//===-- BreakpointSite.h ----------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_BreakpointSite_h_
#define liblldb_BreakpointSite_h_

// C Includes

// C++ Includes
#include <list>

// Other libraries and framework includes

// Project includes
#include "lldb/lldb-private.h"
#include "lldb/Host/Mutex.h"
#include "lldb/Core/UserID.h"
#include "lldb/Breakpoint/StoppointLocation.h"
#include "lldb/Breakpoint/BreakpointLocationCollection.h"

namespace lldb_private {

//----------------------------------------------------------------------
/// @class BreakpointSite BreakpointSite.h "lldb/Breakpoint/BreakpointSite.h"
/// @brief Class that manages the actual breakpoint that will be inserted
/// into the running program.
///
/// The BreakpointSite class handles the physical breakpoint that is
/// actually inserted in the target program.  As such, it is also the
/// one that  gets hit, when the program stops. It keeps a list of all
/// BreakpointLocations that share this physical site. When the
/// breakpoint is hit, all the locations are informed by the breakpoint
/// site. Breakpoint sites are owned by the process.
//----------------------------------------------------------------------

class BreakpointSite : 
    public std::enable_shared_from_this<BreakpointSite>,
    public StoppointLocation
{
public:

    enum Type
    {
        eSoftware,  // Breakpoint opcode has been written to memory and m_saved_opcode
                    // and m_trap_opcode contain the saved and written opcode.
        eHardware,  // Breakpoint site is set as a hardware breakpoint
        eExternal   // Breakpoint site is managed by an external debug nub or
                    // debug interface where memory reads transparently will not
                    // display any breakpoint opcodes.
    };

    virtual ~BreakpointSite ();

    //----------------------------------------------------------------------
    // This section manages the breakpoint traps
    //----------------------------------------------------------------------

    //------------------------------------------------------------------
    /// Returns the Opcode Bytes for this breakpoint
    //------------------------------------------------------------------
    uint8_t *
    GetTrapOpcodeBytes ();

    //------------------------------------------------------------------
    /// Returns the Opcode Bytes for this breakpoint - const version
    //------------------------------------------------------------------
    const uint8_t *
    GetTrapOpcodeBytes () const;

    //------------------------------------------------------------------
    /// Get the size of the trap opcode for this address
    //------------------------------------------------------------------
    size_t
    GetTrapOpcodeMaxByteSize () const;

    //------------------------------------------------------------------
    /// Sets the trap opcode
    //------------------------------------------------------------------
    bool
    SetTrapOpcode (const uint8_t *trap_opcode,
                   uint32_t trap_opcode_size);

    //------------------------------------------------------------------
    /// Gets the original instruction bytes that were overwritten by the trap
    //------------------------------------------------------------------
    uint8_t *
    GetSavedOpcodeBytes ();

    //------------------------------------------------------------------
    /// Gets the original instruction bytes that were overwritten by the trap const version
    //------------------------------------------------------------------
    const uint8_t *
    GetSavedOpcodeBytes () const;

    //------------------------------------------------------------------
    /// Says whether \a addr and size \a size intersects with the address \a intersect_addr
    //------------------------------------------------------------------
    bool
    IntersectsRange (lldb::addr_t addr,
                     size_t size,
                     lldb::addr_t *intersect_addr,
                     size_t *intersect_size,
                     size_t *opcode_offset) const;

    //------------------------------------------------------------------
    /// Tells whether the current breakpoint site is enabled or not
    ///
    /// This is a low-level enable bit for the breakpoint sites.  If a
    /// breakpoint site has no enabled owners, it should just get
    /// removed.  This enable/disable is for the low-level target code
    /// to enable and disable breakpoint sites when single stepping,
    /// etc.
    //------------------------------------------------------------------
    bool
    IsEnabled () const;

    //------------------------------------------------------------------
    /// Sets whether the current breakpoint site is enabled or not
    ///
    /// @param[in] enabled
    ///    \b true if the breakpoint is enabled, \b false otherwise.
    //------------------------------------------------------------------
    void
    SetEnabled (bool enabled);

    //------------------------------------------------------------------
    /// Enquires of the breakpoint locations that produced this breakpoint site whether
    /// we should stop at this location.
    ///
    /// @param[in] context
    ///    This contains the information about this stop.
    ///
    /// @return
    ///    \b true if we should stop, \b false otherwise.
    //------------------------------------------------------------------
    virtual bool
    ShouldStop (StoppointCallbackContext *context);

    //------------------------------------------------------------------
    /// Standard Dump method
    ///
    /// @param[in] context
    ///    The stream to dump this output.
    //------------------------------------------------------------------
    void
    Dump (Stream *s) const;

    //------------------------------------------------------------------
    /// The "Owners" are the breakpoint locations that share this
    /// breakpoint site. The method adds the \a owner to this breakpoint
    /// site's owner list.
    ///
    /// @param[in] context
    ///    \a owner is the Breakpoint Location to add.
    //------------------------------------------------------------------
    void
    AddOwner (const lldb::BreakpointLocationSP &owner);

    //------------------------------------------------------------------
    /// This method returns the number of breakpoint locations currently
    /// located at this breakpoint site.
    ///
    /// @return
    ///    The number of owners.
    //------------------------------------------------------------------
    size_t
    GetNumberOfOwners ();

    //------------------------------------------------------------------
    /// This method returns the breakpoint location at index \a index
    /// located at this breakpoint site.  The owners are listed ordinally
    /// from 0 to GetNumberOfOwners() - 1 so you can use this method to iterate
    /// over the owners
    ///
    /// @param[in] index
    ///     The index in the list of owners for which you wish the owner location.
    /// @return
    ///    A shared pointer to the breakpoint location at that index.
    //------------------------------------------------------------------
    lldb::BreakpointLocationSP
    GetOwnerAtIndex (size_t idx);
    
    //------------------------------------------------------------------
    /// Check whether the owners of this breakpoint site have any
    /// thread specifiers, and if yes, is \a thread contained in any
    /// of these specifiers.
    ///
    /// @param[in] thread
    ///     The thread against which to test.
    ///
    /// return
    ///     \b true if the collection contains at least one location that
    ///     would be valid for this thread, false otherwise.
    //------------------------------------------------------------------
    bool 
    ValidForThisThread (Thread *thread);


    //------------------------------------------------------------------
    /// Print a description of this breakpoint site to the stream \a s.
    /// GetDescription tells you about the breakpoint site's owners.
    /// Use BreakpointSite::Dump(Stream *) to get information about the
    /// breakpoint site itself.
    ///
    /// @param[in] s
    ///     The stream to which to print the description.
    ///
    /// @param[in] level
    ///     The description level that indicates the detail level to
    ///     provide.
    ///
    /// @see lldb::DescriptionLevel
    //------------------------------------------------------------------
    void
    GetDescription (Stream *s,
                    lldb::DescriptionLevel level);

    //------------------------------------------------------------------
    /// Tell whether a breakpoint has a location at this site.
    ///
    /// @param[in] bp_id
    ///     The breakpoint id to query.
    ///
    /// @result
    ///     \b true if bp_id has a location that is at this site,
    ///     \b false otherwise.
    //------------------------------------------------------------------
    bool
    IsBreakpointAtThisSite (lldb::break_id_t bp_id);

    //------------------------------------------------------------------
    /// Tell whether ALL the breakpoints in the location collection are internal.
    ///
    /// @result
    ///     \b true if all breakpoint locations are owned by internal breakpoints,
    ///     \b false otherwise.
    //------------------------------------------------------------------
    bool
    IsInternal () const;
    
    BreakpointSite::Type
    GetType () const
    {
        return m_type;
    }

    void
    SetType (BreakpointSite::Type type)
    {
        m_type = type;
    }

private:
    friend class Process;
    friend class BreakpointLocation;
    // The StopInfoBreakpoint knows when it is processing a hit for a thread for a site, so let it be the
    // one to manage setting the location hit count once and only once.
    friend class StopInfoBreakpoint;

    void
    BumpHitCounts();

    //------------------------------------------------------------------
    /// The method removes the owner at \a break_loc_id from this breakpoint list.
    ///
    /// @param[in] context
    ///    \a break_loc_id is the Breakpoint Location to remove.
    //------------------------------------------------------------------
    size_t
    RemoveOwner (lldb::break_id_t break_id,
                 lldb::break_id_t break_loc_id);

    BreakpointSite::Type m_type;///< The type of this breakpoint site.
    uint8_t m_saved_opcode[8];  ///< The saved opcode bytes if this breakpoint site uses trap opcodes.
    uint8_t m_trap_opcode[8];   ///< The opcode that was used to create the breakpoint if it is a software breakpoint site.
    bool m_enabled;             ///< Boolean indicating if this breakpoint site enabled or not.

    // Consider adding an optimization where if there is only one
    // owner, we don't store a list.  The usual case will be only one owner...
    BreakpointLocationCollection m_owners; ///< This has the BreakpointLocations that share this breakpoint site.
    Mutex m_owners_mutex;      ///< This mutex protects the owners collection. 

    static lldb::break_id_t
    GetNextID();

    // Only the Process can create breakpoint sites in
    // Process::CreateBreakpointSite (lldb::BreakpointLocationSP &, bool).
    BreakpointSite (BreakpointSiteList *list,
                    const lldb::BreakpointLocationSP& owner,
                    lldb::addr_t m_addr,
                    bool use_hardware);

    DISALLOW_COPY_AND_ASSIGN(BreakpointSite);
};

} // namespace lldb_private

#endif  // liblldb_BreakpointSite_h_
