VARNISHD()

NAME
varnishd - HTTP accelerator daemon

SYNOPSIS

varnishd [-a address[:port]] [-b host[:port]] [-C] [-d] [-f config]
    [-F] [-g group] [-h type[,options]] [-i identity] [-l shl[,free[,fill]]] [-M address:port] [-n name] [-P file] [-p param=value] [-r param[,param...] [-s [name=]kind[,options]] [-S secret-file] [-T address[:port]] [-t ttl] [-u user] [-V]

DESCRIPTION

The varnishd daemon accepts HTTP requests from clients, passes them on to a backend server and caches the returned documents to better satisfy future requests for the same document.

OPTIONS

-a address[:port][,address[:port][...]
    Listen for client requests on the specified address and port. The address can be a host name (“localhost”), an IPv4 dotted-quad (“127.0.0.1”), or an IPv6 address enclosed in square brackets (“[::1]”). If address is not specified, varnishd will listen on all available IPv4 and IPv6 interfaces. If port is not specified, the default HTTP port as listed in /etc/services is used. Multiple listening addresses and ports can be specified as a whitespace or comma -separated list.

-b host[:port]
    Use the specified host as backend server. If port is not specified, the default is 8080.

-C  Print VCL code compiled to C language and exit. Specify the VCL file to compile with the -f option.

-d  Enables debugging mode: The parent process runs in the foreground with a CLI connection on stdin/stdout, and the child process must be started explicitly with a CLI command. Terminating the parent process will also terminate the child.

-f config
    Use the specified VCL configuration file instead of the builtin default. See vcl(7) for details on VCL syntax. When no configuration is supplied varnishd will not start the cache process.

-F  Run in the foreground.

-g group
    Specifies the name of an unprivileged group to which the child process should switch before it starts accepting connections. This is a shortcut for specifying the group run-time parameter.

-h type[,options]
    Specifies the hash algorithm. See Hash Algorithms for a list of supported algorithms.

-i identity
    Specify the identity of the Varnish server. This can be accessed using server.identity from VCL

-l shl[,free[,fill]]
    Specifies size of shmlog file. shl is the store for the shared memory log records [80M], free is the store for other allocations [1M] and fill determines how the log is [+]. Scaling suffixes like 'k', 'M' can be used up to (E)xabytes. Default is 80 Megabytes.

-M address:port
    Connect to this port and offer the command line interface. Think of it as a reverse shell. When running with -M and there is no backend defined the child process (the cache) will not start initially.

-n name
    Specify the name for this instance. Amonst other things, this name is used to construct the name of the directory in which varnishd keeps temporary files and persistent state. If the specified name begins with a forward slash, it is interpreted as the absolute path to the directory which should be used for this purpose.

-P file
    Write the process's PID to the specified file.

-p param=value
    Set the parameter specified by param to the specified value. See Run-Time Parameters for a list of parameters. This option can be used multiple times to specify multiple parameters.

-r param[,param...]
    Make the listed parameters read only. This gives the system administrator a way to limit what the Varnish CLI can do. Consider making parameters such as user, group, cc_command, vcc_allow_inline_c read only as these can potentially be used to escalate privileges from the CLI. Protecting listen_address may also be a good idea.

-s [name=]type[,options]

Use the specified storage backend. The storage backends can be one of the following:

•   malloc[,size]

•   file[,path[,size[,granularity]]]

•   persistent,path,size

    See Storage Types in the Users Guide for more information on the various storage backends. This option can be used multiple times to specify multiple storage files. Names are referenced in logs, vcl, statistics, etc.

-S file
    Path to a file containing a secret used for authorizing access to the management port.

-T address[:port]
    Offer a management interface on the specified address and port. See Management Interface for a list of management commands.

-t ttl
    Specifies a hard minimum time to live for cached documents. This is a shortcut for specifying the default_ttl run-time parameter.

-u user
    Specifies the name of an unprivileged user to which the child process should switch before it starts accepting connections. This is a shortcut for specifying the user runtime parameter.

    If specifying both a user and a group, the user should be specified first.

-V  Display the version number and exit.

  Hash Algorithms

The following hash algorithms are available:

critbit

A self-scaling tree structure. The default hash algorithm in
    Varnish Cache 2.1 and onwards. In comparison to a more traditional B tree the critbit tree is almost completely lockless. Do not change this unless you are certain what you're doing.

simple_list
    A simple doubly-linked list. Not recommended for production use.

classic[,buckets]
    A standard hash table. The hash key is the CRC32 of the object's URL modulo the size of the hash table. Each table entry points to a list of elements which share the same hash key. The buckets parameter specifies the number of entries in the hash table. The default is 16383.

  Storage Types

The following storage types are available:

  malloc

syntax: malloc[,size]

malloc is a memory based backend.

  file

syntax: file[,path[,size[,granularity]]]

The file backend stores data in a file on disk. The file will be accessed using mmap.

  persistent (experimental)

syntax: persistent,path,size

Persistent storage. Varnish will store objects in a file in a manner that will secure the survival of most of the objects in the event of a planned or unplanned shutdown of Varnish. The persistent storage backend has multiple issues with it and will likely be removed from a future version of Varnish.

  Management Interface

If the -T option was specified, varnishd will offer a command-line management interface on the specified address and port. The recommended way of connecting to the command-line management interface is through varnishadm(1).

The commands available are documented in varnish(7).

  Run-Time Parameters

Runtime parameters are marked with shorthand flags to avoid repeating the same text over and over in the table below. The meaning of the flags are:

experimental
    We have no solid information about good/bad/optimal values for this parameter. Feedback with experience and observations are most welcome.

delayed
    This parameter can be changed on the fly, but will not take effect immediately.

restart
    The worker process must be stopped and restarted, before this parameter takes effect.

reload
    The VCL programs must be reloaded for this parameter to take effect.

experimental
    We're not really sure about this parameter, tell us what you find.

wizard
    Do not touch unless you really know what you're doing.

only_root
    Only works if varnishd is running as root.

    Here is a list of all parameters, current as of last time we remembered to update the manual page. This text is produced from the same text you will find in the CLI if you use the param.show command, so should there be a new parameter which is not listed here, you can find the description using the CLI commands.

    Be aware that on 32 bit systems, certain default values, such as workspace_client (=16k), thread_pool_workspace (=16k), http_resp_size (=8k), http_req_size (=12k), gzip_stack_buffer (=4k) and thread_pool_stack (=64k) are reduced relative to the values listed here, in order to conserve VM space.

  acceptor_sleep_decay

•   Default: 0.9

•   Minimum: 0

•   Maximum: 1

•   Flags: experimental

    If we run out of resources, such as file descriptors or worker threads, the acceptor will sleep between accepts. This parameter (multiplicatively) reduce the sleep duration for each successful accept. (ie: 0.9 = reduce by 10%)

  acceptor_sleep_incr

•   Units: seconds

•   Default: 0.001

•   Minimum: 0.000

•   Maximum: 1.000

•   Flags: experimental

    If we run out of resources, such as file descriptors or worker threads, the acceptor will sleep between accepts. This parameter control how much longer we sleep, each time we fail to accept a new connection.

  acceptor_sleep_max

•   Units: seconds

•   Default: 0.050

•   Minimum: 0.000

•   Maximum: 10.000

•   Flags: experimental

    If we run out of resources, such as file descriptors or worker threads, the acceptor will sleep between accepts. This parameter limits how long it can sleep between attempts to accept new connections.

  auto_restart

•   Units: bool

•   Default: on

    Restart child process automatically if it dies.

  ban_dups

•   Units: bool

•   Default: on

    Eliminate older identical bans when new bans are created. This test is CPU intensive and scales with the number and complexity of active (non-Gone) bans. If identical bans are frequent, the amount of CPU needed to actually test the bans will be similarly reduced.

  ban_lurker_age

•   Units: seconds

•   Default: 60.000

•   Minimum: 0.000

    The ban lurker does not process bans until they are this old. Right when a ban is added, the most frequently hit objects will get tested against it as part of object lookup. This parameter prevents the ban-lurker from kicking in, until the rush is over.

  ban_lurker_batch

•   Default: 1000

•   Minimum: 1

    How many objects the ban lurker examines before taking a ban_lurker_sleep. Use this to pace the ban lurker so it does not eat too much CPU.

  ban_lurker_sleep

•   Units: seconds

•   Default: 0.010

•   Minimum: 0.000

    The ban lurker thread sleeps between work batches, in order to not monopolize CPU power. When nothing is done, it sleeps a fraction of a second before looking for new work to do. A value of zero disables the ban lurker.

  between_bytes_timeout

•   Units: seconds

•   Default: 60.000

•   Minimum: 0.000

    Default timeout between bytes when receiving data from backend. We only wait for this many seconds between bytes before giving up. A value of 0 means it will never time out. VCL can override this default value for each backend request and backend request. This parameter does not apply to pipe.

  busyobj_worker_cache

•   Units: bool

•   Default: off

    Cache free busyobj per worker thread. Disable this if you have very high hitrates and want to save the memory of one busyobj per worker thread.

  cc_command

•   Default: "exec gcc -std=gnu99 -march=i686 -mtune=generic -O2 -pipe -fstack-protector-strong --param=ssp-buffer-size=4 -Wall -Werror -Wno-error=unused-result -pthread -fpic -shared -Wl,-x -o %o %s"

•   Flags: must_reload

    Command used for compiling the C source code to a dlopen(3) loadable object. Any occurrence of %s in the string will be replaced with the source file name, and %o will be replaced with the output file name.

  cli_buffer

•   Units: bytes

•   Default: 8k

•   Minimum: 4k

    Size of buffer for CLI command input. You may need to increase this if you have big VCL files and use the vcl.inline CLI command. NB: Must be specified with -p to have effect.

  cli_limit

•   Units: bytes

•   Default: 48k

•   Minimum: 128b

•   Maximum: 99999999b

    Maximum size of CLI response. If the response exceeds this limit, the response code will be 201 instead of 200 and the last line will indicate the truncation.

  cli_timeout

•   Units: seconds

•   Default: 60.000

•   Minimum: 0.000

    Timeout for the childs replies to CLI requests from the mgt_param.

  clock_skew

•   Units: seconds

•   Default: 10

•   Minimum: 0

    How much clockskew we are willing to accept between the backend and our own clock.

  connect_timeout

•   Units: seconds

•   Default: 3.500

•   Minimum: 0.000

    Default connection timeout for backend connections. We only try to connect to the backend for this many seconds before giving up. VCL can override this default value for each backend and backend request.

  critbit_cooloff

•   Units: seconds

•   Default: 180.000

•   Minimum: 60.000

•   Maximum: 254.000

•   Flags: wizard

    How long the critbit hasher keeps deleted objheads on the cooloff list.

  debug

•   Default: none

    Enable/Disable various kinds of debugging.

none
    Disable all debugging

    Use +/- prefix to set/reset individual bits:

req_state
    VSL Request state engine

workspace
    VSL Workspace operations

waiter
    VSL Waiter internals

waitinglist
    VSL Waitinglist events

syncvsl
    Make VSL synchronous

hashedge
    Edge cases in Hash

vclrel
    Rapid VCL release

lurker
    VSL Ban lurker

esi_chop
    Chop ESI fetch to bits

flush_head
    Flush after http1 head

  default_grace

•   Units: seconds

•   Default: 10.000

•   Minimum: 0.000

•   Flags:

    Default grace period. We will deliver an object this long after it has expired, provided another thread is attempting to get a new copy.

  default_keep

•   Units: seconds

•   Default: 0.000

•   Minimum: 0.000

•   Flags:

    Default keep period. We will keep a useless object around this long, making it available for conditional backend fetches. That means that the object will be removed from the cache at the end of ttl+grace+keep.

  default_ttl

•   Units: seconds

•   Default: 120.000

•   Minimum: 0.000

•   Flags:

    The TTL assigned to objects if neither the backend nor the VCL code assigns one.

  feature

•   Default: none

    Enable/Disable various minor features.

none
    Disable all features.

    Use +/- prefix to enable/disable individual feature:

short_panic
    Short panic message.

wait_silo
    Wait for persistent silo.

no_coredump
    No coredumps.

esi_ignore_https
    Treat HTTPS as HTTP in ESI:includes

esi_disable_xml_check
    Don't check of body looks like XML

esi_ignore_other_elements
    Ignore non-esi XML-elements

esi_remove_bom
    Remove UTF-8 BOM

  fetch_chunksize

•   Units: bytes

•   Default: 16k

•   Minimum: 4k

•   Flags: experimental

    The default chunksize used by fetcher. This should be bigger than the majority of objects with short TTLs. Internal limits in the storage_file module makes increases above 128kb a dubious idea.

  fetch_maxchunksize

•   Units: bytes

•   Default: 0.25G

•   Minimum: 64k

•   Flags: experimental

    The maximum chunksize we attempt to allocate from storage. Making this too large may cause delays and storage fragmentation.

  first_byte_timeout

•   Units: seconds

•   Default: 60.000

•   Minimum: 0.000

    Default timeout for receiving first byte from backend. We only wait for this many seconds for the first byte before giving up. A value of 0 means it will never time out. VCL can override this default value for each backend and backend request. This parameter does not apply to pipe.

  group

•   Default: GID 100

•   Flags: must_restart, only_root

    The unprivileged group to run as.

  group_cc

•   Default: <not set>

•   Flags: only_root

    On some systems the C-compiler is restricted so not everybody can run it. This parameter makes it possible to add an extra group to the sandbox process which runs the cc_command, in order to gain access to such a restricted C-compiler.

  gzip_buffer

•   Units: bytes

•   Default: 4k

•   Minimum: 2k

•   Flags: experimental

    Size of malloc buffer used for gzip processing. These buffers are used for in-transit data, for instance gunzip'ed data being sent to a client.Making this space to small results in more overhead, writes to sockets etc, making it too big is probably just a waste of memory.

  gzip_level

•   Default: 6

•   Minimum: 0

•   Maximum: 9

    Gzip compression level: 0=debug, 1=fast, 9=best

  gzip_memlevel

•   Default: 8

•   Minimum: 1

•   Maximum: 9

    Gzip memory level 1=slow/least, 9=fast/most compression. Memory impact is 1=1k, 2=2k, ... 9=256k.

  http_gzip_support

•   Units: bool

•   Default: on

Enable gzip support. When enabled Varnish request compressed objects from the backend and store them compressed. If a client does not support gzip encoding Varnish will uncompress compressed objects on demand. Varnish will also rewrite the Accept-Encoding header of clients indicating support for gzip to:
    Accept-Encoding: gzip

    Clients that do not support gzip will have their Accept-Encoding header removed. For more information on how gzip is implemented please see the chapter on gzip in the Varnish reference.

  http_max_hdr

•   Units: header lines

•   Default: 64

•   Minimum: 32

•   Maximum: 65535

    Maximum number of HTTP header lines we allow in {req|resp|bereq|beresp}.http (obj.http is autosized to the exact number of headers). Cheap, ~20 bytes, in terms of workspace memory. Note that the first line occupies five header lines.

  http_range_support

•   Units: bool

•   Default: on

    Enable support for HTTP Range headers.

  http_req_hdr_len

•   Units: bytes

•   Default: 8k

•   Minimum: 40b

    Maximum length of any HTTP client request header we will allow. The limit is inclusive its continuation lines.

  http_req_size

•   Units: bytes

•   Default: 12k

•   Minimum: 0.25k

    Maximum number of bytes of HTTP client request we will deal with. This is a limit on all bytes up to the double blank line which ends the HTTP request. The memory for the request is allocated from the client workspace (param: workspace_client) and this parameter limits how much of that the request is allowed to take up.

  http_resp_hdr_len

•   Units: bytes

•   Default: 8k

•   Minimum: 40b

    Maximum length of any HTTP backend response header we will allow. The limit is inclusive its continuation lines.

  http_resp_size

•   Units: bytes

•   Default: 8k

•   Minimum: 0.25k

    Maximum number of bytes of HTTP backend response we will deal with. This is a limit on all bytes up to the double blank line which ends the HTTP request. The memory for the request is allocated from the worker workspace (param: thread_pool_workspace) and this parameter limits how much of that the request is allowed to take up.

  idle_send_timeout

•   Units: seconds

•   Default: 60.000

•   Minimum: 0.000

•   Flags: delayed

    Time to wait with no data sent. If no data has been transmitted in this many seconds the session is closed. See setsockopt(2) under SO_SNDTIMEO for more information.

  listen_address

•   Default: :80

•   Flags: must_restart

    Whitespace separated list of network endpoints where Varnish will accept requests. Possible formats: host, host:port, :port

  listen_depth

•   Units: connections

•   Default: 1024

•   Minimum: 0

•   Flags: must_restart

    Listen queue depth.

  lru_interval

•   Units: seconds

•   Default: 2.000

•   Minimum: 0.000

•   Flags: experimental

    Grace period before object moves on LRU list. Objects are only moved to the front of the LRU list if they have not been moved there already inside this timeout period. This reduces the amount of lock operations necessary for LRU list access.

  max_esi_depth

•   Units: levels

•   Default: 5

•   Minimum: 0

    Maximum depth of esi:include processing.

  max_restarts

•   Units: restarts

•   Default: 4

•   Minimum: 0

    Upper limit on how many times a request can restart. Be aware that restarts are likely to cause a hit against the backend, so don't increase thoughtlessly.

  max_retries

•   Units: retries

•   Default: 4

•   Minimum: 0

    Upper limit on how many times a backend fetch can retry.

  nuke_limit

•   Units: allocations

•   Default: 50

•   Minimum: 0

•   Flags: experimental

    Maximum number of objects we attempt to nuke in orderto make space for a object body.

  pcre_match_limit

•   Default: 10000

•   Minimum: 1

    The limit for the number of internal matching function calls in a pcre_exec() execution.

  pcre_match_limit_recursion

•   Default: 10000

•   Minimum: 1

    The limit for the number of internal matching function recursions in a pcre_exec() execution.

  ping_interval

•   Units: seconds

•   Default: 3

•   Minimum: 0

•   Flags: must_restart

    Interval between pings from parent to child. Zero will disable pinging entirely, which makes it possible to attach a debugger to the child.

  pipe_timeout

•   Units: seconds

•   Default: 60.000

•   Minimum: 0.000

    Idle timeout for PIPE sessions. If nothing have been received in either direction for this many seconds, the session is closed.

  pool_req

•   Default: 10,100,10

    Parameters for per worker pool request memory pool. The three numbers are:

min_pool
    minimum size of free pool.

max_pool
    maximum size of free pool.

max_age
    max age of free element.

  pool_sess

•   Default: 10,100,10

    Parameters for per worker pool session memory pool. The three numbers are:

min_pool
    minimum size of free pool.

max_pool
    maximum size of free pool.

max_age
    max age of free element.

  pool_vbc

•   Default: 10,100,10

    Parameters for backend connection memory pool. The three numbers are:

min_pool
    minimum size of free pool.

max_pool
    maximum size of free pool.

max_age
    max age of free element.

  pool_vbo

•   Default: 10,100,10

    Parameters for backend object fetch memory pool. The three numbers are:

min_pool
    minimum size of free pool.

max_pool
    maximum size of free pool.

max_age
    max age of free element.

  prefer_ipv6

•   Units: bool

•   Default: off

    Prefer IPv6 address when connecting to backends which have both IPv4 and IPv6 addresses.

  rush_exponent

•   Units: requests per request

•   Default: 3

•   Minimum: 2

•   Flags: experimental

    How many parked request we start for each completed request on the object. NB: Even with the implict delay of delivery, this parameter controls an exponential increase in number of worker threads.

  send_timeout

•   Units: seconds

•   Default: 600.000

•   Minimum: 0.000

•   Flags: delayed

    Send timeout for client connections. If the HTTP response hasn't been transmitted in this many seconds the session is closed. See setsockopt(2) under SO_SNDTIMEO for more information.

  session_max

•   Units: sessions

•   Default: 100000

•   Minimum: 1000

    Maximum number of sessions we will allocate from one pool before just dropping connections. This is mostly an anti-DoS measure, and setting it plenty high should not hurt, as long as you have the memory for it.

  shm_reclen

•   Units: bytes

•   Default: 255b

•   Minimum: 16b

•   Maximum: 4084

    Old name for vsl_reclen, use that instead.

  shortlived

•   Units: seconds

•   Default: 10.000

•   Minimum: 0.000

    Objects created with (ttl+grace+keep) shorter than this are always put in transient storage.

  sigsegv_handler

•   Units: bool

•   Default: off

•   Flags: must_restart

    Install a signal handler which tries to dump debug information on segmentation faults.

  syslog_cli_traffic

•   Units: bool

•   Default: on

    Log all CLI traffic to syslog(LOG_INFO).

  tcp_keepalive_intvl

•   Units: seconds

•   Default: 75.000

•   Minimum: 1.000

•   Maximum: 100.000

•   Flags: experimental

    The number of seconds between TCP keep-alive probes.

  tcp_keepalive_probes

•   Units: probes

•   Default: 9

•   Minimum: 1

•   Maximum: 100

•   Flags: experimental

    The maximum number of TCP keep-alive probes to send before giving up and killing the connection if no response is obtained from the other end.

  tcp_keepalive_time

•   Units: seconds

•   Default: 7200.000

•   Minimum: 1.000

•   Maximum: 7200.000

•   Flags: experimental

    The number of seconds a connection needs to be idle before TCP begins sending out keep-alive probes.

  thread_pool_add_delay

•   Units: seconds

•   Default: 0.000

•   Minimum: 0.000

•   Flags: experimental

    Wait at least this long after creating a thread.

    Some (buggy) systems may need a short (sub-second) delay between creating threads. Set this to a few milliseconds if you see the 'threads_failed' counter grow too much.

    Setting this too high results in insuffient worker threads.

  thread_pool_destroy_delay

•   Units: seconds

•   Default: 1.000

•   Minimum: 0.010

•   Flags: delayed, experimental

    Wait this long after destroying a thread.

    This controls the decay of thread pools when idle(-ish).

    Minimum is 0.01 seconds.

  thread_pool_fail_delay

•   Units: seconds

•   Default: 0.200

•   Minimum: 0.010

•   Flags: experimental

    Wait at least this long after a failed thread creation before trying to create another thread.

    Failure to create a worker thread is often a sign that the end is near, because the process is running out of some resource. This delay tries to not rush the end on needlessly.

    If thread creation failures are a problem, check that thread_pool_max is not too high.

    It may also help to increase thread_pool_timeout and thread_pool_min, to reduce the rate at which treads are destroyed and later recreated.

  thread_pool_max

•   Units: threads

•   Default: 5000

•   Minimum: 100

•   Flags: delayed

    The maximum number of worker threads in each pool.

    Do not set this higher than you have to, since excess worker threads soak up RAM and CPU and generally just get in the way of getting work done.

    Minimum is 10 threads.

  thread_pool_min

•   Units: threads

•   Default: 100

•   Maximum: 5000

•   Flags: delayed

    The minimum number of worker threads in each pool.

    Increasing this may help ramp up faster from low load situations or when threads have expired.

    Minimum is 10 threads.

  thread_pool_stack

•   Units: bytes

•   Default: 48k

•   Minimum: 16k

•   Flags: experimental

    Worker thread stack size. This will likely be rounded up to a multiple of 4k (or whatever the page_size might be) by the kernel.

  thread_pool_timeout

•   Units: seconds

•   Default: 300.000

•   Minimum: 10.000

•   Flags: delayed, experimental

    Thread idle threshold.

    Threads in excess of thread_pool_min, which have been idle for at least this long, will be destroyed.

    Minimum is 10 seconds.

  thread_pools

•   Units: pools

•   Default: 2

•   Minimum: 1

•   Flags: delayed, experimental

    Number of worker thread pools.

    Increasing number of worker pools decreases lock contention.

    Too many pools waste CPU and RAM resources, and more than one pool for each CPU is probably detrimal to performance.

    Can be increased on the fly, but decreases require a restart to take effect.

  thread_queue_limit

•   Default: 20

•   Minimum: 0

•   Flags: experimental

    Permitted queue length per thread-pool.

    This sets the number of requests we will queue, waiting for an available thread. Above this limit sessions will be dropped instead of queued.

  thread_stats_rate

•   Units: requests

•   Default: 10

•   Minimum: 0

•   Flags: experimental

    Worker threads accumulate statistics, and dump these into the global stats counters if the lock is free when they finish a job (request/fetch etc.) This parameters defines the maximum number of jobs a worker thread may handle, before it is forced to dump its accumulated stats into the global counters.

  timeout_idle

•   Units: seconds

•   Default: 5.000

•   Minimum: 0.000

    Idle timeout for client connections. A connection is considered idle, until we receive a non-white-space character on it.

  timeout_linger

•   Units: seconds

•   Default: 0.050

•   Minimum: 0.000

•   Flags: experimental

    How long the worker thread lingers on an idle session before handing it over to the waiter. When sessions are reused, as much as half of all reuses happen within the first 100 msec of the previous request completing. Setting this too high results in worker threads not doing anything for their keep, setting it too low just means that more sessions take a detour around the waiter.

  timeout_req

•   Units: seconds

•   Default: 2.000

•   Minimum: 0.000

    Max time to receive clients request headers, measured from first non-white-space character to double CRNL.

  user

•   Default: nobody (99)

•   Flags: must_restart, only_root

    The unprivileged user to run as.

  vcc_allow_inline_c

•   Units: bool

•   Default: off

    Allow inline C code in VCL.

  vcc_err_unref

•   Units: bool

•   Default: on

    Unreferenced VCL objects result in error.

  vcc_unsafe_path

•   Units: bool

•   Default: on

    Allow '/' in vmod & include paths. Allow 'import ... from ...'.

  vcl_dir

•   Default: /etc/varnish

    Directory from which relative VCL filenames (vcl.load and include) are opened.

  vmod_dir

•   Default: /usr/lib/varnish/vmods

    Directory where VCL modules are to be found.

  vsl_buffer

•   Units: bytes

•   Default: 4k

•   Minimum: 267

    Bytes of (req-/backend-)workspace dedicated to buffering VSL records. Setting this too high costs memory, setting it too low will cause more VSL flushes and likely increase lock-contention on the VSL mutex.

    The minimum tracks the vsl_reclen parameter + 12 bytes.

  vsl_mask

•   Default: -VCL_trace,-WorkThread,-Hash

    Mask individual VSL messages from being logged.

default
    Set default value

    Use +/- prefixe in front of VSL tag name, to mask/unmask individual VSL messages.

  vsl_reclen

•   Units: bytes

•   Default: 255b

•   Minimum: 16b

•   Maximum: 4084b

    Maximum number of bytes in SHM log record.

    The maximum tracks the vsl_buffer parameter - 12 bytes.

  vsl_space

•   Units: bytes

•   Default: 80M

•   Minimum: 1M

•   Flags: must_restart

    The amount of space to allocate for the VSL fifo buffer in the VSM memory segment. If you make this too small, varnish{ncsa|log} etc will not be able to keep up. Making it too large just costs memory resources.

  vsm_space

•   Units: bytes

•   Default: 1M

•   Minimum: 1M

•   Flags: must_restart

    The amount of space to allocate for stats counters in the VSM memory segment. If you make this too small, some counters will be invisible. Making it too large just costs memory resources.

  waiter

•   Default: epoll (possible values: epoll, poll)

•   Flags: must_restart, wizard

    Select the waiter kernel interface.

  workspace_backend

•   Units: bytes

•   Default: 16k

•   Minimum: 1k

•   Flags: delayed

    Bytes of HTTP protocol workspace for backend HTTP req/resp. If larger than 4k, use a multiple of 4k for VM efficiency.

  workspace_client

•   Units: bytes

•   Default: 24k

•   Minimum: 9k

•   Flags: delayed

    Bytes of HTTP protocol workspace for clients HTTP req/resp. If larger than 4k, use a multiple of 4k for VM efficiency.

  workspace_session

•   Units: bytes

•   Default: 384b

•   Minimum: 0.25k

•   Flags: delayed

    Bytes of workspace for session and TCP connection addresses. If larger than 4k, use a multiple of 4k for VM efficiency.

  workspace_thread

•   Units: bytes

•   Default: 2k

•   Minimum: 0.25k

•   Maximum: 8k

•   Flags: delayed

    Bytes of auxiliary workspace per thread. This workspace is used for certain temporary data structures during the operation of a worker thread. One use is for the io-vectors for writing requests and responses to sockets, having too little space will result in more writev(2) system calls, having too much just wastes the space.

EXIT CODES

Varnish and bundled tools will, in most cases, exit with one of the following codes

•   0 OK

•   1 Some error which could be system-dependend and/or transient

•   2 Serious configuration / parameter error - retrying with the same configuration / parameters is most likely useless

    The varnishd master process may also OR its exit code

•   with 0x20 when the varnishd child process died,

•   with 0x40 when the varnishd child process was terminated by a signal and

•   with 0x80 when a core was dumped.

SEE ALSO

•   varnish-cli(7)

•   varnishlog(1)

•   varnishhist(1)

•   varnishncsa(1)

•   varnishstat(1)

•   varnishtop(1)

•   vcl(7)

HISTORY

The varnishd daemon was developed by Poul-Henning Kamp in cooperation with Verdens Gang AS and Varnish Software.

This manual page was written by Dag-Erling Smørgrav with updates by Stig Sandbeck Mathisen <ssm@debian.org>.

COPYRIGHT

This document is licensed under the same licence as Varnish itself. See LICENCE for details.

•   Copyright (c) 2007-2014 Varnish Software AS