<Type Name="DoNotDecreaseVisibilityRule" FullName="Gendarme.Rules.BadPractice.DoNotDecreaseVisibilityRule">
  <TypeSignature Language="C#" Value="public class DoNotDecreaseVisibilityRule : Gendarme.Framework.Rule, Gendarme.Framework.IMethodRule" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DoNotDecreaseVisibilityRule extends Gendarme.Framework.Rule implements class Gendarme.Framework.IMethodRule, class Gendarme.Framework.IRule" />
  <AssemblyInfo>
    <AssemblyName>Gendarme.Rules.BadPractice</AssemblyName>
    <AssemblyVersion>2.11.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gendarme.Framework.Rule</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Gendarme.Framework.IMethodRule</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>Gendarme.Framework.FxCopCompatibility("Microsoft.Usage", "CA2222:DoNotDecreaseInheritedMemberVisibility")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Gendarme.Framework.Problem("A private method is hiding a visible method from a base type")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Gendarme.Framework.Solution("Either seal the inherited type or rename/remove the private method.")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>
            The rule detect when a method visibility is decreased in an inherited type.
            Decreasing visibility does not prevent calling the base class method unless
            the type is <c>sealed</c>. Note that some language (but not C#) will allow
            you to seal, e.g. <c>final</c>, the method without an <c>override</c>.
            </summary>
    <remarks>To be added.</remarks>
    <example>
            Bad example:
            <code>
            public class Base {
            	public void Public ()
            	{
            	}
            }
            public class BadInheritor : Base {
            	private new void Public ()
            	{
            	}
            }
            </code></example>
    <example>
            Good example (do not hide):
            <code>
            public class Inheritor : Base {
            }
            </code></example>
    <example>
            Good example (sealed type):
            <code>
            public sealed class Inheritor : Base {
            	private new void Public ()
            	{
            	}
            }
            </code></example>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DoNotDecreaseVisibilityRule ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CheckMethod">
      <MemberSignature Language="C#" Value="public Gendarme.Framework.RuleResult CheckMethod (Mono.Cecil.MethodDefinition method);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype Gendarme.Framework.RuleResult CheckMethod(class Mono.Cecil.MethodDefinition method) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gendarme.Framework.RuleResult</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="method" Type="Mono.Cecil.MethodDefinition" />
      </Parameters>
      <Docs>
        <param name="method">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
