SFML 2.3.1

- Main Page
- Related Pages
- Modules
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

Classes | Public Types | Public Attributes | List of all members
sf::Event Class Reference
Window module

Defines a system event and its parameters. More...

`#include <Event.hpp>`

## Classes
struct | JoystickButtonEvent
| Joystick buttons events parameters (JoystickButtonPressed, JoystickButtonReleased) More...
struct | JoystickConnectEvent
| Joystick connection events parameters (JoystickConnected, JoystickDisconnected) More...
struct | JoystickMoveEvent
| Joystick axis move event parameters (JoystickMoved) More...
struct | KeyEvent
| Keyboard event parameters (KeyPressed, KeyReleased) More...
struct | MouseButtonEvent
| Mouse buttons events parameters (MouseButtonPressed, MouseButtonReleased) More...
struct | MouseMoveEvent
| Mouse move event parameters (MouseMoved) More...
struct | MouseWheelEvent
| Mouse wheel events parameters (MouseWheelMoved) More...
struct | MouseWheelScrollEvent
| Mouse wheel events parameters (MouseWheelScrolled) More...
struct | SensorEvent
| Sensor event parameters (SensorChanged) More...
struct | SizeEvent
| Size events parameters (Resized) More...
struct | TextEvent
| Text event parameters (TextEntered) More...
struct | TouchEvent
| Touch events parameters (TouchBegan, TouchMoved, TouchEnded) More...

## Public Types
enum | EventType { Closed, Resized, LostFocus, GainedFocus, TextEntered, KeyPressed, KeyReleased, MouseWheelMoved, MouseWheelScrolled, MouseButtonPressed, MouseButtonReleased, MouseMoved, MouseEntered, MouseLeft, JoystickButtonPressed, JoystickButtonReleased, JoystickMoved, JoystickConnected, JoystickDisconnected, TouchBegan, TouchMoved, TouchEnded, SensorChanged, Count }
| Enumeration of the different types of events. More...

## Public Attributes
EventType | type
| Type of the event. More...
union {
SizeEvent size
| Size event parameters (Event::Resized) More...
KeyEvent key
| Key event parameters (Event::KeyPressed, Event::KeyReleased) More...
TextEvent text
| Text event parameters (Event::TextEntered) More...
MouseMoveEvent mouseMove
| Mouse move event parameters (Event::MouseMoved) More...
MouseButtonEvent mouseButton
| Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased) More...
MouseWheelEvent mouseWheel
| Mouse wheel event parameters (Event::MouseWheelMoved) (deprecated) More...
MouseWheelScrollEvent mouseWheelScroll
| Mouse wheel event parameters (Event::MouseWheelScrolled) More...
JoystickMoveEvent joystickMove
| Joystick move event parameters (Event::JoystickMoved) More...
JoystickButtonEvent joystickButton
| Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased) More...
JoystickConnectEvent joystickConnect
| Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected) More...
TouchEvent touch
| Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded) More...
SensorEvent sensor
| Sensor event parameters (Event::SensorChanged) More...
}; |

## Detailed Description

Defines a system event and its parameters.

sf::Event holds all the informations about a system event that just happened.

Events are retrieved using the sf::Window::pollEvent and sf::Window::waitEvent functions.

A sf::Event instance contains the type of the event (mouse moved, key pressed, window closed, ...) as well as the details about this particular event. Please note that the event parameters are defined in a union, which means that only the member matching the type of the event will be properly filled; all other members will have undefined values and must not be read if the type of the event doesn't match. For example, if you received a KeyPressed event, then you must read the event.key member, all other members such as event.MouseMove or event.text will have undefined values.

Usage example:

sf::Event event;
while (window.pollEvent(event))
{
// Request for closing the window
if (event.type == sf::Event::Closed)
window.close();
// The escape key was pressed
if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
window.close();
// The window was resized
if (event.type == sf::Event::Resized)
doSomethingWithTheNewSize(event.size.width, event.size.height);
// etc ...
}

Definition at line 44 of file Event.hpp.

## Member Enumeration Documentation

enum sf::Event::EventType

Enumeration of the different types of events.

Enumerator
Closed | The window requested to be closed (no data)
Resized | The window was resized (data in event.size)
LostFocus | The window lost the focus (no data)
GainedFocus | The window gained the focus (no data)
TextEntered | A character was entered (data in event.text)
KeyPressed | A key was pressed (data in event.key)
KeyReleased | A key was released (data in event.key)
MouseWheelMoved | The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
MouseWheelScrolled | The mouse wheel was scrolled (data in event.mouseWheelScroll)
MouseButtonPressed | A mouse button was pressed (data in event.mouseButton)
MouseButtonReleased | A mouse button was released (data in event.mouseButton)
MouseMoved | The mouse cursor moved (data in event.mouseMove)
MouseEntered | The mouse cursor entered the area of the window (no data)
MouseLeft | The mouse cursor left the area of the window (no data)
JoystickButtonPressed | A joystick button was pressed (data in event.joystickButton)
JoystickButtonReleased | A joystick button was released (data in event.joystickButton)
JoystickMoved | The joystick moved along an axis (data in event.joystickMove)
JoystickConnected | A joystick was connected (data in event.joystickConnect)
JoystickDisconnected | A joystick was disconnected (data in event.joystickConnect)
TouchBegan | A touch event began (data in event.touch)
TouchMoved | A touch moved (data in event.touch)
TouchEnded | A touch event ended (data in event.touch)
SensorChanged | A sensor value changed (data in event.sensor)
Count | Keep last – the total number of event types.

Definition at line 187 of file Event.hpp.

## Member Data Documentation

JoystickButtonEvent sf::Event::joystickButton

Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased)

Definition at line 231 of file Event.hpp.

JoystickConnectEvent sf::Event::joystickConnect

Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected)

Definition at line 232 of file Event.hpp.

JoystickMoveEvent sf::Event::joystickMove

Joystick move event parameters (Event::JoystickMoved)

Definition at line 230 of file Event.hpp.

KeyEvent sf::Event::key

Key event parameters (Event::KeyPressed, Event::KeyReleased)

Definition at line 224 of file Event.hpp.

MouseButtonEvent sf::Event::mouseButton

Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased)

Definition at line 227 of file Event.hpp.

MouseMoveEvent sf::Event::mouseMove

Mouse move event parameters (Event::MouseMoved)

Definition at line 226 of file Event.hpp.

MouseWheelEvent sf::Event::mouseWheel

Mouse wheel event parameters (Event::MouseWheelMoved) (deprecated)

Definition at line 228 of file Event.hpp.

MouseWheelScrollEvent sf::Event::mouseWheelScroll

Mouse wheel event parameters (Event::MouseWheelScrolled)

Definition at line 229 of file Event.hpp.

SensorEvent sf::Event::sensor

Sensor event parameters (Event::SensorChanged)

Definition at line 234 of file Event.hpp.

SizeEvent sf::Event::size

Size event parameters (Event::Resized)

Definition at line 223 of file Event.hpp.

TextEvent sf::Event::text

Text event parameters (Event::TextEntered)

Definition at line 225 of file Event.hpp.

TouchEvent sf::Event::touch

Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded)

Definition at line 233 of file Event.hpp.

EventType sf::Event::type

Type of the event.

Definition at line 219 of file Event.hpp.

The documentation for this class was generated from the following file:

- Event.hpp