MyGUI 3.2.0

- Main Page
- Related Pages
- Namespaces
- Data Structures
- Files
- Examples

- File List
- Globals

MyGUI_TileRect.h
Go to the documentation of this file.
1
6 /*
7 This file is part of MyGUI.
8
9 MyGUI is free software: you can redistribute it and/or modify
10 it under the terms of the GNU Lesser General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 MyGUI is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU Lesser General Public License for more details.
18
19 You should have received a copy of the GNU Lesser General Public License
20 along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_TILE_RECT_H__
23 #define __MYGUI_TILE_RECT_H__
24
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_XmlDocument.h"
27 #include "MyGUI_Types.h"
28 #include "MyGUI_ISubWidgetRect.h"
29 #include "MyGUI_ResourceSkin.h"
30 #include "MyGUI_RenderFormat.h"
31
32 namespace MyGUI
33 {
34
35 class RenderItem;
36
37 class MYGUI_EXPORT TileRect :
38 public ISubWidgetRect
39 {
40 MYGUI_RTTI_DERIVED( TileRect )
41
42 public:
43 TileRect();
44 virtual ~TileRect();
45
46 virtual void setAlpha(float _alpha);
47
48 virtual void setVisible(bool _visible);
49
50 virtual void createDrawItem(ITexture* _texture, ILayerNode* _node);
51 virtual void destroyDrawItem();
52
53 // метод для отрисовки себя
54 virtual void doRender();
55
56 virtual void setStateData(IStateInfo* _data);
57
58 /*internal:*/
59 virtual void _updateView();
60 virtual void _correctView();
61
62 virtual void _setAlign(const IntSize& _oldsize);
63
64 virtual void _setUVSet(const FloatRect& _rect);
65 virtual void _setColour(const Colour& _value);
66
67 protected:
68 bool mEmptyView;
69
70 VertexColourType mVertexFormat;
71 uint32 mCurrentColour;
72
73 FloatRect mCurrentTexture;
74 IntCoord mCurrentCoord;
75
76 ILayerNode* mNode;
77 RenderItem* mRenderItem;
78
79 IntSize mTileSize;
80 size_t mCountVertex;
81
82 float mRealTileWidth;
83 float mRealTileHeight;
84
85 float mTextureHeightOne;
86 float mTextureWidthOne;
87
88 bool mTileH;
89 bool mTileV;
90 };
91
92 } // namespace MyGUI
93
94 #endif // __MYGUI_TILE_RECT_H__
MyGUI::types::TCoord< int >
MyGUI::uint32
unsigned int uint32
Definition: MyGUI_Types.h:63
MyGUI::ILayerNode
Definition: MyGUI_ILayerNode.h:42
MyGUI::ISubWidgetRect
Definition: MyGUI_ISubWidgetRect.h:32
MyGUI_Prerequest.h
MyGUI::IStateInfo
Definition: MyGUI_IStateInfo.h:31
MyGUI::types::TSize< int >
MyGUI::RenderItem
Definition: MyGUI_RenderItem.h:37
MyGUI_Types.h
MyGUI::VertexColourType
Definition: MyGUI_RenderFormat.h:30
MyGUI_XmlDocument.h
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition: MyGUI_RTTI.h:88
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition: MyGUI_Platform.h:120
MyGUI::types::TRect< float >
MyGUI::ITexture
Definition: MyGUI_ITexture.h:41
MyGUI_ResourceSkin.h
MyGUI::TileRect
Definition: MyGUI_TileRect.h:37
MyGUI_ISubWidgetRect.h
MyGUI::Colour
Definition: MyGUI_Colour.h:31
MyGUI_RenderFormat.h