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# Linux Quake HOWTO

## Stevenaaus

v2.09, 2010-03-01

This document is a modern guide to id Software's Quake game, with some information about Quake's sequels and Linux gaming in general.

## 1. Introduction

- 1.1 Preamble
- 1.2 About
- 1.3 Notation

## 2. General Info

- 2.1 Getting Started
- 2.2 Command Line Options
- 2.3 Game Console Commands

## 3. Game Engines

- 3.1 TyrQuake
- 3.2 QuakeSpasm
- 3.3 Darkplaces
- 3.4 Quore
- 3.5 QuDos Quake Ports
- 3.6 MFCN's GLQuake
- 3.7 Tenebrae
- 3.8 QuakeForge
- 3.9 NPRQuake
- 3.10 Twilight Project
- 3.11 Audio Quake
- 3.12 SDL Quake
- 3.13 wmQuake
- 3.14 Software Quake

## 4. Mods

- 4.1 About
- 4.2 Single Player Mods
- 4.3 Commercial Mods

## 5. Multiplayer

- 5.1 Nexuiz
- 5.2 EzQuake
- 5.3 FTE QuakeWorld
- 5.4 ProQuake
- 5.5 ZQuake
- 5.6 Other Game Types
- 5.7 Other Multiplayer Mods
- 5.8 Bots
- 5.9 Servers

## 6. Quake Sequels

- 6.1 Hexen II
- 6.2 Quake II
- 6.3 Quake III Arena
- 6.4 Quake IV

## 7. Mapping Tools

- 7.1 World Editors
- 7.2 Tools
- 7.3 Tools needing Wine
- 7.4 Other Utilities
- 7.5 Links

## 8. Trouble-shooting

- 8.1 Bash Won't Start the Program
- 8.2 Program Dies at Startup
- 8.3 Program Dies Loading Level
- 8.4 Game Runs Slowly
- 8.5 Sound Problems
- 8.6 Compilation Issues
- 8.7 Other Issues
- 8.8 Sound Drivers

## 9. Other

- 9.1 Nvidia
- 9.2 3Dfx
- 9.3 FreeBSD
- 9.4 QNX
- 9.5 Transparent Water and VisPatch
- 9.6 Quake Inspired XTerms
- 9.7 Launching maps and demos
- 9.8 Interest
- 9.9 Quotes
- 9.10 Glossary
- 9.11 Links

## 10. Administrative

- 10.1 Credits
- 10.2 Todo
- 10.3 Changelog
- 10.4 License
- 10.5 Other Formats
- 10.6 Author

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