<Type Name="DeflateStream" FullName="System.IO.Compression.DeflateStream">
  <TypeSignature Language="C#" Value="public class DeflateStream : System.IO.Stream" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.IO.Stream</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
    <since version=".NET 2.0" />
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DeflateStream (System.IO.Stream compressedStream, System.IO.Compression.CompressionMode mode);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="compressedStream" Type="System.IO.Stream" />
        <Parameter Name="mode" Type="System.IO.Compression.CompressionMode" />
      </Parameters>
      <Docs>
        <param name="compressedStream">To be added.</param>
        <param name="mode">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DeflateStream (System.IO.Stream compressedStream, System.IO.Compression.CompressionMode mode, bool leaveOpen);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="compressedStream" Type="System.IO.Stream" />
        <Parameter Name="mode" Type="System.IO.Compression.CompressionMode" />
        <Parameter Name="leaveOpen" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="compressedStream">To be added.</param>
        <param name="mode">To be added.</param>
        <param name="leaveOpen">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="BaseStream">
      <MemberSignature Language="C#" Value="public System.IO.Stream BaseStream { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IO.Stream</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="BeginRead">
      <MemberSignature Language="C#" Value="public override IAsyncResult BeginRead (byte[] buffer, int offset, int count, AsyncCallback cback, object state);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.IAsyncResult</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="buffer" Type="System.Byte[]" />
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="count" Type="System.Int32" />
        <Parameter Name="cback" Type="System.AsyncCallback" />
        <Parameter Name="state" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="buffer">To be added.</param>
        <param name="offset">To be added.</param>
        <param name="count">To be added.</param>
        <param name="cback">To be added.</param>
        <param name="state">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="BeginWrite">
      <MemberSignature Language="C#" Value="public override IAsyncResult BeginWrite (byte[] buffer, int offset, int count, AsyncCallback cback, object state);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.IAsyncResult</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="buffer" Type="System.Byte[]" />
        <Parameter Name="offset" Type="System.Int32" />
        <Parameter Name="count" Type="System.Int32" />
        <Parameter Name="cback" Type="System.AsyncCallback" />
        <Parameter Name="state" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="buffer">To be added.</param>
        <param name="offset">To be added.</param>
        <param name="count">To be added.</param>
        <param name="cback">To be added.</param>
        <param name="state">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CanRead">
      <MemberSignature Language="C#" Value="public override bool CanRead { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CanSeek">
      <MemberSignature Language="C#" Value="public override bool CanSeek { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CanWrite">
      <MemberSignature Language="C#" Value="public override bool CanWrite { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected override void Dispose (bool disposing);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="disposing">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="EndRead">
      <MemberSignature Language="C#" Value="public override int EndRead (IAsyncResult async_result);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="async_result" Type="System.IAsyncResult" />
      </Parameters>
      <Docs>
        <param name="async_result">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="EndWrite">
      <MemberSignature Language="C#" Value="public override void EndWrite (IAsyncResult async_result);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="async_result" Type="System.IAsyncResult" />
      </Parameters>
      <Docs>
        <param name="async_result">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Flush">
      <MemberSignature Language="C#" Value="public override void Flush ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Length">
      <MemberSignature Language="C#" Value="public override long Length { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Position">
      <MemberSignature Language="C#" Value="public override long Position { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Read">
      <MemberSignature Language="C#" Value="public override int Read (byte[] dest, int dest_offset, int count);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="dest" Type="System.Byte[]" />
        <Parameter Name="dest_offset" Type="System.Int32" />
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="dest">To be added.</param>
        <param name="dest_offset">To be added.</param>
        <param name="count">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Seek">
      <MemberSignature Language="C#" Value="public override long Seek (long offset, System.IO.SeekOrigin origin);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="offset" Type="System.Int64" />
        <Parameter Name="origin" Type="System.IO.SeekOrigin" />
      </Parameters>
      <Docs>
        <param name="offset">To be added.</param>
        <param name="origin">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="SetLength">
      <MemberSignature Language="C#" Value="public override void SetLength (long value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Int64" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Write">
      <MemberSignature Language="C#" Value="public override void Write (byte[] src, int src_offset, int count);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="src" Type="System.Byte[]" />
        <Parameter Name="src_offset" Type="System.Int32" />
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="src">To be added.</param>
        <param name="src_offset">To be added.</param>
        <param name="count">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
        <since version=".NET 2.0" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
