3f
ptr_glVertexAttrib3fv | vertexAttrib3fv
ptr_glVertexAttrib3s | vertexAttrib3s
ptr_glVertexAttrib3sv | vertexAttrib3sv
ptr_glVertexAttrib4Nbv | vertexAttrib4Nbv
ptr_glVertexAttrib4Niv | vertexAttrib4Niv
ptr_glVertexAttrib4Nsv | vertexAttrib4Nsv
ptr_glVertexAttrib4Nub | vertexAttrib4Nub
ptr_glVertexAttrib4Nubv | vertexAttrib4Nubv
ptr_glVertexAttrib4Nuiv | vertexAttrib4Nuiv
ptr_glVertexAttrib4Nusv | vertexAttrib4Nusv
ptr_glVertexAttrib4bv | vertexAttrib4bv
ptr_glVertexAttrib4d | vertexAttrib4d
ptr_glVertexAttrib4dv | vertexAttrib4dv
ptr_glVertexAttrib4f | vertexAttrib4f
ptr_glVertexAttrib4fv | vertexAttrib4fv
ptr_glVertexAttrib4iv | vertexAttrib4iv
ptr_glVertexAttrib4s | vertexAttrib4s
ptr_glVertexAttrib4sv | vertexAttrib4sv
ptr_glVertexAttrib4ubv | vertexAttrib4ubv
ptr_glVertexAttrib4uiv | vertexAttrib4uiv
ptr_glVertexAttrib4usv | vertexAttrib4usv
ptr_glVertexAttribPointer | vertexAttribPointer
ptr_glUniformMatrix2x3fv | uniformMatrix2x3fv
ptr_glUniformMatrix3x2fv | uniformMatrix3x2fv
ptr_glUniformMatrix2x4fv | uniformMatrix2x4fv
ptr_glUniformMatrix4x2fv | uniformMatrix4x2fv
ptr_glUniformMatrix3x4fv | uniformMatrix3x4fv
ptr_glUniformMatrix4x3fv | uniformMatrix4x3fv
ptr_glColorMaski | colorMaski
ptr_glGetBooleani_v | getBooleani_v
ptr_glGetIntegeri_v | getIntegeri_v
ptr_glEnablei | enablei
ptr_glDisablei | disablei
ptr_glIsEnabledi | isEnabledi
ptr_glBeginTransformFeedback | beginTransformFeedback
ptr_glEndTransformFeedback | endTransformFeedback
ptr_glBindBufferRange | bindBufferRange
ptr_glBindBufferBase | bindBufferBase
ptr_glTransformFeedbackVaryings | transformFeedbackVaryings
ptr_glGetTransformFeedbackVarying | getTransformFeedbackVarying
ptr_glClampColor | clampColor
ptr_glBeginConditionalRender | beginConditionalRender
ptr_glEndConditionalRender | endConditionalRender
ptr_glVertexAttribIPointer | vertexAttribIPointer
ptr_glGetVertexAttribIiv | getVertexAttribIiv
ptr_glGetVertexAttribIuiv | getVertexAttribIuiv
ptr_glVertexAttribI1i | vertexAttribI1i
ptr_glVertexAttribI2i | vertexAttribI2i
ptr_glVertexAttribI3i | vertexAttribI3i
ptr_glVertexAttribI4i | vertexAttribI4i
ptr_glVertexAttribI1ui | vertexAttribI1ui
ptr_glVertexAttribI2ui | vertexAttribI2ui
ptr_glVertexAttribI3ui | vertexAttribI3ui
ptr_glVertexAttribI4ui | vertexAttribI4ui
ptr_glVertexAttribI1iv | vertexAttribI1iv
ptr_glVertexAttribI2iv | vertexAttribI2iv
ptr_glVertexAttribI3iv | vertexAttribI3iv
ptr_glVertexAttribI4iv | vertexAttribI4iv
ptr_glVertexAttribI1uiv | vertexAttribI1uiv
ptr_glVertexAttribI2uiv | vertexAttribI2uiv
ptr_glVertexAttribI3uiv | vertexAttribI3uiv
ptr_glVertexAttribI4uiv | vertexAttribI4uiv
ptr_glVertexAttribI4bv | vertexAttribI4bv
ptr_glVertexAttribI4sv | vertexAttribI4sv
ptr_glVertexAttribI4ubv | vertexAttribI4ubv
ptr_glVertexAttribI4usv | vertexAttribI4usv
ptr_glGetUniformuiv | getUniformuiv
ptr_glBindFragDataLocation | bindFragDataLocation
ptr_glGetFragDataLocation | getFragDataLocation
ptr_glUniform1ui | uniform1ui
ptr_glUniform2ui | uniform2ui
ptr_glUniform3ui | uniform3ui
ptr_glUniform4ui | uniform4ui
ptr_glUniform1uiv | uniform1uiv
ptr_glUniform2uiv | uniform2uiv
ptr_glUniform3uiv | uniform3uiv
ptr_glUniform4uiv | uniform4uiv
ptr_glTexParameterIiv | texParameterIiv
ptr_glTexParameterIuiv | texParameterIuiv
ptr_glGetTexParameterIiv | getTexParameterIiv
ptr_glGetTexParameterIuiv | getTexParameterIuiv
ptr_glClearBufferiv | clearBufferiv
ptr_glClearBufferuiv | clearBufferuiv
ptr_glClearBufferfv | clearBufferfv
ptr_glClearBufferfi | clearBufferfi
ptr_glGetStringi | getStringi
ptr_glDrawArraysInstanced | drawArraysInstanced
ptr_glDrawElementsInstanced | drawElementsInstanced
ptr_glTexBuffer | texBuffer
ptr_glPrimitiveRestartIndex | primitiveRestartIndex
ptr_glGetInteger64i_v | getInteger64i_v
ptr_glGetBufferParameteri64v | getBufferParameteri64v
ptr_glFramebufferTexture | framebufferTexture
ptr_glVertexAttribDivisor | vertexAttribDivisor
ptr_glMinSampleShading | minSampleShading
ptr_glBlendEquationi | blendEquationi
ptr_glBlendEquationSeparatei | blendEquationSeparatei
ptr_glBlendFunci | blendFunci
ptr_glBlendFuncSeparatei | blendFuncSeparatei
ptr_glIsRenderbuffer | isRenderbuffer
ptr_glBindRenderbuffer | bindRenderbuffer
ptr_glDeleteRenderbuffers | deleteRenderbuffers
ptr_glGenRenderbuffers | genRenderbuffers
ptr_glRenderbufferStorage | renderbufferStorage
ptr_glGetRenderbufferParameteriv | getRenderbufferParameteriv
ptr_glIsFramebuffer | isFramebuffer
ptr_glBindFramebuffer | bindFramebuffer
ptr_glDeleteFramebuffers | deleteFramebuffers
ptr_glGenFramebuffers | genFramebuffers
ptr_glCheckFramebufferStatus | checkFramebufferStatus
ptr_glFramebufferTexture1D | framebufferTexture1D
ptr_glFramebufferTexture2D | framebufferTexture2D
ptr_glFramebufferTexture3D | framebufferTexture3D
ptr_glFramebufferRenderbuffer | framebufferRenderbuffer
ptr_glGetFramebufferAttachmentParameteriv | getFramebufferAttachmentParameteriv
ptr_glGenerateMipmap | generateMipmap
ptr_glBlitFramebuffer | blitFramebuffer
ptr_glRenderbufferStorageMultisample | renderbufferStorageMultisample
ptr_glFramebufferTextureLayer | framebufferTextureLayer
ptr_glMapBufferRange | mapBufferRange
ptr_glFlushMappedBufferRange | flushMappedBufferRange
ptr_glBindVertexArray | bindVertexArray
ptr_glDeleteVertexArrays | deleteVertexArrays
ptr_glGenVertexArrays | genVertexArrays
ptr_glIsVertexArray | isVertexArray
ptr_glGetUniformIndices | getUniformIndices
ptr_glGetActiveUniformsiv | getActiveUniformsiv
ptr_glGetActiveUniformName | getActiveUniformName
ptr_glGetUniformBlockIndex | getUniformBlockIndex
ptr_glGetActiveUniformBlockiv | getActiveUniformBlockiv
ptr_glGetActiveUniformBlockName | getActiveUniformBlockName
ptr_glUniformBlockBinding | uniformBlockBinding
ptr_glCopyBufferSubData | copyBufferSubData
ptr_glDrawElementsBaseVertex | drawElementsBaseVertex
ptr_glDrawRangeElementsBaseVertex | drawRangeElementsBaseVertex
ptr_glDrawElementsInstancedBaseVertex | drawElementsInstancedBaseVertex
ptr_glMultiDrawElementsBaseVertex | multiDrawElementsBaseVertex
ptr_glProvokingVertex | provokingVertex
ptr_glFenceSync | fenceSync
ptr_glIsSync | isSync
ptr_glDeleteSync | deleteSync
ptr_glClientWaitSync | clientWaitSync
ptr_glWaitSync | waitSync
ptr_glGetInteger64v | getInteger64v
ptr_glGetSynciv | getSynciv
ptr_glTexImage2DMultisample | texImage2DMultisample
ptr_glTexImage3DMultisample | texImage3DMultisample
ptr_glGetMultisamplefv | getMultisamplefv
ptr_glSampleMaski | sampleMaski
ptr_glBlendEquationiARB | blendEquationiARB
ptr_glBlendEquationSeparateiARB | blendEquationSeparateiARB
ptr_glBlendFunciARB | blendFunciARB
ptr_glBlendFuncSeparateiARB | blendFuncSeparateiARB
ptr_glMinSampleShadingARB | minSampleShadingARB
ptr_glNamedStringARB | namedStringARB
ptr_glDeleteNamedStringARB | deleteNamedStringARB
ptr_glCompileShaderIncludeARB | compileShaderIncludeARB
ptr_glIsNamedStringARB | isNamedStringARB
ptr_glGetNamedStringARB | getNamedStringARB
ptr_glGetNamedStringivARB | getNamedStringivARB
ptr_glBindFragDataLocationIndexed | bindFragDataLocationIndexed
ptr_glGetFragDataIndex | getFragDataIndex
ptr_glGenSamplers | genSamplers
ptr_glDeleteSamplers | deleteSamplers
ptr_glIsSampler | isSampler
ptr_glBindSampler | bindSampler
ptr_glSamplerParameteri | samplerParameteri
ptr_glSamplerParameteriv | samplerParameteriv
ptr_glSamplerParameterf | samplerParameterf
ptr_glSamplerParameterfv | samplerParameterfv
ptr_glSamplerParameterIiv | samplerParameterIiv
ptr_glSamplerParameterIuiv | samplerParameterIuiv
ptr_glGetSamplerParameteriv | getSamplerParameteriv
ptr_glGetSamplerParameterIiv | getSamplerParameterIiv
ptr_glGetSamplerParameterfv | getSamplerParameterfv
ptr_glGetSamplerParameterIuiv | getSamplerParameterIuiv
ptr_glQueryCounter | queryCounter
ptr_glGetQueryObjecti64v | getQueryObjecti64v
ptr_glGetQueryObjectui64v | getQueryObjectui64v
ptr_glVertexP2ui | vertexP2ui
ptr_glVertexP2uiv | vertexP2uiv
ptr_glVertexP3ui | vertexP3ui
ptr_glVertexP3uiv | vertexP3uiv
ptr_glVertexP4ui | vertexP4ui
ptr_glVertexP4uiv | vertexP4uiv
ptr_glTexCoordP1ui | texCoordP1ui
ptr_glTexCoordP1uiv | texCoordP1uiv
ptr_glTexCoordP2ui | texCoordP2ui
ptr_glTexCoordP2uiv | texCoordP2uiv
ptr_glTexCoordP3ui | texCoordP3ui
ptr_glTexCoordP3uiv | texCoordP3uiv
ptr_glTexCoordP4ui | texCoordP4ui
ptr_glTexCoordP4uiv | texCoordP4uiv
ptr_glMultiTexCoordP1ui | multiTexCoordP1ui
ptr_glMultiTexCoordP1uiv | multiTexCoordP1uiv
ptr_glMultiTexCoordP2ui | multiTexCoordP2ui
ptr_glMultiTexCoordP2uiv | multiTexCoordP2uiv
ptr_glMultiTexCoordP3ui | multiTexCoordP3ui
ptr_glMultiTexCoordP3uiv | multiTexCoordP3uiv
ptr_glMultiTexCoordP4ui | multiTexCoordP4ui
ptr_glMultiTexCoordP4uiv | multiTexCoordP4uiv
ptr_glNormalP3ui | normalP3ui
ptr_glNormalP3uiv | normalP3uiv
ptr_glColorP3ui | colorP3ui
ptr_glColorP3uiv | colorP3uiv
ptr_glColorP4ui | colorP4ui
ptr_glColorP4uiv | colorP4uiv
ptr_glSecondaryColorP3ui | secondaryColorP3ui
ptr_glSecondaryColorP3uiv | secondaryColorP3uiv
ptr_glVertexAttribP1ui | vertexAttribP1ui
ptr_glVertexAttribP1uiv | vertexAttribP1uiv
ptr_glVertexAttribP2ui | vertexAttribP2ui
ptr_glVertexAttribP2uiv | vertexAttribP2uiv
ptr_glVertexAttribP3ui | vertexAttribP3ui
ptr_glVertexAttribP3uiv | vertexAttribP3uiv
ptr_glVertexAttribP4ui | vertexAttribP4ui
ptr_glVertexAttribP4uiv | vertexAttribP4uiv
ptr_glDrawArraysIndirect | drawArraysIndirect
ptr_glDrawElementsIndirect | drawElementsIndirect
ptr_glUniform1d | uniform1d
ptr_glUniform2d | uniform2d
ptr_glUniform3d | uniform3d
ptr_glUniform4d | uniform4d
ptr_glUniform1dv | uniform1dv
ptr_glUniform2dv | uniform2dv
ptr_glUniform3dv | uniform3dv
ptr_glUniform4dv | uniform4dv
ptr_glUniformMatrix2dv | uniformMatrix2dv
ptr_glUniformMatrix3dv | uniformMatrix3dv
ptr_glUniformMatrix4dv | uniformMatrix4dv
ptr_glUniformMatrix2x3dv | uniformMatrix2x3dv
ptr_glUniformMatrix2x4dv | uniformMatrix2x4dv
ptr_glUniformMatrix3x2dv | uniformMatrix3x2dv
ptr_glUniformMatrix3x4dv | uniformMatrix3x4dv
ptr_glUniformMatrix4x2dv | uniformMatrix4x2dv
ptr_glUniformMatrix4x3dv | uniformMatrix4x3dv
ptr_glGetUniformdv | getUniformdv
ptr_glGetSubroutineUniformLocation | getSubroutineUniformLocation
ptr_glGetSubroutineIndex | getSubroutineIndex
ptr_glGetActiveSubroutineUniformiv | getActiveSubroutineUniformiv
ptr_glGetActiveSubroutineUniformName | getActiveSubroutineUniformName
ptr_glGetActiveSubroutineName | getActiveSubroutineName
ptr_glUniformSubroutinesuiv | uniformSubroutinesuiv
ptr_glGetUniformSubroutineuiv | getUniformSubroutineuiv
ptr_glGetProgramStageiv | getProgramStageiv
ptr_glPatchParameteri | patchParameteri
ptr_glPatchParameterfv | patchParameterfv
ptr_glBindTransformFeedback | bindTransformFeedback
ptr_glDeleteTransformFeedbacks | deleteTransformFeedbacks
ptr_glGenTransformFeedbacks | genTransformFeedbacks
ptr_glIsTransformFeedback | isTransformFeedback
ptr_glPauseTransformFeedback | pauseTransformFeedback
ptr_glResumeTransformFeedback | resumeTransformFeedback
ptr_glDrawTransformFeedback | drawTransformFeedback
ptr_glDrawTransformFeedbackStream | drawTransformFeedbackStream
ptr_glBeginQueryIndexed | beginQueryIndexed
ptr_glEndQueryIndexed | endQueryIndexed
ptr_glGetQueryIndexediv | getQueryIndexediv
ptr_glReleaseShaderCompiler | releaseShaderCompiler
ptr_glShaderBinary | shaderBinary
ptr_glGetShaderPrecisionFormat | getShaderPrecisionFormat
ptr_glDepthRangef | depthRangef
ptr_glClearDepthf | clearDepthf
ptr_glGetProgramBinary | getProgramBinary
ptr_glProgramBinary | programBinary
ptr_glProgramParameteri | programParameteri
ptr_glUseProgramStages | useProgramStages
ptr_glActiveShaderProgram | activeShaderProgram
ptr_glCreateShaderProgramv | createShaderProgramv
ptr_glBindProgramPipeline | bindProgramPipeline
ptr_glDeleteProgramPipelines | deleteProgramPipelines
ptr_glGenProgramPipelines | genProgramPipelines
ptr_glIsProgramPipeline | isProgramPipeline
ptr_glGetProgramPipelineiv | getProgramPipelineiv
ptr_glProgramUniform1i | programUniform1i
ptr_glProgramUniform1iv | programUniform1iv
ptr_glProgramUniform1f | programUniform1f
ptr_glProgramUniform1fv | programUniform1fv
ptr_glProgramUniform1d | programUniform1d
ptr_glProgramUniform1dv | programUniform1dv
ptr_glProgramUniform1ui | programUniform1ui
ptr_glProgramUniform1uiv | programUniform1uiv
ptr_glProgramUniform2i | programUniform2i
ptr_glProgramUniform2iv | programUniform2iv
ptr_glProgramUniform2f | programUniform2f
ptr_glProgramUniform2fv | programUniform2fv
ptr_glProgramUniform2d | programUniform2d
ptr_glProgramUniform2dv | programUniform2dv
ptr_glProgramUniform2ui | programUniform2ui
ptr_glProgramUniform2uiv | programUniform2uiv
ptr_glProgramUniform3i | programUniform3i
ptr_glProgramUniform3iv | programUniform3iv
ptr_glProgramUniform3f | programUniform3f
ptr_glProgramUniform3fv | programUniform3fv
ptr_glProgramUniform3d | programUniform3d
ptr_glProgramUniform3dv | programUniform3dv
ptr_glProgramUniform3ui | programUniform3ui
ptr_glProgramUniform3uiv | programUniform3uiv
ptr_glProgramUniform4i | programUniform4i
ptr_glProgramUniform4iv | programUniform4iv
ptr_glProgramUniform4f | programUniform4f
ptr_glProgramUniform4fv | programUniform4fv
ptr_glProgramUniform4d | programUniform4d
ptr_glProgramUniform4dv | programUniform4dv
ptr_glProgramUniform4ui | programUniform4ui
ptr_glProgramUniform4uiv | programUniform4uiv
ptr_glProgramUniformMatrix2fv | programUniformMatrix2fv
ptr_glProgramUniformMatrix3fv | programUniformMatrix3fv
ptr_glProgramUniformMatrix4fv | programUniformMatrix4fv
ptr_glProgramUniformMatrix2dv | programUniformMatrix2dv
ptr_glProgramUniformMatrix3dv | programUniformMatrix3dv
ptr_glProgramUniformMatrix4dv | programUniformMatrix4dv
ptr_glProgramUniformMatrix2x3fv | programUniformMatrix2x3fv
ptr_glProgramUniformMatrix3x2fv | programUniformMatrix3x2fv
ptr_glProgramUniformMatrix2x4fv | programUniformMatrix2x4fv
ptr_glProgramUniformMatrix4x2fv | programUniformMatrix4x2fv
ptr_glProgramUniformMatrix3x4fv | programUniformMatrix3x4fv
ptr_glProgramUniformMatrix4x3fv | programUniformMatrix4x3fv
ptr_glProgramUniformMatrix2x3dv | programUniformMatrix2x3dv
ptr_glProgramUniformMatrix3x2dv | programUniformMatrix3x2dv
ptr_glProgramUniformMatrix2x4dv | programUniformMatrix2x4dv
ptr_glProgramUniformMatrix4x2dv | programUniformMatrix4x2dv
ptr_glProgramUniformMatrix3x4dv | programUniformMatrix3x4dv
ptr_glProgramUniformMatrix4x3dv | programUniformMatrix4x3dv
ptr_glValidateProgramPipeline | validateProgramPipeline
ptr_glGetProgramPipelineInfoLog | getProgramPipelineInfoLog
ptr_glVertexAttribL1d | vertexAttribL1d
ptr_glVertexAttribL2d | vertexAttribL2d
ptr_glVertexAttribL3d | vertexAttribL3d
ptr_glVertexAttribL4d | vertexAttribL4d
ptr_glVertexAttribL1dv | vertexAttribL1dv
ptr_glVertexAttribL2dv | vertexAttribL2dv
ptr_glVertexAttribL3dv | vertexAttribL3dv
ptr_glVertexAttribL4dv | vertexAttribL4dv
ptr_glVertexAttribLPointer | vertexAttribLPointer
ptr_glGetVertexAttribLdv | getVertexAttribLdv
ptr_glViewportArrayv | viewportArrayv
ptr_glViewportIndexedf | viewportIndexedf
ptr_glViewportIndexedfv | viewportIndexedfv
ptr_glScissorArrayv | scissorArrayv
ptr_glScissorIndexed | scissorIndexed
ptr_glScissorIndexedv | scissorIndexedv
ptr_glDepthRangeArrayv | depthRangeArrayv
ptr_glDepthRangeIndexed | depthRangeIndexed
ptr_glGetFloati_v | getFloati_v
ptr_glGetDoublei_v | getDoublei_v
ptr_glCreateSyncFromCLeventARB | createSyncFromCLeventARB
ptr_glDebugMessageControlARB | debugMessageControlARB
ptr_glDebugMessageInsertARB | debugMessageInsertARB
ptr_glDebugMessageCallbackARB | debugMessageCallbackARB
ptr_glGetDebugMessageLogARB | getDebugMessageLogARB
ptr_glGetGraphicsResetStatusARB | getGraphicsResetStatusARB
ptr_glGetnMapdvARB | getnMapdvARB
ptr_glGetnMapfvARB | getnMapfvARB
ptr_glGetnMapivARB | getnMapivARB
ptr_glGetnPixelMapfvARB | getnPixelMapfvARB
ptr_glGetnPixelMapuivARB | getnPixelMapuivARB
ptr_glGetnPixelMapusvARB | getnPixelMapusvARB
ptr_glGetnPolygonStippleARB | getnPolygonStippleARB
ptr_glGetnColorTableARB | getnColorTableARB
ptr_glGetnConvolutionFilterARB | getnConvolutionFilterARB
ptr_glGetnSeparableFilterARB | getnSeparableFilterARB
ptr_glGetnHistogramARB | getnHistogramARB
ptr_glGetnMinmaxARB | getnMinmaxARB
ptr_glGetnTexImageARB | getnTexImageARB
ptr_glReadnPixelsARB | readnPixelsARB
ptr_glGetnCompressedTexImageARB | getnCompressedTexImageARB
ptr_glGetnUniformfvARB | getnUniformfvARB
ptr_glGetnUniformivARB | getnUniformivARB
ptr_glGetnUniformuivARB | getnUniformuivARB
ptr_glGetnUniformdvARB | getnUniformdvARB
ptr_glDrawArraysInstancedBaseInstance | drawArraysInstancedBaseInstance
ptr_glDrawElementsInstancedBaseInstance | drawElementsInstancedBaseInstance
ptr_glDrawElementsInstancedBaseVertexBaseInstance | drawElementsInstancedBaseVertexBaseInstance
ptr_glDrawTransformFeedbackInstanced | drawTransformFeedbackInstanced
ptr_glDrawTransformFeedbackStreamInstanced | drawTransformFeedbackStreamInstanced
ptr_glGetInternalformativ | getInternalformativ
ptr_glGetActiveAtomicCounterBufferiv | getActiveAtomicCounterBufferiv
ptr_glBindImageTexture | bindImageTexture
ptr_glMemoryBarrier | memoryBarrier
ptr_glTexStorage1D | texStorage1D
ptr_glTexStorage2D | texStorage2D
ptr_glTexStorage3D | texStorage3D
ptr_glTextureStorage1DEXT | textureStorage1DEXT
ptr_glTextureStorage2DEXT | textureStorage2DEXT
ptr_glTextureStorage3DEXT | textureStorage3DEXT
ptr_glDebugMessageControl | debugMessageControl
ptr_glDebugMessageInsert | debugMessageInsert
ptr_glDebugMessageCallback | debugMessageCallback
ptr_glGetDebugMessageLog | getDebugMessageLog
ptr_glPushDebugGroup | pushDebugGroup
ptr_glPopDebugGroup | popDebugGroup
ptr_glObjectLabel | objectLabel
ptr_glGetObjectLabel | getObjectLabel
ptr_glObjectPtrLabel | objectPtrLabel
ptr_glGetObjectPtrLabel | getObjectPtrLabel
ptr_glClearBufferData | clearBufferData
ptr_glClearBufferSubData | clearBufferSubData
ptr_glClearNamedBufferDataEXT | clearNamedBufferDataEXT
ptr_glClearNamedBufferSubDataEXT | clearNamedBufferSubDataEXT
ptr_glDispatchCompute | dispatchCompute
ptr_glDispatchComputeIndirect | dispatchComputeIndirect
ptr_glCopyImageSubData | copyImageSubData
ptr_glFramebufferParameteri | framebufferParameteri
ptr_glGetFramebufferParameteriv | getFramebufferParameteriv
ptr_glNamedFramebufferParameteriEXT | namedFramebufferParameteriEXT
ptr_glGetNamedFramebufferParameterivEXT | getNamedFramebufferParameterivEXT
ptr_glGetInternalformati64v | getInternalformati64v
ptr_glInvalidateTexSubImage | invalidateTexSubImage
ptr_glInvalidateTexImage | invalidateTexImage
ptr_glInvalidateBufferSubData | invalidateBufferSubData
ptr_glInvalidateBufferData | invalidateBufferData
ptr_glInvalidateFramebuffer | invalidateFramebuffer
ptr_glInvalidateSubFramebuffer | invalidateSubFramebuffer
ptr_glMultiDrawArraysIndirect | multiDrawArraysIndirect
ptr_glMultiDrawElementsIndirect | multiDrawElementsIndirect
ptr_glGetProgramInterfaceiv | getProgramInterfaceiv
ptr_glGetProgramResourceIndex | getProgramResourceIndex
ptr_glGetProgramResourceName | getProgramResourceName
ptr_glGetProgramResourceiv | getProgramResourceiv
ptr_glGetProgramResourceLocation | getProgramResourceLocation
ptr_glGetProgramResourceLocationIndex | getProgramResourceLocationIndex
ptr_glShaderStorageBlockBinding | shaderStorageBlockBinding
ptr_glTexBufferRange | texBufferRange
ptr_glTextureBufferRangeEXT | textureBufferRangeEXT
ptr_glTexStorage2DMultisample | texStorage2DMultisample
ptr_glTexStorage3DMultisample | texStorage3DMultisample
ptr_glTextureStorage2DMultisampleEXT | textureStorage2DMultisampleEXT
ptr_glTextureStorage3DMultisampleEXT | textureStorage3DMultisampleEXT
ptr_glTextureView | textureView
ptr_glBindVertexBuffer | bindVertexBuffer
ptr_glVertexAttribFormat | vertexAttribFormat
ptr_glVertexAttribIFormat | vertexAttribIFormat
ptr_glVertexAttribLFormat | vertexAttribLFormat
ptr_glVertexAttribBinding | vertexAttribBinding
ptr_glVertexBindingDivisor | vertexBindingDivisor
ptr_glVertexArrayBindVertexBufferEXT | vertexArrayBindVertexBufferEXT
ptr_glVertexArrayVertexAttribFormatEXT | vertexArrayVertexAttribFormatEXT
ptr_glVertexArrayVertexAttribIFormatEXT | vertexArrayVertexAttribIFormatEXT
ptr_glVertexArrayVertexAttribLFormatEXT | vertexArrayVertexAttribLFormatEXT
ptr_glVertexArrayVertexAttribBindingEXT | vertexArrayVertexAttribBindingEXT
ptr_glVertexArrayVertexBindingDivisorEXT | vertexArrayVertexBindingDivisorEXT
ptr_glBufferStorage | BufferStorage
ptr_glClearTexImage | ClearTexImage
ptr_glClearTexSubImage | ClearTexSubImage
ptr_glBindBuffersBase | BindBuffersBase
ptr_glBindBuffersRange | BindBuffersRange
ptr_glBindTextures | BindTextures
ptr_glBindSamplers | BindSamplers
ptr_glBindImageTextures | BindImageTextures
ptr_glBindVertexBuffers | BindVertexBuffers
ptr_glClientActiveTextureARB | clientActiveTexture

## Detailed Description

GLFunctions.

The documentation for this class was generated from the following file:

- opengl_wrap.h