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button_example_00.c
/*
* gcc -o button_example_00 button_example_00.c `pkg-config --cflags --libs elementary`
*/
#include <Elementary.h>
static void
on_click(void *data, Evas_Object *obj, void *event_info)
{
elm_exit();
}
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win = NULL;
Evas_Object *btn = NULL;
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
/* Create an win, associate it with a canvas and */
/* turn it visible on WM (Window Manager). */
win = elm_win_util_standard_add("Greetings", "Hello, World!");
elm_win_autodel_set(win, EINA_TRUE);
evas_object_resize(win, 240, 60);
evas_object_show(win);
/* Create a btn, associate to a function, associate */
/* to win, give a dimension and position. */
btn = elm_button_add(win);
elm_object_text_set(btn, "Good-Bye, World!");
evas_object_smart_callback_add(btn, "clicked", on_click, NULL);
evas_object_resize(btn, 120, 30);
evas_object_move(btn, 60, 15);
evas_object_show(btn);
elm_run();
elm_shutdown();
return 0;
}
ELM_MAIN()

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