#include <Ecore.h>
static void
{
if (!flag)
else
{
evas_object_color_set(cursor, 0, 255, 0, 255);
evas_object_resize(cursor, 5, 10);
}
flag = !flag;
}
int
main(void)
{
Ecore_Evas *ee;
int layer, x, y;
evas_object_color_set(bg, 0, 0, 255, 255);
evas_object_resize(bg, 200, 200);
printf("Association worked!\n");
evas_object_color_set(cursor, 0, 255, 0, 255);
evas_object_resize(cursor, 5, 10);
if (obj == cursor && layer == 0 && x == 1 && y == 1)
printf("Set cursor worked!\n");
return 0;
}