SFML

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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1 2 3]

sf::SoundStream::Chunk | Structure defining a chunk of audio data to stream
sf::Clock | Utility class that measures the elapsed time
sf::Color | Utility class for manpulating RGBA colors
sf::ContextSettings | Structure defining the settings of the OpenGL context attached to a window
sf::Shader::CurrentTextureType | Special type/value that can be passed to setParameter, and that represents the texture of the object being drawn
sf::Drawable | Abstract base class for objects that can be drawn to a render target
sf::Shape | Base class for textured shapes with outline
sf::CircleShape | Specialized shape representing a circle
sf::ConvexShape | Specialized shape representing a convex polygon
sf::RectangleShape | Specialized shape representing a rectangle
sf::Sprite | Drawable representation of a texture, with its own transformations, color, etc
sf::Text | Graphical text that can be drawn to a render target
sf::VertexArray | Define a set of one or more 2D primitives
sf::Event | Defines a system event and its parameters
sf::Font | Class for loading and manipulating character fonts
sf::GlResource | Base class for classes that require an OpenGL context
sf::Context | Class holding a valid drawing context
sf::Shader | Shader class (vertex and fragment)
sf::Texture | Image living on the graphics card that can be used for drawing
sf::Window | Window that serves as a target for OpenGL rendering
sf::RenderWindow | Window that can serve as a target for 2D drawing
sf::Glyph | Structure describing a glyph
sf::Image | Class for loading, manipulating and saving images
sf::InputStream | Abstract class for custom file input streams
sf::IpAddress | Encapsulate an IPv4 network address
sf::Joystick | Give access to the real-time state of the joysticks
sf::Event::JoystickButtonEvent | Joystick buttons events parameters (JoystickButtonPressed, JoystickButtonReleased)
sf::Event::JoystickConnectEvent | Joystick connection events parameters (JoystickConnected, JoystickDisconnected)
sf::Event::JoystickMoveEvent | Joystick axis move event parameters (JoystickMoved)
sf::Keyboard | Give access to the real-time state of the keyboard
sf::Event::KeyEvent | Keyboard event parameters (KeyPressed, KeyReleased)
sf::Listener | The audio listener is the point in the scene from where all the sounds are heard
sf::Mouse | Give access to the real-time state of the mouse
sf::Event::MouseButtonEvent | Mouse buttons events parameters (MouseButtonPressed, MouseButtonReleased)
sf::Event::MouseMoveEvent | Mouse move event parameters (MouseMoved)
sf::Event::MouseWheelEvent | Mouse wheel events parameters (MouseWheelMoved)
sf::NonCopyable | Utility class that makes any derived class non-copyable
sf::Context | Class holding a valid drawing context
sf::Ftp | A FTP client
sf::Http | A HTTP client
sf::Lock | Automatic wrapper for locking and unlocking mutexes
sf::Mutex | Blocks concurrent access to shared resources from multiple threads
sf::RenderTarget | Base class for all render targets (window, texture, ...)
sf::RenderTexture | Target for off-screen 2D rendering into a texture
sf::RenderWindow | Window that can serve as a target for 2D drawing
sf::Shader | Shader class (vertex and fragment)
sf::Socket | Base class for all the socket types
sf::TcpListener | Socket that listens to new TCP connections
sf::TcpSocket | Specialized socket using the TCP protocol
sf::UdpSocket | Specialized socket using the UDP protocol
sf::Thread | Utility class to manipulate threads
sf::ThreadLocal | Defines variables with thread-local storage
sf::ThreadLocalPtr< T > | Pointer to a thread-local variable
sf::Window | Window that serves as a target for OpenGL rendering
sf::Packet | Utility class to build blocks of data to transfer over the network
sf::Rect< T > | Utility class for manipulating 2D axis aligned rectangles
sf::Rect< float > |
sf::Rect< int > |
sf::RenderStates | Define the states used for drawing to a RenderTarget
sf::Http::Request | Define a HTTP request
sf::Http::Response | Define a HTTP response
sf::Ftp::Response | Define a FTP response
sf::Ftp::DirectoryResponse | Specialization of FTP response returning a directory
sf::Ftp::ListingResponse | Specialization of FTP response returning a filename lisiting
sf::Event::SizeEvent | Size events parameters (Resized)
sf::SocketSelector | Multiplexer that allows to read from multiple sockets
sf::SoundBuffer | Storage for audio samples defining a sound
sf::SoundRecorder | Abstract base class for capturing sound data
sf::SoundBufferRecorder | Specialized SoundRecorder which stores the captured audio data into a sound buffer
sf::SoundSource | Base class defining a sound's properties
sf::Sound | Regular sound that can be played in the audio environment
sf::SoundStream | Abstract base class for streamed audio sources
sf::Music | Streamed music played from an audio file
sf::String | Utility string class that automatically handles conversions between types and encodings
sf::Event::TextEvent | Text event parameters (TextEntered)
sf::Time | Represents a time value
sf::Transform | Define a 3x3 transform matrix
sf::Transformable | Decomposed transform defined by a position, a rotation and a scale
sf::Shape | Base class for textured shapes with outline
sf::Sprite | Drawable representation of a texture, with its own transformations, color, etc
sf::Text | Graphical text that can be drawn to a render target
sf::Utf< N > | Utility class providing generic functions for UTF conversions
sf::Utf< 16 > | Specialization of the Utf template for UTF-16
sf::Utf< 32 > | Specialization of the Utf template for UTF-32
sf::Utf< 8 > | Specialization of the Utf template for UTF-8
sf::Vector2< T > | Utility template class for manipulating 2-dimensional vectors
sf::Vector2< float > |
sf::Vector2< unsigned int > |
sf::Vector3< T > | Utility template class for manipulating 3-dimensional vectors
sf::Vertex | Define a point with color and texture coordinates
sf::VideoMode | VideoMode defines a video mode (width, height, bpp)
sf::View | 2D camera that defines what region is shown on screen