Network/NetGame/event.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2015 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28
29
30 #pragma once
31
32 #include "event_value.h"
33
34 namespace clan
35 {
38
40 class NetGameEvent
41 {
42 public:
44 NetGameEvent(const std::string &name, std::vector<NetGameEventValue> arg = {});
45
47 std::string get_name() const { return name; };
48
50 unsigned int get_argument_count() const;
51
55 NetGameEventValue get_argument(unsigned int index) const;
56
59 void add_argument(const NetGameEventValue &value);
60
62 std::string to_string() const;
63
64 private:
65 std::string name;
66 std::vector<NetGameEventValue> arguments;
67 };
68
69 }
70
72
clan
Definition: clanapp.h:35
clan::StyleTokenType::string
@ keyword
clan::NetGameEvent::get_name
std::string get_name() const
Definition: Network/NetGame/event.h:47
clan::NetGameEvent::NetGameEvent
NetGameEvent(const std::string &name, std::vector< NetGameEventValue > arg={})
Constructs a NetGameEvent.
clan::NetGameEvent
NetGameEvent.
Definition: Network/NetGame/event.h:40
clan::NetGameEventValue
NetGameEventValue.
Definition: event_value.h:40
clan::NetGameEvent::add_argument
void add_argument(const NetGameEventValue &value)
clan::NetGameEvent::get_argument
NetGameEventValue get_argument(unsigned int index) const
clan::NetGameEvent::get_argument_count
unsigned int get_argument_count() const
clan::NetGameEvent::to_string
std::string to_string() const