/*
 * Copyright 2015 Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <folly/Executor.h>
#include <chrono>
#include <memory>
#include <stdexcept>

namespace folly {
  // An executor that supports timed scheduling. Like RxScheduler.
  class ScheduledExecutor : public virtual Executor {
   public:
     // Reality is that better than millisecond resolution is very hard to
     // achieve. However, we reserve the right to be incredible.
     typedef std::chrono::microseconds Duration;
     typedef std::chrono::steady_clock::time_point TimePoint;

     virtual ~ScheduledExecutor() = default;

     virtual void add(Func) override = 0;

     /// Alias for add() (for Rx consistency)
     void schedule(Func&& a) { add(std::move(a)); }

     /// Schedule a Func to be executed after dur time has elapsed
     /// Expect millisecond resolution at best.
     void schedule(Func&& a, Duration const& dur) {
       scheduleAt(std::move(a), now() + dur);
     }

     /// Schedule a Func to be executed at time t, or as soon afterward as
     /// possible. Expect millisecond resolution at best. Must be threadsafe.
     virtual void scheduleAt(Func&& a, TimePoint const& t) {
       throw std::logic_error("unimplemented");
     }

     /// Get this executor's notion of time. Must be threadsafe.
     virtual TimePoint now() {
       return std::chrono::steady_clock::now();
     }
  };
}
