SFML 2.3.1

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Config.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_CONFIG_HPP
26 #define SFML_CONFIG_HPP
27
28
30 // Define the SFML version
32 #define SFML_VERSION_MAJOR 2
33 #define SFML_VERSION_MINOR 3
34 #define SFML_VERSION_PATCH 1
35
36
38 // Identify the operating system
39 // see http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system
41 #if defined(_WIN32)
42
43 // Windows
44 #define SFML_SYSTEM_WINDOWS
45 #ifndef NOMINMAX
46 #define NOMINMAX
47 #endif
48
49 #elif defined(__APPLE__) && defined(__MACH__)
50
51 // Apple platform, see which one it is
52 #include "TargetConditionals.h"
53
54 #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
55
56 // iOS
57 #define SFML_SYSTEM_IOS
58
59 #elif TARGET_OS_MAC
60
61 // MacOS
62 #define SFML_SYSTEM_MACOS
63
64 #else
65
66 // Unsupported Apple system
67 #error This Apple operating system is not supported by SFML library
68
69 #endif
70
71 #elif defined(__unix__)
72
73 // UNIX system, see which one it is
74 #if defined(__ANDROID__)
75
76 // Android
77 #define SFML_SYSTEM_ANDROID
78
79 #elif defined(__linux__)
80
81 // Linux
82 #define SFML_SYSTEM_LINUX
83
84 #elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
85
86 // FreeBSD
87 #define SFML_SYSTEM_FREEBSD
88
89 #else
90
91 // Unsupported UNIX system
92 #error This UNIX operating system is not supported by SFML library
93
94 #endif
95
96 #else
97
98 // Unsupported system
99 #error This operating system is not supported by SFML library
100
101 #endif
102
103
105 // Define a portable debug macro
107 #if !defined(NDEBUG)
108
109 #define SFML_DEBUG
110
111 #endif
112
113
115 // Define helpers to create portable import / export macros for each module
117 #if !defined(SFML_STATIC)
118
119 #if defined(SFML_SYSTEM_WINDOWS)
120
121 // Windows compilers need specific (and different) keywords for export and import
122 #define SFML_API_EXPORT __declspec(dllexport)
123 #define SFML_API_IMPORT __declspec(dllimport)
124
125 // For Visual C++ compilers, we also need to turn off this annoying C4251 warning
126 #ifdef _MSC_VER
127
128 #pragma warning(disable: 4251)
129
130 #endif
131
132 #else // Linux, FreeBSD, Mac OS X
133
134 #if __GNUC__ >= 4
135
136 // GCC 4 has special keywords for showing/hidding symbols,
137 // the same keyword is used for both importing and exporting
138 #define SFML_API_EXPORT __attribute__ ((__visibility__ ("default")))
139 #define SFML_API_IMPORT __attribute__ ((__visibility__ ("default")))
140
141 #else
142
143 // GCC < 4 has no mechanism to explicitely hide symbols, everything's exported
144 #define SFML_API_EXPORT
145 #define SFML_API_IMPORT
146
147 #endif
148
149 #endif
150
151 #else
152
153 // Static build doesn't need import/export macros
154 #define SFML_API_EXPORT
155 #define SFML_API_IMPORT
156
157 #endif
158
159
161 // Define portable fixed-size types
163 namespace sf
164 {
165 // All "common" platforms use the same size for char, short and int
166 // (basically there are 3 types for 3 sizes, so no other match is possible),
167 // we can use them without doing any kind of check
168
169 // 8 bits integer types
170 typedef signed char Int8;
171 typedef unsigned char Uint8;
172
173 // 16 bits integer types
174 typedef signed short Int16;
175 typedef unsigned short Uint16;
176
177 // 32 bits integer types
178 typedef signed int Int32;
179 typedef unsigned int Uint32;
180
181 // 64 bits integer types
182 #if defined(_MSC_VER)
183 typedef signed __int64 Int64;
184 typedef unsigned __int64 Uint64;
185 #else
186 typedef signed long long Int64;
187 typedef unsigned long long Uint64;
188 #endif
189
190 } // namespace sf
191
192
193 #endif // SFML_CONFIG_HPP
sf
Definition: AlResource.hpp:34