/*=============================================================================
    Copyright (c) 2001-2011 Joel de Guzman

    Distributed under the Boost Software License, Version 1.0. (See accompanying
    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

    This is an auto-generated file. Do not edit!
==============================================================================*/
namespace boost { namespace fusion
{
    struct void_;
    namespace result_of
    {
        template <
            typename T0 = void_ , typename T1 = void_ , typename T2 = void_ , typename T3 = void_ , typename T4 = void_ , typename T5 = void_ , typename T6 = void_ , typename T7 = void_ , typename T8 = void_ , typename T9 = void_
          , typename Extra = void_
        >
        struct deque_tie;
    }
    namespace result_of
    {
        template <typename T0>
        struct deque_tie< T0 , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0&> type;
        };
    }
    template <typename T0>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0&>
    deque_tie(T0 & _0)
    {
        return deque<T0&>(
            _0);
    }
    namespace result_of
    {
        template <typename T0 , typename T1>
        struct deque_tie< T0 , T1 , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1&> type;
        };
    }
    template <typename T0 , typename T1>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1&>
    deque_tie(T0 & _0 , T1 & _1)
    {
        return deque<T0& , T1&>(
            _0 , _1);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2>
        struct deque_tie< T0 , T1 , T2 , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2)
    {
        return deque<T0& , T1& , T2&>(
            _0 , _1 , _2);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3>
        struct deque_tie< T0 , T1 , T2 , T3 , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3)
    {
        return deque<T0& , T1& , T2& , T3&>(
            _0 , _1 , _2 , _3);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4>
        struct deque_tie< T0 , T1 , T2 , T3 , T4 , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3& , T4&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3& , T4&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3 , T4 & _4)
    {
        return deque<T0& , T1& , T2& , T3& , T4&>(
            _0 , _1 , _2 , _3 , _4);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5>
        struct deque_tie< T0 , T1 , T2 , T3 , T4 , T5 , void_ , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3& , T4& , T5&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3& , T4& , T5&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3 , T4 & _4 , T5 & _5)
    {
        return deque<T0& , T1& , T2& , T3& , T4& , T5&>(
            _0 , _1 , _2 , _3 , _4 , _5);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6>
        struct deque_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , void_ , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3& , T4& , T5& , T6&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3& , T4& , T5& , T6&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3 , T4 & _4 , T5 & _5 , T6 & _6)
    {
        return deque<T0& , T1& , T2& , T3& , T4& , T5& , T6&>(
            _0 , _1 , _2 , _3 , _4 , _5 , _6);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7>
        struct deque_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , T7 , void_ , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3 , T4 & _4 , T5 & _5 , T6 & _6 , T7 & _7)
    {
        return deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7&>(
            _0 , _1 , _2 , _3 , _4 , _5 , _6 , _7);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8>
        struct deque_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , T7 , T8 , void_ , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3 , T4 & _4 , T5 & _5 , T6 & _6 , T7 & _7 , T8 & _8)
    {
        return deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8&>(
            _0 , _1 , _2 , _3 , _4 , _5 , _6 , _7 , _8);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9>
        struct deque_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , T7 , T8 , T9 , void_ >
        {
            typedef deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8& , T9&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9>
    BOOST_FUSION_GPU_ENABLED
    inline deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8& , T9&>
    deque_tie(T0 & _0 , T1 & _1 , T2 & _2 , T3 & _3 , T4 & _4 , T5 & _5 , T6 & _6 , T7 & _7 , T8 & _8 , T9 & _9)
    {
        return deque<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8& , T9&>(
            _0 , _1 , _2 , _3 , _4 , _5 , _6 , _7 , _8 , _9);
    }
}}
