/******************************************************************************
 * This file is part of the Gluon Development Platform
 * Copyright (c) 2010 Arjen Hiemstra <ahiemstra@heimr.nl>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */
#ifndef GLUON_ENGINE_METATYPES_H
#define GLUON_ENGINE_METATYPES_H

#include <QtCore/QMetaType>

#include <core/gluonobject.h>
#include "asset.h"
#include "component.h"
#include "gameobject.h"
#include "gameproject.h"
#include "scene.h"

namespace
{
    struct GluonEngineMetaTypes
    {
        public:
            GluonEngineMetaTypes()
            {
                qRegisterMetaType<GluonCore::GluonObject*>();
                qRegisterMetaType<GluonEngine::Asset*>();
                qRegisterMetaType<GluonEngine::Component*>();
                qRegisterMetaType<GluonEngine::GameObject*>();
                qRegisterMetaType<GluonEngine::GameProject*>();
                qRegisterMetaType<GluonEngine::Scene*>();
            }
    };

    GluonEngineMetaTypes gluonEngineMetaTypes;
}

#endif // GLUON_ENGINE_METATYPES_H
