MyGUI 3.2.0

- Main Page
- Related Pages
- Namespaces
- Data Structures
- Files
- Examples

- File List
- Globals

MyGUI_IRenderTarget.h
Go to the documentation of this file.
1
6 /*
7 This file is part of MyGUI.
8
9 MyGUI is free software: you can redistribute it and/or modify
10 it under the terms of the GNU Lesser General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 MyGUI is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU Lesser General Public License for more details.
18
19 You should have received a copy of the GNU Lesser General Public License
20 along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_I_RENDER_TARGET_H__
23 #define __MYGUI_I_RENDER_TARGET_H__
24
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_RenderTargetInfo.h"
27 #include <stddef.h>
28
29 namespace MyGUI
30 {
31
32 class ITexture;
33 class IVertexBuffer;
34
35 class MYGUI_EXPORT IRenderTarget
36 {
37 public:
38 IRenderTarget() { }
39 virtual ~IRenderTarget() { }
40
41 virtual void begin() = 0;
42 virtual void end() = 0;
43
44 virtual void doRender(IVertexBuffer* _buffer, ITexture* _texture, size_t _count) = 0;
45
46 virtual const RenderTargetInfo& getInfo() = 0;
47 };
48
49 } // namespace MyGUI
50
51 #endif // __MYGUI_I_RENDER_TARGET_H__
MyGUI_Prerequest.h
MyGUI::IVertexBuffer
Definition: MyGUI_IVertexBuffer.h:31
MyGUI::IRenderTarget::~IRenderTarget
virtual ~IRenderTarget()
Definition: MyGUI_IRenderTarget.h:39
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition: MyGUI_Platform.h:120
MyGUI_RenderTargetInfo.h
MyGUI::ITexture
Definition: MyGUI_ITexture.h:41
MyGUI::IRenderTarget
Definition: MyGUI_IRenderTarget.h:35
MyGUI::RenderTargetInfo
Definition: MyGUI_RenderTargetInfo.h:30
MyGUI::IRenderTarget::IRenderTarget
IRenderTarget()
Definition: MyGUI_IRenderTarget.h:38