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Audio/Types.h
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1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
5 // This software is provided 'as-is', without any express or implied warranty.
6 // In no event will the authors be held liable for any damages arising from the use of this software.
7 //
8 // Permission is granted to anyone to use this software for any purpose,
9 // including commercial applications, and to alter it and redistribute it freely,
10 // subject to the following restrictions:
11 //
12 // 1. The origin of this software must not be misrepresented;
13 // you must not claim that you wrote the original software.
14 // If you use this software in a product, an acknowledgment
15 // in the product documentation would be appreciated but is not required.
16 //
17 // 2. Altered source versions must be plainly marked as such,
18 // and must not be misrepresented as being the original software.
19 //
20 // 3. This notice may not be removed or altered from any source distribution.
21 //
23
24 #ifndef SFML_AUDIO_TYPES_H
25 #define SFML_AUDIO_TYPES_H
26
27
28 typedef struct sfMusic sfMusic;
29 typedef struct sfSound sfSound;
30 typedef struct sfSoundBuffer sfSoundBuffer;
31 typedef struct sfSoundBufferRecorder sfSoundBufferRecorder;
32 typedef struct sfSoundRecorder sfSoundRecorder;
33 typedef struct sfSoundStream sfSoundStream;
34
35
36 #endif // SFML_AUDIO_TYPES_H