#ifndef _ELC_PLAYER_EO_H_
#define _ELC_PLAYER_EO_H_

/**

 */
#define ELM_OBJ_PLAYER_CLASS elm_obj_player_class_get()

const Eo_Class *elm_obj_player_class_get(void) EINA_CONST;

EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_FORWARD_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_INFO_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_NEXT_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_PAUSE_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_PLAY_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_PREV_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_REWIND_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_QUALITY_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_EJECT_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_VOLUME_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_MUTE_CLICKED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_LANGUAGE_CHANGED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_FOCUSED;
EAPI extern const Eo_Event_Description _ELM_PLAYER_EVENT_UNFOCUSED;

/**
 * No description
 */
#define ELM_PLAYER_EVENT_FORWARD_CLICKED (&(_ELM_PLAYER_EVENT_FORWARD_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_INFO_CLICKED (&(_ELM_PLAYER_EVENT_INFO_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_NEXT_CLICKED (&(_ELM_PLAYER_EVENT_NEXT_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_PAUSE_CLICKED (&(_ELM_PLAYER_EVENT_PAUSE_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_PLAY_CLICKED (&(_ELM_PLAYER_EVENT_PLAY_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_PREV_CLICKED (&(_ELM_PLAYER_EVENT_PREV_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_REWIND_CLICKED (&(_ELM_PLAYER_EVENT_REWIND_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_QUALITY_CLICKED (&(_ELM_PLAYER_EVENT_QUALITY_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_EJECT_CLICKED (&(_ELM_PLAYER_EVENT_EJECT_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_VOLUME_CLICKED (&(_ELM_PLAYER_EVENT_VOLUME_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_MUTE_CLICKED (&(_ELM_PLAYER_EVENT_MUTE_CLICKED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_LANGUAGE_CHANGED (&(_ELM_PLAYER_EVENT_LANGUAGE_CHANGED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_FOCUSED (&(_ELM_PLAYER_EVENT_FOCUSED))

/**
 * No description
 */
#define ELM_PLAYER_EVENT_UNFOCUSED (&(_ELM_PLAYER_EVENT_UNFOCUSED))

#endif