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Data Structures
RenderStates.h File Reference
`#include <SFML/Graphics/Export.h>`
`#include <SFML/Graphics/BlendMode.h>`
`#include <SFML/Graphics/Transform.h>`
`#include <SFML/Graphics/Types.h>`

Go to the source code of this file.

## Data Structures
struct | sfRenderStates
| Define the states used for drawing to a RenderTarget. More...