A node is used for hierarchical construction of a scene graph. More...
Typedefs | |
| typedef Eo | Evas_3D_Node |
| Node object handle. More... | |
A node is used for hierarchical construction of a scene graph.
Evas 3D provides n-ary tree structure for the scene graph construction. A node has its position, orientation and scale. Other objects, like camera, light and mesh can be contained in a node to be located in a 3D space.
Node object handle.