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ContextSettings.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_CONTEXTSETTINGS_HPP
26 #define SFML_CONTEXTSETTINGS_HPP
27
28
29 namespace sf
30 {
36 struct ContextSettings
37 {
42 enum Attribute
43 {
44 Default = 0,
45 Core = 1 << 0,
46 Debug = 1 << 2
47 };
48
60 explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default) :
61 depthBits (depth),
62 stencilBits (stencil),
63 antialiasingLevel(antialiasing),
64 majorVersion (major),
65 minorVersion (minor),
66 attributeFlags (attributes)
67 {
68 }
69
71 // Member data
73 unsigned int depthBits;
74 unsigned int stencilBits;
75 unsigned int antialiasingLevel;
76 unsigned int majorVersion;
77 unsigned int minorVersion;
78 Uint32 attributeFlags;
79 };
80
81 } // namespace sf
82
83
84 #endif // SFML_CONTEXTSETTINGS_HPP
85
86
sf::ContextSettings::Core
Core attribute.
Definition: ContextSettings.hpp:45
sf::ContextSettings::ContextSettings
ContextSettings(unsigned int depth=0, unsigned int stencil=0, unsigned int antialiasing=0, unsigned int major=1, unsigned int minor=1, unsigned int attributes=Default)
Default constructor.
Definition: ContextSettings.hpp:60
sf::ContextSettings::attributeFlags
Uint32 attributeFlags
The attribute flags to create the context with.
Definition: ContextSettings.hpp:78
sf::ContextSettings::Attribute
Attribute
Enumeration of the context attribute flags.
Definition: ContextSettings.hpp:42
sf::ContextSettings::Debug
Debug attribute.
Definition: ContextSettings.hpp:46
sf::ContextSettings::Default
Non-debug, compatibility context (this and the core attribute are mutually exclusive) ...
Definition: ContextSettings.hpp:44
sf::ContextSettings::depthBits
unsigned int depthBits
Bits of the depth buffer.
Definition: ContextSettings.hpp:73
sf::ContextSettings
Structure defining the settings of the OpenGL context attached to a window.
Definition: ContextSettings.hpp:36
sf
Definition: AlResource.hpp:34
sf::ContextSettings::majorVersion
unsigned int majorVersion
Major number of the context version to create.
Definition: ContextSettings.hpp:76
sf::ContextSettings::antialiasingLevel
unsigned int antialiasingLevel
Level of antialiasing.
Definition: ContextSettings.hpp:75
sf::ContextSettings::stencilBits
unsigned int stencilBits
Bits of the stencil buffer.
Definition: ContextSettings.hpp:74
sf::ContextSettings::minorVersion
unsigned int minorVersion
Minor number of the context version to create.
Definition: ContextSettings.hpp:77