<Type Name="TypesWithNativeFieldsShouldBeDisposableRule" FullName="Gendarme.Rules.Correctness.TypesWithNativeFieldsShouldBeDisposableRule">
  <TypeSignature Language="C#" Value="public class TypesWithNativeFieldsShouldBeDisposableRule : Gendarme.Rules.Correctness.TypesShouldBeDisposableBaseRule" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit TypesWithNativeFieldsShouldBeDisposableRule extends Gendarme.Rules.Correctness.TypesShouldBeDisposableBaseRule" />
  <AssemblyInfo>
    <AssemblyName>Gendarme.Rules.Correctness</AssemblyName>
    <AssemblyVersion>2.11.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gendarme.Rules.Correctness.TypesShouldBeDisposableBaseRule</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>Gendarme.Framework.EngineDependency(typeof(Gendarme.Framework.Engines.OpCodeEngine))</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Gendarme.Framework.FxCopCompatibility("Microsoft.Design", "CA1049:TypesThatOwnNativeResourcesShouldBeDisposable")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Gendarme.Framework.Problem("This type contains native field(s) but doesn't implement IDisposable.")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Gendarme.Framework.Solution("Implement IDisposable and free the native field(s) in the Dispose method.")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>
            This rule will fire if a type contains <c>IntPtr</c>, <c>UIntPtr</c>, or
            <c>HandleRef</c> fields but does not implement <c>System.IDisposable</c>.
            </summary>
    <remarks>To be added.</remarks>
    <example>
            Bad examples:
            <code>
            public class DoesNotImplementIDisposable {
            	IntPtr field;
            }
            abstract public class AbstractDispose : IDisposable {
            	IntPtr field;
            	// the field should be disposed in the type that declares it
            	public abstract void Dispose ();
            }
            </code></example>
    <example>
            Good example:
            <code>
            public class Dispose : IDisposable {
            	IDisposable field;
            	public void Dispose ()
            	{
            		UnmanagedFree (field);
            	}
            }
            </code></example>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public TypesWithNativeFieldsShouldBeDisposableRule ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AbstractDisposeMessage">
      <MemberSignature Language="C#" Value="protected override string AbstractDisposeMessage { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string AbstractDisposeMessage" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AbstractTypeMessage">
      <MemberSignature Language="C#" Value="protected override string AbstractTypeMessage { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string AbstractTypeMessage" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CheckMethod">
      <MemberSignature Language="C#" Value="protected override void CheckMethod (Mono.Cecil.MethodDefinition method, bool abstractWarning);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void CheckMethod(class Mono.Cecil.MethodDefinition method, bool abstractWarning) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="method" Type="Mono.Cecil.MethodDefinition" />
        <Parameter Name="abstractWarning" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="method">To be added.</param>
        <param name="abstractWarning">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="FieldTypeIsCandidate">
      <MemberSignature Language="C#" Value="protected override bool FieldTypeIsCandidate (Mono.Cecil.TypeDefinition type);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance bool FieldTypeIsCandidate(class Mono.Cecil.TypeDefinition type) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="Mono.Cecil.TypeDefinition" />
      </Parameters>
      <Docs>
        <param name="type">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TypeMessage">
      <MemberSignature Language="C#" Value="protected override string TypeMessage { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string TypeMessage" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
