MyGUI 3.2.0

- Main Page
- Related Pages
- Namespaces
- Data Structures
- Files
- Examples

- File List
- Globals

MyGUI_EditText.h
Go to the documentation of this file.
1
6 /*
7 This file is part of MyGUI.
8
9 MyGUI is free software: you can redistribute it and/or modify
10 it under the terms of the GNU Lesser General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 MyGUI is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU Lesser General Public License for more details.
18
19 You should have received a copy of the GNU Lesser General Public License
20 along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_EDIT_TEXT_H__
23 #define __MYGUI_EDIT_TEXT_H__
24
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_XmlDocument.h"
27 #include "MyGUI_Types.h"
28 #include "MyGUI_ISubWidgetText.h"
29 #include "MyGUI_IFont.h"
30 #include "MyGUI_ResourceSkin.h"
31 #include "MyGUI_RenderFormat.h"
32 #include "MyGUI_TextView.h"
33 #include "MyGUI_VertexData.h"
34
35 namespace MyGUI
36 {
37
38 class RenderItem;
39
40 class MYGUI_EXPORT EditText :
41 public ISubWidgetText
42 {
43 MYGUI_RTTI_DERIVED( EditText )
44
45 public:
46 EditText();
47 virtual ~EditText();
48
49 virtual void setVisible(bool _value);
50
51 // обновляет все данные связанные с тектом
52 virtual void updateRawData();
53
54 // метод для отрисовки себя
55 virtual void doRender();
56
57 void setCaption(const UString& _value);
58 const UString& getCaption() const;
59
60 void setTextColour(const Colour& _value);
61 const Colour& getTextColour() const;
62
63 void setAlpha(float _value);
64 float getAlpha() const;
65
66 virtual void setFontName(const std::string& _value);
67 virtual const std::string& getFontName() const;
68
69 virtual void setFontHeight(int _value);
70 virtual int getFontHeight() const;
71
72 virtual void createDrawItem(ITexture* _texture, ILayerNode* _node);
73 virtual void destroyDrawItem();
74
75 virtual void setTextAlign(Align _value);
76 virtual Align getTextAlign() const;
77
78 virtual size_t getTextSelectionStart() const;
79 virtual size_t getTextSelectionEnd() const;
80 virtual void setTextSelection(size_t _start, size_t _end);
81
82 virtual bool getSelectBackground() const;
83 virtual void setSelectBackground(bool _normal);
84
85 virtual bool isVisibleCursor() const;
86 virtual void setVisibleCursor(bool _value);
87
89 virtual bool getInvertSelected() const;
93 virtual void setInvertSelected(bool _value);
94
95 virtual size_t getCursorPosition() const;
96 virtual void setCursorPosition(size_t _index);
97
98 virtual IntSize getTextSize();
99
100 // устанавливает смещение текста в пикселях
101 virtual void setViewOffset(const IntPoint& _point);
102 virtual IntPoint getViewOffset() const;
103
104 // возвращает положение курсора по произвольному положению
105 virtual size_t getCursorPosition(const IntPoint& _point);
106
107 // возвращает положение курсора в обсолютных координатах
108 virtual IntCoord getCursorCoord(size_t _position);
109
110 virtual bool getShadow() const;
111 virtual void setShadow(bool _value);
112
113 virtual void setShiftText(bool _shift);
114
115 virtual void setWordWrap(bool _value);
116
117 virtual void setStateData(IStateInfo* _data);
118
119 virtual void setShadowColour(const Colour& _value);
120 virtual const Colour& getShadowColour() const;
121
122 /*internal:*/
123 virtual void _updateView();
124 virtual void _correctView();
125
126 virtual void _setAlign(const IntSize& _oldsize);
127
128 private:
129 void _setTextColour(const Colour& _value);
130 void checkVertexSize();
131
132 void drawQuad(
133 Vertex*& _vertex,
134 size_t& _vertexCount,
135 const FloatRect& _vertexRect,
136 float _vertexZ,
137 const FloatRect& _textureRect,
138 uint32 _colour) const;
139
140 void drawGlyph(
141 const RenderTargetInfo& renderTargetInfo,
142 Vertex*& _vertex,
143 size_t& _vertexCount,
144 FloatRect _vertexRect,
145 FloatRect _textureRect,
146 uint32 _colour) const;
147
148 protected:
149 bool mEmptyView;
150 uint32 mCurrentColourNative;
151 uint32 mInverseColourNative;
152 uint32 mCurrentAlphaNative;
153 uint32 mShadowColourNative;
154 IntCoord mCurrentCoord;
155
156 UString mCaption;
157 bool mTextOutDate;
158 Align mTextAlign;
159
160 Colour mColour;
161 Colour mShadowColour;
162 float mAlpha;
163 VertexColourType mVertexFormat;
164
165 IFont* mFont;
166 ITexture* mTexture;
167 int mFontHeight;
168
169 bool mBackgroundNormal;
170 size_t mStartSelect;
171 size_t mEndSelect;
172 size_t mCursorPosition;
173 bool mVisibleCursor;
174 bool mInvertSelect;
175 bool mShadow;
176
177 IntPoint mViewOffset; // смещение текста
178
179 ILayerNode* mNode;
180 RenderItem* mRenderItem;
181 size_t mCountVertex;
182 bool mIsAddCursorWidth;
183
184 bool mShiftText;
185 bool mWordWrap;
186 bool mManualColour;
187 int mOldWidth;
188
189 TextView mTextView;
190 };
191
192 } // namespace MyGUI
193
194 #endif // __MYGUI_EDIT_TEXT_H__
MyGUI::types::TCoord< int >
MyGUI_VertexData.h
MyGUI::uint32
unsigned int uint32
Definition: MyGUI_Types.h:63
MyGUI::types::TPoint< int >
MyGUI::ILayerNode
Definition: MyGUI_ILayerNode.h:42
MyGUI_Prerequest.h
MyGUI::IStateInfo
Definition: MyGUI_IStateInfo.h:31
MyGUI::types::TSize< int >
MyGUI_IFont.h
MyGUI::RenderItem
Definition: MyGUI_RenderItem.h:37
MyGUI::TextView
Definition: MyGUI_TextView.h:17
MyGUI_Types.h
MyGUI::VertexColourType
Definition: MyGUI_RenderFormat.h:30
MyGUI::IFont
Definition: MyGUI_IFont.h:35
MyGUI_XmlDocument.h
MyGUI_TextView.h
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition: MyGUI_RTTI.h:88
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition: MyGUI_Platform.h:120
MyGUI::types::TRect< float >
MyGUI::ITexture
Definition: MyGUI_ITexture.h:41
MyGUI_ResourceSkin.h
MyGUI::UString
A UTF-16 string with implicit conversion to/from std::string and std::wstring.
Definition: MyGUI_UString.h:169
MyGUI::ISubWidgetText
Definition: MyGUI_ISubWidgetText.h:32
MyGUI::RenderTargetInfo
Definition: MyGUI_RenderTargetInfo.h:30
MyGUI::Align
Definition: MyGUI_Align.h:34
MyGUI::Colour
Definition: MyGUI_Colour.h:31
MyGUI::Vertex
Definition: MyGUI_VertexData.h:31
MyGUI_RenderFormat.h
MyGUI::EditText
Definition: MyGUI_EditText.h:40
MyGUI_ISubWidgetText.h