shader_effect.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Kenneth Gangstoe
28 */
29
30
31 #pragma once
32
33 #include <memory>
34 #include "../Render/graphic_context.h"
35
36 namespace clan
37 {
40
41 class ShaderEffect_Impl;
42 class ShaderEffectDescription;
43
45 class ShaderEffect
46 {
49 public:
51 ShaderEffect();
52
57 ShaderEffect(GraphicContext &gc, const ShaderEffectDescription &description);
59
62 public:
63 bool is_null() const;
65
68 public:
69 void dispatch(GraphicContext &gc, int x, int y = 1, int z = 1);
70
71 void draw(GraphicContext &gc);
73
76 private:
77 std::shared_ptr<ShaderEffect_Impl> impl;
79 };
80
81 }
82
clan
Definition: clanapp.h:35
clan::ShaderEffect::ShaderEffect
ShaderEffect()
Constructs a null instance.
clan::ShaderEffect::is_null
bool is_null() const
clan::Key::x
clan::ShaderEffectDescription
Shader Effect Description.
Definition: shader_effect_description.h:54
clan::ShaderEffect::draw
void draw(GraphicContext &gc)
clan::ShaderEffect::dispatch
void dispatch(GraphicContext &gc, int x, int y=1, int z=1)
clan::Key::y
clan::GraphicContext
Interface to drawing graphics.
Definition: graphic_context.h:257
clan::Key::z
clan::ShaderEffect
Shader Feffect.
Definition: shader_effect.h:45