FLTK 1.3.2

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Public Member Functions | Protected Member Functions | List of all members
Fl_Tree_Item Class Reference

Tree item. More...

`#include <Fl_Tree_Item.H>`

## Public Member Functions
void | activate (int val=1)
| Change the item's activation state to the optionally specified 'val'. More...
Fl_Tree_Item * | add (const Fl_Tree_Prefs &prefs, const char *new_label)
| Add a new child to this item with the name 'new_label', with defaults from 'prefs'. More...
Fl_Tree_Item * | add (const Fl_Tree_Prefs &prefs, char **arr)
| Descend into the path specified by `arr`, and add a new child there. More...
int | calc_item_height (const Fl_Tree_Prefs &prefs) const
| Return the item's 'visible' height. More...
Fl_Tree_Item * | child (int index)
| Return the child item for the given 'index'.
const Fl_Tree_Item * | child (int t) const
| Return the const child item for the given 'index'. More...
int | children () const
| Return the number of children this item has.
void | clear_children ()
| Clear all the children for this item.
void | close ()
| Close this item and all its children.
void | deactivate ()
| Deactivate the item; the callback() won't be invoked when clicked. More...
int | depth () const
| Returns how many levels deep this item is in the hierarchy. More...
void | deselect ()
| Disable the item's selection state.
int | deselect_all ()
| Deselect item and all its children. More...
void | draw (int X, int &Y, int W, Fl_Widget *tree, Fl_Tree_Item *itemfocus, const Fl_Tree_Prefs &prefs, int lastchild=1)
| Draw this item and its children.
int | event_on_collapse_icon (const Fl_Tree_Prefs &prefs) const
| Was the event on the 'collapse' button?
int | event_on_label (const Fl_Tree_Prefs &prefs) const
| Was event on the label()?
int | find_child (const char *name)
| Return the index of the immediate child of this item that has the label 'name'. More...
int | find_child (Fl_Tree_Item *item)
| Find the index number for the specified 'item' in the current item's list of children. More...
const Fl_Tree_Item * | find_child_item (char **arr) const
| Find child item by descending array of names. More...
Fl_Tree_Item * | find_child_item (char **arr)
| Find child item by descending array of names. More...
const Fl_Tree_Item * | find_clicked (const Fl_Tree_Prefs &prefs) const
| Find the item that the last event was over. More...
Fl_Tree_Item * | find_clicked (const Fl_Tree_Prefs &prefs)
| Non-const version of the above. More...
const Fl_Tree_Item * | find_item (char **arr) const
| Find item by descending array of `names`. More...
Fl_Tree_Item * | find_item (char **arr)
| Find item by descending array of `names`. More...
| Fl_Tree_Item (const Fl_Tree_Prefs &prefs)
| Constructor. More...
| Fl_Tree_Item (const Fl_Tree_Item *o)
| Copy constructor.
int | h () const
int | has_children () const
| See if this item has children.
Fl_Tree_Item * | insert (const Fl_Tree_Prefs &prefs, const char *new_label, int pos=0)
| Insert a new item into current item's children at a specified position. More...
Fl_Tree_Item * | insert_above (const Fl_Tree_Prefs &prefs, const char *new_label)
| Insert a new item above this item. More...
char | is_activated () const
| See if the item is activated.
char | is_active () const
| See if the item is activated.
int | is_close () const
| See if the item is 'closed'.
int | is_open () const
| See if the item is 'open'.
int | is_root () const
| Is this item the root of the tree?
char | is_selected () const
| See if the item is selected.
int | is_visible () const
| See if the item is visible.
void | label (const char *val)
| Set the label. Makes a copy of the name.
const char * | label () const
| Return the label.
void | labelbgcolor (Fl_Color val)
| Set item's label background color. More...
Fl_Color | labelbgcolor () const
| Return item's background text color. More...
void | labelcolor (Fl_Color val)
| Set item's label text color.
Fl_Color | labelcolor () const
| Return item's label text color.
void | labelfgcolor (Fl_Color val)
| Set item's label foreground text color.
Fl_Color | labelfgcolor () const
| Return item's label foreground text color.
void | labelfont (Fl_Font val)
| Set item's label font face.
Fl_Font | labelfont () const
| Get item's label font face.
void | labelsize (Fl_Fontsize val)
| Set item's label font size.
Fl_Fontsize | labelsize () const
| Get item's label font size.
Fl_Tree_Item * | next ()
| Return the next item in the tree. More...
Fl_Tree_Item * | next_displayed (Fl_Tree_Prefs &prefs)
| Return the next visible item. More...
Fl_Tree_Item * | next_sibling ()
| Return this item's next sibling. More...
void | open ()
| Open this item and all its children.
void | open_toggle ()
| Toggle the item's open/closed state.
Fl_Tree_Item * | parent ()
| Return the parent for this item. Returns NULL if we are the root.
const Fl_Tree_Item * | parent () const
| Return the const parent for this item. Returns NULL if we are the root.
void | parent (Fl_Tree_Item *val)
| Set the parent for this item. More...
Fl_Tree_Item * | prev ()
| Return the previous item in the tree. More...
Fl_Tree_Item * | prev_displayed (Fl_Tree_Prefs &prefs)
| Return the previous visible item. More...
Fl_Tree_Item * | prev_sibling ()
| Return this item's previous sibling. More...
int | remove_child (Fl_Tree_Item *item)
| Remove child by item. More...
int | remove_child (const char *new_label)
| Remove immediate child (and its children) by its label 'name'. More...
void | select (int val=1)
| Change the item's selection state to the optionally specified 'val'. More...
int | select_all ()
| Select item and all its children. More...
void | select_toggle ()
| Toggle the item's selection state.
void | show_self (const char *indent="") const
| Print the tree as 'ascii art' to stdout. More...
void | swap_children (int ax, int bx)
| Swap two of our children, given two child index values. More...
int | swap_children (Fl_Tree_Item *a, Fl_Tree_Item *b)
| Swap two of our children, given item pointers. More...
void | update_prev_next (int index)
| Update our _prev_sibling and _next_sibling pointers to point to neighbors, given `index` as being our current position in the parent's item array. More...
void | user_data (void *data)
| Set a user-data value for the item.
void * | user_data () const
| Retrieve the user-data value that has been assigned to the item.
void | usericon (Fl_Image *val)
| Set the item's user icon to an Fl_Image. '0' will disable.
Fl_Image * | usericon () const
| Get the item's user icon as an Fl_Image. Returns '0' if disabled.
int | visible () const
| See if the item is visible. Alias for is_visible().
int | visible_r () const
| Returns if item and all its parents are visible. More...
int | w () const
void | widget (Fl_Widget *val)
| Assign an FLTK widget to this item.
Fl_Widget * | widget () const
| Return FLTK widget assigned to this item.
int | x () const
int | y () const

## Protected Member Functions
void | draw_horizontal_connector (int x1, int x2, int y, const Fl_Tree_Prefs &prefs)
| Internal: Horizontal connector line based on preference settings.
void | draw_vertical_connector (int x, int y1, int y2, const Fl_Tree_Prefs &prefs)
| Internal: Vertical connector line based on preference settings.
void | hide_widgets ()
| Internal: Hide the FLTK widget() for this item and all children. More...
int | is_flag (unsigned short flag) const
| See if flag set. Returns 0 or 1.
void | set_flag (unsigned short flag, int val)
| Set a flag to an on or off value. val is 0 or 1.
void | show_widgets ()
| Internal: Show the FLTK widget() for this item and all children. More...

## Detailed Description

Tree item.

This class is a single tree item, and manages all of the item's attributes. Fl_Tree_Item is used by Fl_Tree, which is comprised of many instances of Fl_Tree_Item.

Fl_Tree_Item is hierarchical; it dynamically manages an Fl_Tree_Item_Array of children that are themselves instances of Fl_Tree_Item. Each item can have zero or more children. When an item has children, close() and open() can be used to hide or show them.

Items have their own attributes; font size, face, color. Items maintain their own hierarchy of children.

When you make changes to items, you'll need to tell the tree to redraw() for the changes to show up.

## Constructor & Destructor Documentation

Fl_Tree_Item::Fl_Tree_Item | ( | const Fl_Tree_Prefs & | prefs | ) |

Constructor.

Makes a new instance of Fl_Tree_Item using defaults from 'prefs'.

## Member Function Documentation

void Fl_Tree_Item::activate | ( | int | val = `1` | ) |
| inline

Change the item's activation state to the optionally specified 'val'.

When deactivated, the item will be 'grayed out'; the callback() won't be invoked if the user clicks on the label. If the item has a widget() associated with the item, its activation state will be changed as well.

If 'val' is not specified, the item will be activated.

Fl_Tree_Item * Fl_Tree_Item::add | ( | const Fl_Tree_Prefs & | prefs,
|  | const char * | new_label
| ) |  |

Add a new child to this item with the name 'new_label', with defaults from 'prefs'.

An internally managed copy is made of the label string. Adds the item based on the value of prefs.sortorder().

Fl_Tree_Item * Fl_Tree_Item::add | ( | const Fl_Tree_Prefs & | prefs,
|  | char ** | arr
| ) |  |

Descend into the path specified by `arr`, and add a new child there.

Should be used only by Fl_Tree's internals. Adds the item based on the value of prefs.sortorder().

Returns
  the item added.

int Fl_Tree_Item::calc_item_height | ( | const Fl_Tree_Prefs & | prefs | ) | const

Return the item's 'visible' height.

Doesn't include linespacing(); prevents affecting eg. height of widget().

const Fl_Tree_Item * Fl_Tree_Item::child | ( | int | t | ) | const

Return the const child item for the given 'index'.

Return child item for the specified 'index'.

void Fl_Tree_Item::deactivate | ( |  | ) |
| inline

Deactivate the item; the callback() won't be invoked when clicked.

Same as activate(0)

int Fl_Tree_Item::depth | ( |  | ) | const

Returns how many levels deep this item is in the hierarchy.

For instance; root has a depth of zero, and its immediate children would have a depth of 1, and so on.

int Fl_Tree_Item::deselect_all | ( |  | ) |
| inline

Deselect item and all its children.

Returns count of how many items were in the 'selected' state, ie. how many items were "changed".

int Fl_Tree_Item::find_child | ( | const char * | name | ) |

Return the index of the immediate child of this item that has the label 'name'.

Returns
  index of found item, or -1 if not found.

int Fl_Tree_Item::find_child | ( | Fl_Tree_Item * | item | ) |

Find the index number for the specified 'item' in the current item's list of children.

Returns
  the index, or -1 if not found.

const Fl_Tree_Item * Fl_Tree_Item::find_child_item | ( | char ** | arr | ) | const

Find child item by descending array of names.

Does not include self in search. Only Fl_Tree should need this method.

Returns
  item, or 0 if not found

Fl_Tree_Item * Fl_Tree_Item::find_child_item | ( | char ** | arr | ) |

Find child item by descending array of names.

Does not include self in search. Only Fl_Tree should need this method. Use Fl_Tree::find_item() instead.

Returns
  item, or 0 if not found

const Fl_Tree_Item * Fl_Tree_Item::find_clicked | ( | const Fl_Tree_Prefs & | prefs | ) | const

Find the item that the last event was over.

Returns the item if it is visible, and mouse is over it. Works even if widget deactivated. Use event_on_collapse_icon() to determine if collapse button was pressed.

Returns
  const visible item under the event if found, or 0 if none.

Fl_Tree_Item * Fl_Tree_Item::find_clicked | ( | const Fl_Tree_Prefs & | prefs | ) |

Non-const version of the above.

Find the item that the last event was over.

Returns the item if it is visible, and mouse is over it. Works even if widget deactivated. Use event_on_collapse_icon() to determine if collapse button was pressed.

Returns
  the visible item under the event if found, or 0 if none.

const Fl_Tree_Item * Fl_Tree_Item::find_item | ( | char ** | names | ) | const

Find item by descending array of `names`.

Includes self in search. Only Fl_Tree should need this method. Use Fl_Tree::find_item() instead.

Returns
  item, or 0 if not found

Fl_Tree_Item * Fl_Tree_Item::find_item | ( | char ** | names | ) |

Find item by descending array of `names`.

Includes self in search. Only Fl_Tree should need this method.

Returns
  item, or 0 if not found

void Fl_Tree_Item::hide_widgets | ( |  | ) |
| protected

Internal: Hide the FLTK widget() for this item and all children.

Used by close() to hide widgets.

Fl_Tree_Item * Fl_Tree_Item::insert | ( | const Fl_Tree_Prefs & | prefs,
|  | const char * | new_label,
|  | int | pos = `0`
| ) |  |

Insert a new item into current item's children at a specified position.

Returns
  the new item inserted.

Fl_Tree_Item * Fl_Tree_Item::insert_above | ( | const Fl_Tree_Prefs & | prefs,
|  | const char * | new_label
| ) |  |

Insert a new item above this item.

Returns
  the new item inserted, or 0 if an error occurred.

void Fl_Tree_Item::labelbgcolor | ( | Fl_Color | val | ) |
| inline

Set item's label background color.

A special case is made for color 0xffffffff which is treated as 'transparent'.

Fl_Color Fl_Tree_Item::labelbgcolor | ( |  | ) | const
| inline

Return item's background text color.

If the color is 0xffffffff, it is 'transparent'.

Fl_Tree_Item * Fl_Tree_Item::next | ( |  | ) |

Return the next item in the tree.

This method can be used to walk the tree forward. For an example of how to use this method, see Fl_Tree::first().

Returns
  the next item in the tree, or 0 if there's no more items.

Fl_Tree_Item * Fl_Tree_Item::next_displayed | ( | Fl_Tree_Prefs & | prefs | ) |

Return the next visible item.

(If this item has children and is closed, children are skipped)

This method can be used to walk the tree forward, skipping items that are not currently visible to the user.

Returns
  the next visible item below us, or 0 if there's no more items.

Fl_Tree_Item * Fl_Tree_Item::next_sibling | ( |  | ) |

Return this item's next sibling.

Moves to the next item below us at the same level (sibling). Use this to move down the tree without moving deeper into the tree, effectively skipping over this item's children/descendents.

Returns
  item's next sibling, or 0 if none.

void Fl_Tree_Item::parent | ( | Fl_Tree_Item * | val | ) |
| inline

Set the parent for this item.

Should only be used by Fl_Tree's internals.

Fl_Tree_Item * Fl_Tree_Item::prev | ( |  | ) |

Return the previous item in the tree.

This method can be used to walk the tree backwards. For an example of how to use this method, see Fl_Tree::last().

Returns
  the previous item in the tree, or 0 if there's no item above this one (hit the root).

Fl_Tree_Item * Fl_Tree_Item::prev_displayed | ( | Fl_Tree_Prefs & | prefs | ) |

Return the previous visible item.

(If this item above us has children and is closed, its children are skipped)

This method can be used to walk the tree backward, skipping items that are not currently visible to the user.

Returns
  the previous visible item above us, or 0 if there's no more items.

Fl_Tree_Item * Fl_Tree_Item::prev_sibling | ( |  | ) |

Return this item's previous sibling.

Moves to the previous item above us at the same level (sibling). Use this to move up the tree without moving deeper into the tree.

Returns
  This item's previous sibling, or 0 if none.

int Fl_Tree_Item::remove_child | ( | Fl_Tree_Item * | item | ) |

Remove child by item.

Returns
  0 if removed, -1 if item not an immediate child.

int Fl_Tree_Item::remove_child | ( | const char * | name | ) |

Remove immediate child (and its children) by its label 'name'.

Returns
  0 if removed, -1 if not found.

void Fl_Tree_Item::select | ( | int | val = `1` | ) |
| inline

Change the item's selection state to the optionally specified 'val'.

If 'val' is not specified, the item will be selected.

int Fl_Tree_Item::select_all | ( |  | ) |
| inline

Select item and all its children.

Returns count of how many items were in the 'deselected' state, ie. how many items were "changed".

void Fl_Tree_Item::show_self | ( | const char * | indent = `""` | ) | const

Print the tree as 'ascii art' to stdout.

Used mainly for debugging.

void Fl_Tree_Item::show_widgets | ( |  | ) |
| protected

Internal: Show the FLTK widget() for this item and all children.

Used by open() to re-show widgets that were hidden by a previous close()

void Fl_Tree_Item::swap_children | ( | int | ax,
|  | int | bx
| ) |  |

Swap two of our children, given two child index values.

Use this eg. for sorting.

This method is FAST, and does not involve lookups.

No range checking is done on either index value.

Returns
  - 0 : OK
  - -1 : failed: 'a' or 'b' is not our immediate child

int Fl_Tree_Item::swap_children | ( | Fl_Tree_Item * | a,
|  | Fl_Tree_Item * | b
| ) |  |

Swap two of our children, given item pointers.

Use this eg. for sorting.

This method is SLOW because it involves linear lookups. For speed, use swap_children(int,int) instead.

Returns
  - 0 : OK
  - -1 : failed: 'a' or 'b' is not our immediate child

void Fl_Tree_Item::update_prev_next | ( | int | index | ) |

Update our _prev_sibling and _next_sibling pointers to point to neighbors, given `index` as being our current position in the parent's item array.

Call this whenever items in the array are added/removed/moved/swapped.

int Fl_Tree_Item::visible_r | ( |  | ) | const

Returns if item and all its parents are visible.

Also takes into consideration if any parent is close()ed.

Returns
  1 – item and its parents are visible/open() 0 – item (or parents) invisible or close()ed.

The documentation for this class was generated from the following files:

- Fl_Tree_Item.H
- Fl_Tree_Item.cxx

- © 1998-2012 by Bill Spitzak and others.