<Type Name="IRunner" FullName="Gendarme.Framework.IRunner">
  <TypeSignature Language="C#" Value="public interface IRunner" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IRunner" />
  <AssemblyInfo>
    <AssemblyName>Gendarme.Framework</AssemblyName>
    <AssemblyVersion>2.11.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(false)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>
            Rules will have access to the runner thru this interface.
            This makes it possible, to anyone, to make it's own runner without using
            the provided base class.
            </summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="AnalyzeAssembly">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt; AnalyzeAssembly;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Gendarme.Framework.RunnerEventArgs&gt; AnalyzeAssembly" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AnalyzeMethod">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt; AnalyzeMethod;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Gendarme.Framework.RunnerEventArgs&gt; AnalyzeMethod" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AnalyzeModule">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt; AnalyzeModule;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Gendarme.Framework.RunnerEventArgs&gt; AnalyzeModule" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AnalyzeType">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt; AnalyzeType;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Gendarme.Framework.RunnerEventArgs&gt; AnalyzeType" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Gendarme.Framework.RunnerEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Assemblies">
      <MemberSignature Language="C#" Value="public System.Collections.ObjectModel.Collection&lt;Mono.Cecil.AssemblyDefinition&gt; Assemblies { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ObjectModel.Collection`1&lt;class Mono.Cecil.AssemblyDefinition&gt; Assemblies" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.ObjectModel.Collection&lt;Mono.Cecil.AssemblyDefinition&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>
            This expose the list of assemblies so rules can act on them as "a set".
            E.g. applying a rule based on data outside the current assembly
            </summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ConfidenceBitmask">
      <MemberSignature Language="C#" Value="public Gendarme.Framework.Bitmask&lt;Gendarme.Framework.Confidence&gt; ConfidenceBitmask { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Gendarme.Framework.Bitmask`1&lt;valuetype Gendarme.Framework.Confidence&gt; ConfidenceBitmask" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gendarme.Framework.Bitmask&lt;Gendarme.Framework.Confidence&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CurrentRuleResult">
      <MemberSignature Language="C#" Value="public Gendarme.Framework.RuleResult CurrentRuleResult { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Gendarme.Framework.RuleResult CurrentRuleResult" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gendarme.Framework.RuleResult</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>
            Helper property to avoid each rule having it's own state/logic about
            the result (RuleResult.Success or RuleResult.Failure) of its analysis
            </summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Defects">
      <MemberSignature Language="C#" Value="public System.Collections.ObjectModel.Collection&lt;Gendarme.Framework.Defect&gt; Defects { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ObjectModel.Collection`1&lt;class Gendarme.Framework.Defect&gt; Defects" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.ObjectModel.Collection&lt;Gendarme.Framework.Defect&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="DefectsLimit">
      <MemberSignature Language="C#" Value="public int DefectsLimit { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 DefectsLimit" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Engines">
      <MemberSignature Language="C#" Value="public Gendarme.Framework.EngineController Engines { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Gendarme.Framework.EngineController Engines" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gendarme.Framework.EngineController</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IgnoreList">
      <MemberSignature Language="C#" Value="public Gendarme.Framework.IIgnoreList IgnoreList { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Gendarme.Framework.IIgnoreList IgnoreList" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gendarme.Framework.IIgnoreList</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Initialize">
      <MemberSignature Language="C#" Value="public void Initialize ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Initialize() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Report">
      <MemberSignature Language="C#" Value="public void Report (Gendarme.Framework.Defect defect);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Report(class Gendarme.Framework.Defect defect) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="defect" Type="Gendarme.Framework.Defect" />
      </Parameters>
      <Docs>
        <param name="defect">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Report">
      <MemberSignature Language="C#" Value="public void Report (Mono.Cecil.IMetadataTokenProvider metadata, Gendarme.Framework.Severity severity, Gendarme.Framework.Confidence confidence);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Report(class Mono.Cecil.IMetadataTokenProvider metadata, valuetype Gendarme.Framework.Severity severity, valuetype Gendarme.Framework.Confidence confidence) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="metadata" Type="Mono.Cecil.IMetadataTokenProvider" />
        <Parameter Name="severity" Type="Gendarme.Framework.Severity" />
        <Parameter Name="confidence" Type="Gendarme.Framework.Confidence" />
      </Parameters>
      <Docs>
        <param name="metadata">To be added.</param>
        <param name="severity">To be added.</param>
        <param name="confidence">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Report">
      <MemberSignature Language="C#" Value="public void Report (Mono.Cecil.IMetadataTokenProvider metadata, Gendarme.Framework.Severity severity, Gendarme.Framework.Confidence confidence, string message);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Report(class Mono.Cecil.IMetadataTokenProvider metadata, valuetype Gendarme.Framework.Severity severity, valuetype Gendarme.Framework.Confidence confidence, string message) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="metadata" Type="Mono.Cecil.IMetadataTokenProvider" />
        <Parameter Name="severity" Type="Gendarme.Framework.Severity" />
        <Parameter Name="confidence" Type="Gendarme.Framework.Confidence" />
        <Parameter Name="message" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="metadata">To be added.</param>
        <param name="severity">To be added.</param>
        <param name="confidence">To be added.</param>
        <param name="message">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Report">
      <MemberSignature Language="C#" Value="public void Report (Mono.Cecil.MethodDefinition method, Mono.Cecil.Cil.Instruction ins, Gendarme.Framework.Severity severity, Gendarme.Framework.Confidence confidence);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Report(class Mono.Cecil.MethodDefinition method, class Mono.Cecil.Cil.Instruction ins, valuetype Gendarme.Framework.Severity severity, valuetype Gendarme.Framework.Confidence confidence) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="method" Type="Mono.Cecil.MethodDefinition" />
        <Parameter Name="ins" Type="Mono.Cecil.Cil.Instruction" />
        <Parameter Name="severity" Type="Gendarme.Framework.Severity" />
        <Parameter Name="confidence" Type="Gendarme.Framework.Confidence" />
      </Parameters>
      <Docs>
        <param name="method">To be added.</param>
        <param name="ins">To be added.</param>
        <param name="severity">To be added.</param>
        <param name="confidence">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Report">
      <MemberSignature Language="C#" Value="public void Report (Mono.Cecil.MethodDefinition method, Mono.Cecil.Cil.Instruction ins, Gendarme.Framework.Severity severity, Gendarme.Framework.Confidence confidence, string message);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Report(class Mono.Cecil.MethodDefinition method, class Mono.Cecil.Cil.Instruction ins, valuetype Gendarme.Framework.Severity severity, valuetype Gendarme.Framework.Confidence confidence, string message) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="method" Type="Mono.Cecil.MethodDefinition" />
        <Parameter Name="ins" Type="Mono.Cecil.Cil.Instruction" />
        <Parameter Name="severity" Type="Gendarme.Framework.Severity" />
        <Parameter Name="confidence" Type="Gendarme.Framework.Confidence" />
        <Parameter Name="message" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="method">To be added.</param>
        <param name="ins">To be added.</param>
        <param name="severity">To be added.</param>
        <param name="confidence">To be added.</param>
        <param name="message">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Rules">
      <MemberSignature Language="C#" Value="public System.Collections.ObjectModel.Collection&lt;Gendarme.Framework.IRule&gt; Rules { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ObjectModel.Collection`1&lt;class Gendarme.Framework.IRule&gt; Rules" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.ObjectModel.Collection&lt;Gendarme.Framework.IRule&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>
            This expose the list of rules, so rules can also act on them.
            E.g. Rule X is a superset of rule Y so Y disable itself is X is present
            </summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SeverityBitmask">
      <MemberSignature Language="C#" Value="public Gendarme.Framework.Bitmask&lt;Gendarme.Framework.Severity&gt; SeverityBitmask { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Gendarme.Framework.Bitmask`1&lt;valuetype Gendarme.Framework.Severity&gt; SeverityBitmask" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gendarme.Framework.Bitmask&lt;Gendarme.Framework.Severity&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TearDown">
      <MemberSignature Language="C#" Value="public void TearDown ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void TearDown() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="VerbosityLevel">
      <MemberSignature Language="C#" Value="public int VerbosityLevel { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 VerbosityLevel" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.11.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
