-- Autogenerated list of maps to load and compile:
dgn.load_des_file('des/sprint/sprint_mu.des')
dgn.load_des_file('des/sprint/arena_sprint.des')
dgn.load_des_file('des/sprint/meat.des')
dgn.load_des_file('des/sprint/menkaure.des')
dgn.load_des_file('des/sprint/linesprint.des')
dgn.load_des_file('des/sprint/pitsprint.des')
dgn.load_des_file('des/sprint/zigsprint.des')
dgn.load_des_file('des/sprint/red_sonja.des')
dgn.load_des_file('des/sprint/fedhas.des')
dgn.load_des_file('des/branches/tar.des')
dgn.load_des_file('des/branches/dis.des')
dgn.load_des_file('des/branches/blade.des')
dgn.load_des_file('des/branches/swamp.des')
dgn.load_des_file('des/branches/orc.des')
dgn.load_des_file('des/branches/hell.des')
dgn.load_des_file('des/branches/slime.des')
dgn.load_des_file('des/branches/vaults_rooms_hard.des')
dgn.load_des_file('des/branches/spider.des')
dgn.load_des_file('des/branches/pan.des')
dgn.load_des_file('des/branches/snake.des')
dgn.load_des_file('des/branches/elf.des')
dgn.load_des_file('des/branches/vaults_rooms_empty.des')
dgn.load_des_file('des/branches/vaults.des')
dgn.load_des_file('des/branches/vaults_rooms_standard.des')
dgn.load_des_file('des/branches/temple.des')
dgn.load_des_file('des/branches/shoals.des')
dgn.load_des_file('des/branches/geh.des')
dgn.load_des_file('des/branches/tomb.des')
dgn.load_des_file('des/branches/crypt.des')
dgn.load_des_file('des/branches/zot.des')
dgn.load_des_file('des/branches/abyss.des')
dgn.load_des_file('des/branches/lair.des')
dgn.load_des_file('des/branches/coc.des')
dgn.load_des_file('des/branches/forest.des')
dgn.load_des_file('des/variable/tomb_raider.des')
dgn.load_des_file('des/variable/mini_features.des')
dgn.load_des_file('des/variable/compat.des')
dgn.load_des_file('des/variable/ambush.des')
dgn.load_des_file('des/variable/large_abstract.des')
dgn.load_des_file('des/variable/mini_monsters.des')
dgn.load_des_file('des/variable/cathedral_bats.des')
dgn.load_des_file('des/variable/geyser.des')
dgn.load_des_file('des/variable/large_themed.des')
dgn.load_des_file('des/variable/dk_crumbling.des')
dgn.load_des_file('des/variable/encompass.des')
dgn.load_des_file('des/variable/mini.des')
dgn.load_des_file('des/variable/lemuel_castle.des')
dgn.load_des_file('des/variable/float.des')
dgn.load_des_file('des/variable/grated_community.des')
dgn.load_des_file('des/variable/ancient_champions.des')
dgn.load_des_file('des/tutorial/lesson1.des')
dgn.load_des_file('des/tutorial/lesson3.des')
dgn.load_des_file('des/tutorial/lesson4.des')
dgn.load_des_file('des/tutorial/lesson2.des')
dgn.load_des_file('des/tutorial/lesson5.des')
dgn.load_des_file('des/portals/wizlab.des')
dgn.load_des_file('des/portals/bailey.des')
dgn.load_des_file('des/portals/ziggurat.des')
dgn.load_des_file('des/portals/sewer.des')
dgn.load_des_file('des/portals/bazaar.des')
dgn.load_des_file('des/portals/ossuary.des')
dgn.load_des_file('des/portals/trove.des')
dgn.load_des_file('des/portals/icecave.des')
dgn.load_des_file('des/portals/volcano.des')
dgn.load_des_file('des/portals/lab.des')
dgn.load_des_file('des/traps/spider_basket.des')
dgn.load_des_file('des/traps/boulders.des')
dgn.load_des_file('des/traps/rats_trap.des')
dgn.load_des_file('des/traps/beogh_trap.des')
dgn.load_des_file('des/traps/xom_trap.des')
dgn.load_des_file('des/traps/grate.des')
dgn.load_des_file('des/test.des')
dgn.load_des_file('des/serial/window.des')
dgn.load_des_file('des/serial/gnoll_camp.des')
dgn.load_des_file('des/serial/magic_research.des')
dgn.load_des_file('des/serial/sigils.des')
dgn.load_des_file('des/serial/corridors.des')
dgn.load_des_file('des/serial/bayou.des')
dgn.load_des_file('des/serial/aquarium.des')
dgn.load_des_file('des/serial/column_ruins.des')
dgn.load_des_file('des/serial/teleporters.des')
dgn.load_des_file('des/serial/ice.des')
dgn.load_des_file('des/serial/undead.des')
dgn.load_des_file('des/serial/ponds.des')
dgn.load_des_file('des/serial/curves.des')
dgn.load_des_file('des/serial/glass.des')
dgn.load_des_file('des/serial/forest.des')
dgn.load_des_file('des/entry/simple.des')
dgn.load_des_file('des/entry/twisted.des')
dgn.load_des_file('des/entry/large.des')
dgn.load_des_file('des/entry/small.des')
dgn.load_des_file('des/altar/trog_burn_book.des')
dgn.load_des_file('des/altar/kiku_cage.des')
dgn.load_des_file('des/altar/ashenzari_visionary.des')
dgn.load_des_file('des/altar/nemelex_the_gamble.des')
dgn.load_des_file('des/altar/yredelemnul_ordeal.des')
dgn.load_des_file('des/altar/vehumet_trees.des')
dgn.load_des_file('des/altar/xom_monty_hall.des')
dgn.load_des_file('des/altar/trog_wizard.des')
dgn.load_des_file('des/altar/altar.des')
dgn.load_des_file('des/altar/overflow.des')
dgn.load_des_file('des/altar/lugonu_bribe.des')
dgn.load_des_file('des/altar/okawaru_arena.des')
dgn.load_des_file('des/builder/uniques.des')
dgn.load_des_file('des/builder/dummy.des')
dgn.load_des_file('des/builder/layout_grids.des')
dgn.load_des_file('des/builder/layout_city.des')
dgn.load_des_file('des/builder/layout_vaults.des')
dgn.load_des_file('des/builder/layout_cellular.des')
dgn.load_des_file('des/builder/layout_loops.des')
dgn.load_des_file('des/builder/layout.des')
dgn.load_des_file('des/builder/layout_caves.des')
dgn.load_des_file('des/builder/layout_forest.des')
dgn.load_des_file('des/builder/decor.des')
dgn.load_des_file('des/builder/layout_halls.des')
dgn.load_des_file('des/builder/layout_pools.des')
dgn.load_des_file('des/builder/food.des')
dgn.load_des_file('des/builder/arena.des')
dgn.load_des_file('des/builder/rooms.des')
dgn.load_des_file('des/builder/shops.des')
dgn.load_des_file('des/zotdef/zotdef.des')
