<map id="Ogre::HardwareBufferManager" name="Ogre::HardwareBufferManager">
<area shape="rect" id="node5" href="$classOgre_1_1DefaultHardwareBufferManager.html" title="DefaultHardwareBufferManager as a Singleton. " alt="" coords="147,246,353,287"/>
<area shape="rect" id="node2" href="$classOgre_1_1HardwareBufferManagerBase.html" title="Base definition of a hardware buffer manager. " alt="" coords="4,88,251,115"/>
<area shape="rect" id="node3" href="$classOgre_1_1AllocatedObject.html" title="Superclass for all objects that wish to use custom memory allocators when their new / delete operator..." alt="" coords="83,5,173,32"/>
<area shape="rect" id="node4" href="$classOgre_1_1Singleton.html" title="Ogre::Singleton\&lt; Hardware\lBufferManager \&gt;" alt="" coords="276,81,473,122"/>
</map>
