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Audio.h
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1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_AUDIO_H
26 #define SFML_AUDIO_H
27
29 // Headers
31
32 #include <SFML/System.h>
33 #include <SFML/Audio/Listener.h>
34 #include <SFML/Audio/Music.h>
35 #include <SFML/Audio/Sound.h>
36 #include <SFML/Audio/SoundBuffer.h>
37 #include <SFML/Audio/SoundBufferRecorder.h>
38 #include <SFML/Audio/SoundRecorder.h>
39
40
41 #endif // SFML_AUDIO_H