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| void | mmap_set (Eina_File *file_,::efl::eina::optional< std::string > key_) const |
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| void | frame_vertex_data_set (int frame_, Evas_3D_Vertex_Attrib attrib_, int stride_, const void *data_) const |
| | Set the vertex data of the key frame of the given mesh. More...
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| void | frame_vertex_data_copy_set (int frame_, Evas_3D_Vertex_Attrib attrib_, int stride_, const void *data_) const |
| | Set the vertex data of the key frame of the given mesh by copying from a buffer. More...
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| void * | frame_vertex_data_map (int frame_, Evas_3D_Vertex_Attrib attrib_) const |
| | Map the vertex buffer of the key frame of the given mesh. More...
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| void | frame_vertex_data_unmap (int frame_, Evas_3D_Vertex_Attrib attrib_) const |
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| int | frame_vertex_stride_get (int frame_, Evas_3D_Vertex_Attrib attrib_) const |
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| void | index_data_set (Evas_3D_Index_Format format_, int count_, const void *indices_) const |
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| void | index_data_copy_set (Evas_3D_Index_Format format_, int count_, const void *indices_) const |
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Evas_3D_Index_Format | index_format_get () const |
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int | index_count_get () const |
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void * | index_data_map () const |
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void | index_data_unmap () const |
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| void | frame_add (int frame_) const |
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| void | frame_del (int frame_) const |
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| void | vertex_count_set (unsigned int count_) const |
| | Set the vertex count of the given mesh. More...
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| int | vertex_count_get () const |
| | Get the vertex count of the given mesh. More...
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| void | fog_color_set (Evas_Real r_, Evas_Real g_, Evas_Real b_, Evas_Real a_) const |
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| void | fog_color_get (Evas_Real *r_, Evas_Real *g_, Evas_Real *b_, Evas_Real *a_) const |
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| void | blending_func_set (Evas_3D_Blend_Func sfactor_, Evas_3D_Blend_Func dfactor_) const |
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| void | blending_func_get (Evas_3D_Blend_Func *sfactor_, Evas_3D_Blend_Func *dfactor_) const |
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| void | fog_enable_set (bool enabled_) const |
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bool | fog_enable_get () const |
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| Evas_3D_Shade_Mode | shade_mode_get () const |
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| void | shade_mode_set (Evas_3D_Shade_Mode mode_) const |
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| bool | blending_enable_get () const |
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| void | blending_enable_set (bool blending_) const |
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| Evas_3D_Material * | frame_material_get (int frame_) const |
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| void | frame_material_set (int frame_, Evas_3D_Material *material_) const |
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| Evas_3D_Vertex_Assembly | vertex_assembly_get () const |
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| void | vertex_assembly_set (Evas_3D_Vertex_Assembly assembly_) const |
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| operator::evas_3d_mesh () const |
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| operator::evas_3d_mesh & () |
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| operator::evas_3d_mesh const & () const |
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