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Graphics.h File Reference
`#include <SFML/Window.h>`
`#include <SFML/Graphics/BlendMode.h>`
`#include <SFML/Graphics/CircleShape.h>`
`#include <SFML/Graphics/Color.h>`
`#include <SFML/Graphics/ConvexShape.h>`
`#include <SFML/Graphics/Font.h>`
`#include <SFML/Graphics/Glyph.h>`
`#include <SFML/Graphics/Image.h>`
`#include <SFML/Graphics/PrimitiveType.h>`
`#include <SFML/Graphics/Rect.h>`
`#include <SFML/Graphics/RectangleShape.h>`
`#include <SFML/Graphics/RenderStates.h>`
`#include <SFML/Graphics/RenderWindow.h>`
`#include <SFML/Graphics/RenderTexture.h>`
`#include <SFML/Graphics/Shader.h>`
`#include <SFML/Graphics/Shape.h>`
`#include <SFML/Graphics/Sprite.h>`
`#include <SFML/Graphics/Text.h>`
`#include <SFML/Graphics/Texture.h>`
`#include <SFML/Graphics/Transform.h>`
`#include <SFML/Graphics/Transformable.h>`
`#include <SFML/Graphics/Vertex.h>`
`#include <SFML/Graphics/VertexArray.h>`
`#include <SFML/Graphics/View.h>`

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