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Socket.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_SOCKET_HPP
26 #define SFML_SOCKET_HPP
27
29 // Headers
31 #include <SFML/Network/Export.hpp>
32 #include <SFML/Network/SocketHandle.hpp>
33 #include <SFML/System/NonCopyable.hpp>
34 #include <vector>
35
36
37 namespace sf
38 {
39 class SocketSelector;
40
45 class SFML_NETWORK_API Socket : NonCopyable
46 {
47 public :
48
53 enum Status
54 {
55 Done,
56 NotReady,
57 Disconnected,
58 Error
59 };
60
65 enum
66 {
67 AnyPort = 0
68 };
69
70 public :
71
76 virtual ~Socket();
77
95 void setBlocking(bool blocking);
96
105 bool isBlocking() const;
106
107 protected :
108
113 enum Type
114 {
115 Tcp,
116 Udp
117 };
118
127 Socket(Type type);
128
139 SocketHandle getHandle() const;
140
147 void create();
148
158 void create(SocketHandle handle);
159
166 void close();
167
168 private :
169
170 friend class SocketSelector;
171
173 // Member data
175 Type m_type;
176 SocketHandle m_socket;
177 bool m_isBlocking;
178 };
179
180 } // namespace sf
181
182
183 #endif // SFML_SOCKET_HPP
184
185