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| void | projection_matrix_set (const Evas_Real *matrix_) const |
| | Set the projection matrix of the given camera. More...
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| void | projection_matrix_get (Evas_Real *matrix_) const |
| | Get the projection matrix of the given camera. More...
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| void | projection_perspective_set (Evas_Real fovy_, Evas_Real aspect_, Evas_Real dnear_, Evas_Real dfar_) const |
| | Set the projection matrix of the given camera with perspective projection. More...
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| void | projection_frustum_set (Evas_Real left_, Evas_Real right_, Evas_Real bottom_, Evas_Real top_, Evas_Real dnear_, Evas_Real dfar_) const |
| | Set the projection matrix of the given camera with frustum projection. More...
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| void | projection_ortho_set (Evas_Real left_, Evas_Real right_, Evas_Real bottom_, Evas_Real top_, Evas_Real dnear_, Evas_Real dfar_) const |
| | Set the projection matrix of the given camera with orthogonal projection. More...
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| bool | node_visible_get (Evas_3D_Node *camera_node_, Evas_3D_Node *node_, Evas_3D_Frustum_Mode key_) const |
| | Check is bounding sphere of given node inside frustum of camera node. More...
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| operator::evas_3d_camera () const |
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| operator::evas_3d_camera & () |
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| operator::evas_3d_camera const & () const |
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