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ecore_evas_buffer_example_02.c
#ifdef HAVE_CONFIG_H
#include "config.h"
#else
#define EINA_UNUSED
#define PACKAGE_EXAMPLES_DIR "."
#endif
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <stdio.h>
#define WIDTH (320)
#define HEIGHT (240)
static Ecore_Evas *ee;
static const char *border_img_path = PACKAGE_EXAMPLES_DIR "/red.png";
static void
_on_destroy(Ecore_Evas *ee_ EINA_UNUSED)
{
ecore_main_loop_quit();
}
int
main(void)
{
Evas *canvas, *sub_canvas;
Evas_Object *bg, *r0, *r1, *r2, *r3; /* "sub" canvas objects */
Evas_Object *border, *img; /* canvas objects */
Ecore_Evas *sub_ee;
ecore_evas_init();
/* this will give you a window with an Evas canvas under the first
* engine available */
ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
if (!ee) goto error;
ecore_evas_size_min_set(ee, WIDTH, HEIGHT);
ecore_evas_size_max_set(ee, WIDTH, HEIGHT);
ecore_evas_callback_delete_request_set(ee, _on_destroy);
ecore_evas_title_set(ee, "Ecore_Evas buffer (image) example");
ecore_evas_show(ee);
canvas = ecore_evas_get(ee);
bg = evas_object_rectangle_add(canvas);
evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
evas_object_move(bg, 0, 0); /* at origin */
evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
evas_object_show(bg);
/* this is a border around the image containing a scene of another
* canvas */
border = evas_object_image_filled_add(canvas);
evas_object_image_file_set(border, border_img_path, NULL);
evas_object_image_border_set(border, 3, 3, 3, 3);
evas_object_image_border_center_fill_set(border, EVAS_BORDER_FILL_NONE);
evas_object_move(border, WIDTH / 6, HEIGHT / 6);
evas_object_resize(border, (2 * WIDTH) / 3, (2 * HEIGHT) / 3);
evas_object_show(border);
img = ecore_evas_object_image_new(ee);
evas_object_image_filled_set(img, EINA_TRUE);
evas_object_image_size_set(
img, ((2 * WIDTH) / 3) - 6, ((2 * HEIGHT) / 3) - 6);
sub_ee = ecore_evas_object_ecore_evas_get(img);
sub_canvas = ecore_evas_object_evas_get(img);
evas_object_move(img, (WIDTH / 6) + 3, (HEIGHT / 6) + 3);
/* apply the same size on both! */
evas_object_resize(img, ((2 * WIDTH) / 3) - 6, ((2 * HEIGHT) / 3) - 6);
ecore_evas_resize(sub_ee, ((2 * WIDTH) / 3) - 6, ((2 * HEIGHT) / 3) - 6);
r0 = evas_object_rectangle_add(sub_canvas);
evas_object_color_set(r0, 0, 0, 0, 255); /* 100% opaque black bg */
evas_object_move(r0, 0, 0);
evas_object_resize(r0, ((2 * WIDTH) / 3) - 6, ((2 * HEIGHT) / 3) - 6);
evas_object_show(r0);
r1 = evas_object_rectangle_add(sub_canvas);
evas_object_color_set(r1, 255, 0, 0, 255); /* 100% opaque red */
evas_object_move(r1, 10, 10);
evas_object_resize(r1, 100, 100);
evas_object_show(r1);
r2 = evas_object_rectangle_add(sub_canvas);
evas_object_color_set(r2, 0, 128, 0, 128); /* 50% opaque green */
evas_object_move(r2, 10, 10);
evas_object_resize(r2, 50, 50);
evas_object_show(r2);
r3 = evas_object_rectangle_add(sub_canvas);
evas_object_color_set(r3, 0, 128, 0, 255); /* 100% opaque dark green */
evas_object_move(r3, 60, 60);
evas_object_resize(r3, 50, 50);
evas_object_show(r3);
evas_object_show(img);
ecore_main_loop_begin();
ecore_evas_free(ee);
ecore_evas_shutdown();
return 0;
error:
fprintf(stderr, "You got to have at least one Evas engine built"
" and linked up to ecore-evas for this example to run"
" properly.\n");
ecore_evas_shutdown();
return -1;
}