Structure recording a queued geometry for low level builds.
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#include <OgreStaticGeometry.h>
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info More...
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new More...
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info More...
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| void * | operator new[] (size_t sz) |
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Structure recording a queued geometry for low level builds.
Definition at line 173 of file OgreStaticGeometry.h.
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
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const char * |
file, |
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int |
line, |
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const char * |
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inherited |
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inherited |
| Quaternion Ogre::StaticGeometry::QueuedGeometry::orientation |
| Vector3 Ogre::StaticGeometry::QueuedGeometry::position |
| Vector3 Ogre::StaticGeometry::QueuedGeometry::scale |
The documentation for this struct was generated from the following file: