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Shape.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_SHAPE_HPP
26 #define SFML_SHAPE_HPP
27
29 // Headers
31 #include <SFML/Graphics/Export.hpp>
32 #include <SFML/Graphics/Drawable.hpp>
33 #include <SFML/Graphics/Transformable.hpp>
34 #include <SFML/Graphics/VertexArray.hpp>
35 #include <SFML/System/Vector2.hpp>
36
37
38 namespace sf
39 {
44 class SFML_GRAPHICS_API Shape : public Drawable, public Transformable
45 {
46 public :
47
52 virtual ~Shape();
53
74 void setTexture(const Texture* texture, bool resetRect = false);
75
88 void setTextureRect(const IntRect& rect);
89
105 void setFillColor(const Color& color);
106
117 void setOutlineColor(const Color& color);
118
132 void setOutlineThickness(float thickness);
133
146 const Texture* getTexture() const;
147
156 const IntRect& getTextureRect() const;
157
166 const Color& getFillColor() const;
167
176 const Color& getOutlineColor() const;
177
186 float getOutlineThickness() const;
187
196 virtual unsigned int getPointCount() const = 0;
197
210 virtual Vector2f getPoint(unsigned int index) const = 0;
211
224 FloatRect getLocalBounds() const;
225
238 FloatRect getGlobalBounds() const;
239
240 protected :
241
246 Shape();
247
256 void update();
257
258 private :
259
267 virtual void draw(RenderTarget& target, RenderStates states) const;
268
273 void updateFillColors();
274
279 void updateTexCoords();
280
285 void updateOutline();
286
291 void updateOutlineColors();
292
293 private :
294
296 // Member data
298 const Texture* m_texture;
299 IntRect m_textureRect;
300 Color m_fillColor;
301 Color m_outlineColor;
302 float m_outlineThickness;
303 VertexArray m_vertices;
304 VertexArray m_outlineVertices;
305 FloatRect m_insideBounds;
306 FloatRect m_bounds;
307 };
308
309 } // namespace sf
310
311
312 #endif // SFML_SHAPE_HPP
313
314