/***************************************************************************

    file        : guiscreen.h
    created     : Sat Apr 19 23:37:41 CEST 2003
    copyright   : (C) 2003 by Eric Espie                        
    email       : eric.espie@torcs.org   
    version     : $Id: guiscreen.h 3820 2011-08-18 22:07:20Z pouillot $

 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/
 
/** @file    
    		Constants for screen / Open GL features config file
    @author	<a href=mailto:torcs@free.fr>Eric Espie</a>
    @version	$Id: guiscreen.h 3820 2011-08-18 22:07:20Z pouillot $
*/

#ifndef _GUISCREEN_H_
#define _GUISCREEN_H_

#define GFSCR_CONF_FILE		"config/screen.xml"

#define GFSCR_SECT_VALIDPROPS		"Validated Screen Properties"
#define GFSCR_SECT_INTESTPROPS		"In-Test Screen Properties"

#define GFSCR_ATT_BPP		"bpp"
#define GFSCR_ATT_WIN_X		"window width"
#define GFSCR_ATT_WIN_Y		"window height"
#define GFSCR_ATT_MAXREFRESH	"maximum refresh frequency"
#define GFSCR_ATT_FSCR		"full-screen"
#define GFSCR_VAL_YES		"yes"
#define GFSCR_VAL_NO		"no"
#define GFSCR_ATT_GAMMA		"gamma"
#define GFSCR_ATT_ALPHACHANNEL		"alpha channel"

#define GFSCR_ATT_TESTSTATE		"test state"
#define GFSCR_VAL_TODO		"to do"
#define GFSCR_VAL_INPROGRESS		"in progress"
#define GFSCR_VAL_FAILED		"failed"

#define GFSCR_ATT_VDETECT			"video mode detect"
#define GFSCR_VAL_VDETECT_AUTO		"auto"
#define GFSCR_VAL_VDETECT_MANUAL	"manual"

#define GFSCR_ATT_VINIT				"video mode init"
#define GFSCR_VAL_VINIT_COMPATIBLE	"compatible"
#define GFSCR_VAL_VINIT_BEST		"best"

// Default settngs or menus / controls
#define GFSCR_SECT_MENUSETTINGS	"Menu Settings"

#define GFSCR_LIST_COLORS	"colors"

#define GFSCR_ELT_BGCOLOR	"background"
#define GFSCR_ELT_BGBTNFOCUS	"background focused button"
#define GFSCR_ELT_BGBTNCLICK	"background pushed button"
#define GFSCR_ELT_BGBTNENABLED	"background enabled button"
#define GFSCR_ELT_BGBTNDISABLED	"background disabled button"
#define GFSCR_ELT_BTNFOCUS	"focused button"
#define GFSCR_ELT_BTNCLICK	"pushed button"
#define GFSCR_ELT_BTNENABLED	"enabled button"
#define GFSCR_ELT_BTNDISABLED	"disabled button"
#define GFSCR_ELT_LABELCOLOR	"label"
#define GFSCR_ELT_TIPCOLOR	"tip"
#define GFSCR_ELT_BGSCROLLIST	"background scroll list"
#define GFSCR_ELT_SCROLLIST	"scroll list"
#define GFSCR_ELT_BGSELSCROLLIST "background selected scroll list"
#define GFSCR_ELT_SELSCROLLIST	"selected scroll list"
#define GFSCR_ELT_BGEDITFOCUS	"background focused editbox"
#define GFSCR_ELT_BGEDITENABLED	"background enabled editbox"
#define GFSCR_ELT_BGEDITDISABLED	"background disabled editbox"
#define GFSCR_ELT_EDITFOCUS	"focused editbox"
#define GFSCR_ELT_EDITENABLED	"enabled editbox"
#define GFSCR_ELT_EDITDISABLED	"disabled editbox"
#define GFSCR_ELT_EDITCURSORCLR	"editbox cursor color"
#define GFSCR_ELT_BASECOLORBGIMAGE "base color background image"
#define GFSCR_ELT_PROGRESSCOLOR "progress outline color"

#define GFSCR_ATTR_RED		"red"
#define GFSCR_ATTR_GREEN	"green"
#define GFSCR_ATTR_BLUE		"blue"
#define GFSCR_ATTR_ALPHA	"alpha"

#define GFSCR_SECT_TIP	"tip"

#define GFSCR_ATT_FONT			"font"
#define GFSCR_ATT_ALIGN			"align"
#define GFSCR_ATT_X			"x"
#define GFSCR_ATT_Y			"y"
#define GFSCR_ATT_WIDTH		"width"

#define GFSCR_SECT_EDITBOX	"editbox"

#define GFSCR_ATT_HPADDING			"h padding"
#define GFSCR_ATT_VPADDING			"v padding"

#define GFSCR_SECT_TEXTBUTTON	"text button"

#define GFSCR_SECT_IMAGEBUTTON	"image button"

// Mouse cursor
#define GFSCR_SECT_MOUSECURSOR			"Mouse Cursor"

#define GFSCR_ATT_IMAGEFILE				"image file"
#define GFSCR_ATT_WIDTH				"width"
#define GFSCR_ATT_HEIGHT				"height"
#define GFSCR_ATT_XOFFSET				"x offset"
#define GFSCR_ATT_YOFFSET				"y offset"

// Open GL user-selected features
#define GFSCR_SECT_GLSELFEATURES			"OpenGL Selected Features"

#define GFSCR_ATT_TEXTURECOMPRESSION		"texture compression"
#define GFSCR_ATT_TEXTURECOMPRESSION_ENABLED	"enabled"
#define GFSCR_ATT_TEXTURECOMPRESSION_DISABLED	"disabled"

#define GFSCR_ATT_MAXTEXTURESIZE		"max texture size"

#define GFSCR_ATT_MULTITEXTURING		"multi-texturing"
#define GFSCR_ATT_MULTITEXTURING_ENABLED	"enabled"
#define GFSCR_ATT_MULTITEXTURING_DISABLED	"disabled"

#define GFSCR_ATT_MULTISAMPLING		"multi-sampling"
#define GFSCR_ATT_MULTISAMPLING_ENABLED	"enabled"
#define GFSCR_ATT_MULTISAMPLING_DISABLED	"disabled"

#define GFSCR_ATT_MULTISAMPLINGSAMPLES		"multi-sampling samples"

// Open GL auto-detected features
#define GFSCR_SECT_GLDETFEATURES			"OpenGL Detected Features"

#define GFSCR_ATT_DOUBLEBUFFER		"double buffer"
#define GFSCR_ATT_COLORDEPTH		"color depth"
#define GFSCR_ATT_ALPHADEPTH		"alpha depth"
#define GFSCR_ATT_RECTANGLETEXTURES		"rectangle textures"
#define GFSCR_ATT_NONPOTTEXTURES		"non-pot textures"
#define GFSCR_ATT_MULTITEXTURINGUNITS		"multi-texturing units"

// Open GL detection specs
#define GFSCR_SECT_GLDETSPECS			"OpenGL Detection Specs"

#endif /* _GUISCREEN_H_ */ 



