Class to hold a linear sequence of RenderQueueInvocation objects.
More...
#include <OgreRenderQueueInvocation.h>
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| | RenderQueueInvocationSequence (const String &name) |
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| virtual | ~RenderQueueInvocationSequence () |
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| RenderQueueInvocation * | add (uint8 renderQueueGroupID, const String &invocationName) |
| | Add a standard invocation to the sequence. More...
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| void | add (RenderQueueInvocation *i) |
| | Add a custom invocation to the sequence. More...
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| void | clear (void) |
| | Clear and delete all invocations in this sequence. More...
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| RenderQueueInvocation * | get (size_t index) |
| | Gets the details of an invocation at a given index. More...
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| const String & | getName (void) const |
| | Get the name of this sequence. More...
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| RenderQueueInvocationIterator | iterator (void) |
| | Get an iterator over the invocations. More...
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info More...
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new More...
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info More...
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| void * | operator new[] (size_t sz) |
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| void | remove (size_t index) |
| | Removes (and deletes) an invocation by index. More...
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| size_t | size (void) const |
| | Get the number of invocations in this sequence. More...
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Class to hold a linear sequence of RenderQueueInvocation objects.
Definition at line 173 of file OgreRenderQueueInvocation.h.
| Ogre::RenderQueueInvocationSequence::RenderQueueInvocationSequence |
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const String & |
name | ) |
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| virtual Ogre::RenderQueueInvocationSequence::~RenderQueueInvocationSequence |
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virtual |
Add a standard invocation to the sequence.
- Parameters
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| renderQueueGroupID | The ID of the render queue group |
| invocationName | Optional name to identify the invocation, useful for listeners if a single queue group is invoked more than once |
- Returns
- A new RenderQueueInvocatin instance which you may customise
Add a custom invocation to the sequence.
| void Ogre::RenderQueueInvocationSequence::clear |
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void |
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Clear and delete all invocations in this sequence.
Gets the details of an invocation at a given index.
| const String& Ogre::RenderQueueInvocationSequence::getName |
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void |
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const |
Get an iterator over the invocations.
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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) |
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inherited |
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inherited |
| void Ogre::RenderQueueInvocationSequence::remove |
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size_t |
index | ) |
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Removes (and deletes) an invocation by index.
| size_t Ogre::RenderQueueInvocationSequence::size |
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void |
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const |
| String Ogre::RenderQueueInvocationSequence::mName |
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protected |
The documentation for this class was generated from the following file: