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:: com :: sun :: star :: geometry ::
unpublished | struct AffineMatrix3D |
Usage Restrictions not published Description This structure defines a 3 by 4 affine matrix. The matrix defined by this structure constitutes an affine mapping of a point in 3D to another point in 3D. The last line of a complete 4 by 4 matrix is omitted, since it is implicitly assumed to be [0,0,0,1]. An affine mapping, as performed by this matrix, can be written out as follows, where `xs, ys` and `zs` are the source, and `xd, yd` and `zd` the corresponding result coordinates: `xd = m00*xs + m01*ys + m02*zs + m03; yd = m10*xs + m11*ys + m12*zs + m13; zd = m20*xs + m21*ys + m22*zs + m23;` Thus, in common matrix language, with M being the AffineMatrix3D and vs=[xs,ys,zs]^T, vd=[xd,yd,zd]^T two 3D vectors, the affine transformation is written as vd=M*vs. Concatenation of transformations amounts to multiplication of matrices, i.e. a translation, given by T, followed by a rotation, given by R, is expressed as vd=R*(T*vs) in the above notation. Since matrix multiplication is associative, this can be shortened to vd=(R*T)*vs=M'*vs. Therefore, a set of consecutive transformations can be accumulated into a single AffineMatrix3D, by multiplying the current transformation with the additional transformation from the left. Due to this transformational approach, all geometry data types are points in abstract integer or real coordinate spaces, without any physical dimensions attached to them. This physical measurement units are typically only added when using these data types to render something onto a physical output device. For 3D coordinates there is also a projection from 3D to 2D device coordinates needed. Only then the total transformation matrix (including projection to 2D) and the device resolution determine the actual measurement unit in 3D. Since OOo 2.0

Elements' Summary
m00 | The top, left matrix entry.
m01 | The top, left middle matrix entry.
m02 | The top, right middle matrix entry.
m03 | The top, right matrix entry.
m10 | The middle, left matrix entry.
m11 | The middle, middle left matrix entry.
m12 | The middle, middle right matrix entry.
m13 | The middle, right matrix entry.
m20 | The bottom, left matrix entry.
m21 | The bottom, middle left matrix entry.
m22 | The bottom, middle right matrix entry.
m23 | The bottom, right matrix entry.

Elements' Details
m00
double m00; Description The top, left matrix entry.
m01
double m01; Description The top, left middle matrix entry.
m02
double m02; Description The top, right middle matrix entry.
m03
double m03; Description The top, right matrix entry.
m10
double m10; Description The middle, left matrix entry.
m11
double m11; Description The middle, middle left matrix entry.
m12
double m12; Description The middle, middle right matrix entry.
m13
double m13; Description The middle, right matrix entry.
m20
double m20; Description The bottom, left matrix entry.
m21
double m21; Description The bottom, middle left matrix entry.
m22
double m22; Description The bottom, middle right matrix entry.
m23
double m23; Description The bottom, right matrix entry.

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